Player Matchup

Nox
Nox
InnoVaTl0n
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,452 Elo+
Party 2
Merlin
Merlin
JawsFaust
Merlin
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 69L
1,292 Elo+
Solo
Loki
Loki
LJC 39
Loki
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
142W - 156L
1,560 Elo+
Party 3
Aphrodite
Aphrodite
Salsera
Aphrodite
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,452 Elo+
Party 2
Bacchus
Bacchus
ashliex
Bacchus
Level 102
God Stats
3W - 4L
1,702 SR
Queue Stats
142W - 154L
1,566 Elo+
Party 3
Team Averages
Level 104
1,540 SR
1,464 Elo+

VS

Team Averages
Level 123
1,538 SR
1,514 Elo+
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Elektra86
Yemoja
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 115L
1,558 Elo+
Party 1
Medusa
Medusa
Kessy21
Medusa
Level 85
God Stats
4W - 4L
1,688 SR
Queue Stats
352W - 392L
1,512 Elo+
Party 1
Cerberus
Cerberus
Ronnie_Wizzle
Cerberus
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
178W - 191L
1,426 Elo+
Party 4
Odin
Odin
TOTOSWG
Odin
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 124L
1,573 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,235
686
6,312
11,313
3,249
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
JawsFaust
Merlin
15
0 / 5 / 4
8,379
698
8,128
8,796
2,950
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
LJC 39
Loki
15
3 / 4 / 2
8,174
681
11,517
12,462
6,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
Salsera
Aphrodite
11
0 / 6 / 4
7,069
589
5,199
9,901
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
ashliex
Bacchus
13
2 / 3 / 4
8,453
704
4,223
11,836
14,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
11 / 2 / 11
10,912
909
22,461
9,024
3,523
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Elektra86
Yemoja
15
1 / 2 / 18
9,621
802
4,288
12,426
11,175
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Kessy21
Medusa
18
6 / 1 / 12
10,498
875
11,119
7,892
4,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Ronnie_Wizzle
Cerberus
15
3 / 3 / 16
9,282
774
8,420
16,840
20,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
TOTOSWG
Odin
15
3 / 1 / 14
9,244
770
5,614
9,905
10,102
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
7
Kills
24
24
Deaths
9
17
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
2
11
8.25
W
Yemoja
Elektra86
Yemoja
1
2
18
5
L
2
6
3
0.58
L
Merlin
JawsFaust
Merlin
0
5
4
0.4
W
Medusa
Kessy21
Medusa
6
1
12
12
L
Loki
LJC 39
Loki
3
4
2
1
W
Cerberus
Ronnie_Wizzle
Cerberus
3
3
16
3.67
L
Aphrodite
Salsera
Aphrodite
0
6
4
0.33
W
Odin
TOTOSWG
Odin
3
1
14
10
L
Bacchus
ashliex
Bacchus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,379
Damage
51,902
54,308
Taken
56,087
32,930
Mitigated
49,167
17,852
Healing
31,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
22,461
851
808
730
9,024
3,523
1,551
2,878
6,146
43,959
0
W
Yemoja
Elektra86
Yemoja
4,288
1,178
12,818
4,403
12,426
11,175
593
4,564
7,862
8,615
0
L
6,312
1,106
182
372
11,313
3,249
0
8,937
2,376
15,298
0
L
Merlin
JawsFaust
Merlin
8,128
145
1,055
1,010
8,796
2,950
0
6,225
2,571
27,431
0
W
Medusa
Kessy21
Medusa
11,119
5,007
805
1,258
7,892
4,200
1,971
3,446
4,446
0
32,878
L
Loki
LJC 39
Loki
11,517
1,284
248
2,768
12,462
6,053
0
7,519
4,943
0
20,035
W
Cerberus
Ronnie_Wizzle
Cerberus
8,420
463
1,548
6,470
16,840
20,167
257
8,630
8,210
24,449
0
L
Aphrodite
Salsera
Aphrodite
5,199
135
6,499
3,598
9,901
5,779
0
7,209
2,692
8,417
0
W
Odin
TOTOSWG
Odin
5,614
367
655
1,523
9,905
10,102
855
4,344
5,561
0
11,508
L
Bacchus
ashliex
Bacchus
4,223
118
647
1,473
11,836
14,899
0
5,279
6,557
12,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,310
Gold Earned
49,557
111
Minions Killed
178
0
Camps Cleared
0
1,142,062
Distance Traveled
1,156,642
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,912
909
51
4
0
250,661
0
W
Yemoja
9,621
802
7
1
0
174,489
0
L
Nox
8,235
686
22
2
0
212,411
3
L
Merlin
8,379
698
46
4
0
209,000
4
W
Medusa
10,498
875
44
4
0
233,383
0
L
Loki
8,174
681
20
2
0
244,517
4
W
Cerberus
9,282
774
64
5
0
222,801
1
L
Aphrodite
7,069
589
9
1
0
235,895
0
W
Odin
9,244
770
12
1
0
275,308
0
L
Bacchus
8,453
704
14
1
0
240,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role