Player Matchup

Artio
Artio
BigMeZeroIst
Artio
Level 45
God Stats
1W - 1L
1,748 SR
Queue Stats
10W - 14L
1,591 Elo+
Party 2
Bellona
Bellona
Caidinator
Bellona
Level 4
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 2
Olorun
Olorun
Morgoth6969
Olorun
Level 23
God Stats
0W - 1L
1,323 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 2
Danzaburou
Danzaburou
Mystifyes
Danzaburou
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Nemesis
Nemesis
Osamabonjovi
Nemesis
Level 22
God Stats
1W - 1L
1,472 SR
Queue Stats
17W - 14L
1,696 Elo+
Party 2
Team Averages
Level 23
1,545 SR
1,636 Elo+

VS

Team Averages
Level 98
1,460 SR
1,428 Elo+
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Buccieri
Danzaburou
Level 102
God Stats
113W - 122L
1,486 SR
Queue Stats
116W - 130L
1,429 Elo+
Party 1
Bellona
Bellona
KnoxCosmic
Bellona
Level 40
God Stats
5W - 6L
1,575 SR
Queue Stats
6W - 6L
1,398 Elo+
Party 3
Thanatos
Thanatos
KnoxXenith
Thanatos
Level 118
God Stats
3W - 1L
1,237 SR
Queue Stats
20W - 25L
1,379 Elo+
Party 3
Chronos
Chronos
Yarendia
Chronos
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 36L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,155
440
2,989
16,280
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Caidinator
Bellona
11
2 / 6 / 1
6,536
467
5,777
11,434
9,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
11
2 / 9 / 1
6,855
490
5,126
11,694
5,352
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Mystifyes
Danzaburou
9
2 / 9 / 1
6,299
450
7,202
11,153
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Osamabonjovi
Nemesis
8
0 / 8 / 0
5,225
373
1,397
11,127
2,841
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
6 / 0 / 9
8,701
622
9,962
5,649
2,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Buccieri
Danzaburou
14
8 / 3 / 7
9,350
668
14,178
12,687
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
KnoxCosmic
Bellona
13
5 / 2 / 3
8,935
638
6,752
9,711
10,783
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
KnoxXenith
Thanatos
15
12 / 2 / 4
9,841
703
11,147
13,308
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Yarendia
Chronos
15
7 / 1 / 1
9,640
689
6,823
8,360
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
7
Kills
38
38
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
9
10.5
L
1
6
1
0.25
W
Danzaburou
Buccieri
Danzaburou
8
3
7
3.83
L
Bellona
Caidinator
Bellona
2
6
1
0.42
W
Bellona
KnoxCosmic
Bellona
5
2
3
3.25
W
Thanatos
KnoxXenith
Thanatos
12
2
4
7
L
Olorun
2
9
1
0.28
L
Danzaburou
Mystifyes
Danzaburou
2
9
1
0.28
L
Nemesis
Osamabonjovi
Nemesis
0
8
0
0
W
Chronos
Yarendia
Chronos
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,491
Damage
48,862
61,688
Taken
49,715
32,977
Mitigated
26,653
8,331
Healing
28,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,962
3,166
1,063
2,250
5,649
2,068
2,510
1,315
4,334
0
40,351
L
2,989
853
175
2,452
16,280
13,048
0
0
16,280
16,529
0
W
Danzaburou
Buccieri
Danzaburou
14,178
5,898
0
6,397
12,687
4,794
2,806
2,125
10,562
0
54,377
L
Bellona
Caidinator
Bellona
5,777
905
0
2,891
11,434
9,367
0
0
11,434
5,375
23,426
W
Bellona
KnoxCosmic
Bellona
6,752
1,795
0
1,889
9,711
10,783
209
909
8,802
0
42,911
W
Thanatos
KnoxXenith
Thanatos
11,147
4,105
0
13,281
13,308
5,302
369
2,612
10,696
0
53,247
L
Olorun
5,126
3,289
0
1,508
11,694
5,352
150
4,127
7,567
26,370
0
L
Danzaburou
Mystifyes
Danzaburou
7,202
2,936
0
407
11,153
2,369
0
0
11,153
0
23,009
L
Nemesis
Osamabonjovi
Nemesis
1,397
400
0
898
11,127
2,841
0
1,740
9,387
0
19,661
W
Chronos
Yarendia
Chronos
6,823
2,942
0
3,934
8,360
3,706
5,424
2,783
5,577
50,462
12,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
46,467
203
Minions Killed
448
0
Camps Cleared
0
1,286,171
Distance Traveled
1,310,311
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,701
622
59
4
0
245,466
3
L
Artio
6,155
440
26
2
0
262,555
2
W
Danzaburou
9,350
668
84
6
0
228,569
0
L
Bellona
6,536
467
60
4
0
276,033
0
W
Bellona
8,935
638
95
7
0
283,421
1
W
Thanatos
9,841
703
89
6
0
309,019
0
L
Olorun
6,855
490
35
3
0
237,270
2
L
Danzaburou
6,299
450
40
3
0
223,812
3
L
Nemesis
5,225
373
42
3
0
286,501
1
W
Chronos
9,640
689
121
9
0
243,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role