Player Matchup

Achilles
Achilles
Folklore84
Achilles
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 126L
1,480 Elo+
Solo
He Bo
He Bo
Izcoo10
He Bo
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 59L
1,398 Elo+
Party 2
Terra
Terra
LastFairy
Terra
Level 45
God Stats
32W - 37L
1,346 SR
Queue Stats
34W - 44L
1,240 Elo+
Party 3
Arachne
Arachne
erfoshado2
Arachne
Level 36
God Stats
2W - 0L
1,730 SR
Queue Stats
10W - 12L
1,471 Elo+
Party 2
Chernobog
Chernobog
Атлтлахиноли
Chernobog
Level 26
God Stats
8W - 4L
1,667 SR
Queue Stats
8W - 5L
1,667 Elo+
Party 3
Team Averages
Level 35
1,549 SR
1,451 Elo+

VS

Team Averages
Level 34
1,338 SR
1,279 Elo+
Artio
Artio
Filos993_PL
Artio
Level 49
God Stats
9W - 34L
1,198 SR
Queue Stats
164W - 224L
1,266 Elo+
Party 1
Camazotz
Camazotz
LastPL96
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 27L
1,166 Elo+
Party 1
Danzaburou
Danzaburou
Qubrak
Danzaburou
Level 27
God Stats
7W - 12L
1,331 SR
Queue Stats
138W - 202L
1,255 Elo+
Party 1
Kukulkan
Kukulkan
WallexMehd
Kukulkan
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
62W - 59L
1,550 Elo+
Solo
Chaac
Chaac
ll_mnich_ll
Chaac
Level 18
God Stats
0W - 3L
1,161 SR
Queue Stats
13W - 37L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Folklore84
Achilles
13
6 / 0 / 0
7,726
644
9,269
8,893
10,210
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
Izcoo10
He Bo
11
3 / 3 / 0
6,882
574
2,101
5,780
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
LastFairy
Terra
11
4 / 2 / 8
7,593
633
5,043
7,793
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
erfoshado2
Arachne
12
3 / 4 / 1
7,052
588
5,514
12,401
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 2 / 8
8,208
684
11,872
8,019
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,077
423
1,771
10,513
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
LastPL96
Camazotz
9
3 / 4 / 1
5,825
485
4,699
9,798
2,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Qubrak
Danzaburou
9
2 / 4 / 2
5,995
500
5,088
8,026
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
WallexMehd
Kukulkan
12
5 / 5 / 4
7,633
636
10,087
7,249
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 0
5,143
429
2,903
9,116
3,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
23
Kills
10
11
Deaths
23
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Achilles
Folklore84
Achilles
6
0
0
6
W
He Bo
Izcoo10
He Bo
3
3
0
1
W
Terra
LastFairy
Terra
4
2
8
4
L
Camazotz
LastPL96
Camazotz
3
4
1
0.88
L
Danzaburou
Qubrak
Danzaburou
2
4
2
0.75
L
Kukulkan
WallexMehd
Kukulkan
5
5
4
1.4
W
Arachne
erfoshado2
Arachne
3
4
1
0.88
L
0
4
0
0
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,799
Damage
24,548
42,886
Taken
44,702
21,306
Mitigated
15,951
17,589
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,771
220
218
2,636
10,513
5,009
0
2,040
8,473
8,636
0
W
Achilles
Folklore84
Achilles
9,269
2,204
0
2,492
8,893
10,210
0
0
8,893
0
41,266
W
He Bo
Izcoo10
He Bo
2,101
328
0
1,980
5,780
1,836
391
3,230
2,550
22,682
0
W
Terra
LastFairy
Terra
5,043
653
914
3,145
7,793
3,076
439
2,053
5,740
17,570
0
L
Camazotz
LastPL96
Camazotz
4,699
1,939
0
2,422
9,798
2,727
0
425
9,327
0
28,176
L
Danzaburou
Qubrak
Danzaburou
5,088
2,213
0
1,469
8,026
1,934
0
1,725
6,301
0
31,375
L
Kukulkan
WallexMehd
Kukulkan
10,087
1,319
0
1,070
7,249
2,448
0
2,605
4,496
47,936
0
W
Arachne
erfoshado2
Arachne
5,514
4,048
0
4,761
12,401
3,962
0
4,511
7,890
0
43,959
L
2,903
1,146
0
3,371
9,116
3,833
0
155
8,961
0
17,164
W
11,872
8,450
0
4,297
8,019
2,222
580
2,064
5,955
0
50,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
29,673
335
Minions Killed
251
0
Camps Cleared
0
1,163,320
Distance Traveled
1,085,820
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,077
423
15
1
0
229,162
4
W
Achilles
7,726
644
80
7
0
199,842
2
W
He Bo
6,882
574
53
4
0
230,057
0
W
Terra
7,593
633
33
3
0
224,682
3
L
Camazotz
5,825
485
47
4
0
237,922
0
L
Danzaburou
5,995
500
64
5
0
214,764
1
L
Kukulkan
7,633
636
96
8
0
218,768
4
W
Arachne
7,052
588
85
7
0
281,300
0
L
Chaac
5,143
429
29
2
0
185,204
0
W
Chernobog
8,208
684
84
7
0
227,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role