Player Matchup

Chiron
Chiron
UNR3AL CHA0S
Chiron
Level 111
God Stats
0W - 1L
1,117 SR
Queue Stats
14W - 47L
1,439 Elo+
Solo
Tiamat
Tiamat
marvinhampe
Tiamat
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,352 Elo+
Solo
Jormungandr
Jormungandr
snipensilly1
Jormungandr
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 76L
1,398 Elo+
Solo
Team Averages
Level 77
1,372 SR
1,396 Elo+

VS

Team Averages
Level 87
1,516 SR
1,303 Elo+
Discordia
Discordia
DODAGNAR
Discordia
Level 62
God Stats
4W - 6L
1,330 SR
Queue Stats
19W - 31L
1,263 Elo+
Solo
Ra
Ra
K4r1naHdz
Ra
Level 155
God Stats
2W - 2L
1,502 SR
Queue Stats
38W - 57L
1,248 Elo+
Solo
Rama
Rama
Mishap Nomad
Rama
Level 45
God Stats
3W - 4L
1,715 SR
Queue Stats
212W - 305L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
6 / 3 / 4
13,509
751
9,721
17,285
6,434
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
2 / 17 / 6
11,352
631
7,351
20,921
9,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
snipensilly1
Jormungandr
19
6 / 2 / 5
13,998
778
17,005
24,784
31,646
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DODAGNAR
Discordia
18
7 / 2 / 11
13,577
754
19,408
12,853
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 7 / 8
12,712
706
9,569
13,200
4,867
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 5 / 8
14,780
821
22,534
20,005
7,219
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
14
Kills
22
22
Deaths
14
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
DODAGNAR
Discordia
7
2
11
6.25
W
3
7
8
1
W
12
5
8
3.2
L
Chiron
6
3
4
2.67
L
Tiamat
2
17
6
0.29
L
Jormungandr
snipensilly1
Jormungandr
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,077
Damage
51,511
62,990
Taken
46,058
47,521
Mitigated
16,418
11,398
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DODAGNAR
Discordia
19,408
1,821
0
1,700
12,853
4,332
368
6,801
6,052
54,409
0
W
9,569
1,531
2,567
2,139
13,200
4,867
703
8,020
5,180
37,375
0
W
22,534
19,273
748
7,478
20,005
7,219
2,410
10,167
9,838
0
54,842
L
Chiron
9,721
3,882
839
4,047
17,285
6,434
1,252
8,051
9,234
0
52,715
L
Tiamat
7,351
1,106
0
1,012
20,921
9,441
191
8,568
12,353
22,866
0
L
Jormungandr
snipensilly1
Jormungandr
17,005
3,033
301
5,199
24,784
31,646
0
13,843
10,941
54,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,859
Gold Earned
41,069
170
Minions Killed
191
7
Camps Cleared
7
923,337
Distance Traveled
866,610
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,577
754
68
4
4
333,486
2
W
Ra
12,712
706
54
3
0
221,928
7
W
Rama
14,780
821
69
4
3
311,196
0
L
Chiron
13,509
751
71
4
3
351,563
0
L
Tiamat
11,352
631
32
2
1
246,660
0
L
Jormungandr
13,998
778
67
4
3
325,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role