Player Matchup

Tiamat
Tiamat
OpperSatan
Tiamat
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 57L
1,700 Elo+
Party 1
Fenrir
Fenrir
salmonsleeet
Fenrir
Level 144
God Stats
34W - 15L
1,574 SR
Queue Stats
964W - 396L
1,774 Elo+
Party 1
Achilles
Achilles
РUNK
Achilles
Level 160
God Stats
18W - 7L
1,500 SR
Queue Stats
566W - 186L
1,903 Elo+
Party 1
Team Averages
Level 153
1,525 SR
1,793 Elo+

VS

Team Averages
Level 79
1,547 SR
1,492 Elo+
Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
LukaTheDon44
Raijin
Level 46
God Stats
4W - 3L
1,640 SR
Queue Stats
19W - 28L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
chuloplaya96
Cu Chulainn
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OpperSatan
Tiamat
13
3 / 0 / 9
7,849
785
6,007
6,026
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
12
4 / 2 / 12
8,560
856
5,765
11,348
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
РUNK
Achilles
14
10 / 0 / 7
8,987
899
10,942
9,324
7,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 7 / 1
6,313
631
4,967
8,993
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
11
1 / 3 / 0
6,652
665
6,378
6,639
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
chuloplaya96
Cu Chulainn
9
0 / 7 / 2
6,076
608
5,607
9,752
6,268
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
2
2
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
7
1
0.21
L
Raijin
1
3
0
0.33
W
Tiamat
OpperSatan
Tiamat
3
0
9
7.5
L
Cu Chulainn
chuloplaya96
Cu Chulainn
0
7
2
0.14
W
Fenrir
4
2
12
5
W
Achilles
РUNK
Achilles
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,714
Damage
16,952
26,698
Taken
25,384
20,919
Mitigated
10,858
7,645
Healing
1,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,967
1,043
0
964
8,993
2,871
0
2,519
6,292
0
13,670
L
Raijin
6,378
472
0
294
6,639
1,719
0
1,513
5,044
27,119
0
W
Tiamat
OpperSatan
Tiamat
6,007
592
0
2,125
6,026
3,763
946
1,285
4,741
31,505
0
L
Cu Chulainn
chuloplaya96
Cu Chulainn
5,607
1,381
0
260
9,752
6,268
0
1,791
7,841
0
14,185
W
Fenrir
5,765
1,102
272
4,242
11,348
9,300
954
3,609
7,739
0
13,215
W
Achilles
РUNK
Achilles
10,942
3,068
0
1,006
9,324
7,856
444
1,948
7,376
0
23,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
19,041
120
Minions Killed
109
5
Camps Cleared
4
554,294
Distance Traveled
499,234
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,313
631
16
2
2
162,647
3
L
Raijin
6,652
665
69
7
2
165,826
1
W
Tiamat
7,849
785
92
9
4
187,321
0
L
Cu Chulainn
6,076
608
24
2
0
170,761
1
W
Fenrir
8,560
856
7
1
0
179,139
1
W
Achilles
8,987
899
21
2
1
187,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role