Player Matchup

Cerberus
Cerberus
QS_Hemoroide
Cerberus
Level 101
God Stats
2W - 2L
1,767 SR
Queue Stats
145W - 136L
1,577 Elo+
Party 1
Chang'e
Chang'e
expert_poudree
Chang'e
Level 99
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Nike
Nike
x3ARKSlayerx
Nike
Level 107
God Stats
0W - 2L
1,253 SR
Queue Stats
146W - 189L
1,376 Elo+
Solo
Team Averages
Level 102
1,577 SR
1,484 Elo+

VS

Team Averages
Level 89
1,626 SR
1,235 Elo+
Discordia
Discordia
OBGYNale
Discordia
Level 128
God Stats
24W - 14L
1,876 SR
Queue Stats
312W - 336L
1,494 Elo+
Solo
Sylvanus
Sylvanus
acantdogg
Sylvanus
Level 53
God Stats
4W - 5L
1,224 SR
Queue Stats
60W - 74L
928 Elo+
Solo
Bastet
Bastet
notbloon
Bastet
Level 86
God Stats
10W - 6L
1,780 SR
Queue Stats
89W - 88L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
QS_Hemoroide
Cerberus
14
1 / 5 / 8
9,781
699
10,912
24,000
22,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 7 / 7
9,200
657
8,385
16,898
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 4 / 3
11,073
791
8,787
14,677
14,108
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OBGYNale
Discordia
16
10 / 4 / 6
11,598
828
24,603
10,794
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
acantdogg
Sylvanus
14
2 / 4 / 11
10,439
746
8,441
15,277
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
notbloon
Bastet
15
4 / 2 / 9
10,315
737
11,482
8,704
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
10
Kills
16
16
Deaths
10
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
OBGYNale
Discordia
10
4
6
3.25
L
Cerberus
QS_Hemoroide
Cerberus
1
5
8
1
W
Sylvanus
acantdogg
Sylvanus
2
4
11
1.88
L
2
7
7
0.79
W
Bastet
notbloon
Bastet
4
2
9
4.25
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,084
Damage
44,526
55,575
Taken
34,775
41,717
Mitigated
16,177
15,851
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
OBGYNale
Discordia
24,603
744
0
2,543
10,794
4,131
1,304
4,894
5,900
48,789
0
L
Cerberus
QS_Hemoroide
Cerberus
10,912
922
250
6,030
24,000
22,602
0
13,692
9,686
35,345
0
W
Sylvanus
acantdogg
Sylvanus
8,441
2,693
2,637
6,246
15,277
7,950
797
11,531
3,746
16,473
0
L
8,385
1,130
3,042
5,143
16,898
5,007
180
11,220
5,204
28,798
0
W
Bastet
notbloon
Bastet
11,482
3,318
0
1,618
8,704
4,096
784
3,327
5,377
0
36,942
L
8,787
1,780
504
882
14,677
14,108
338
7,168
7,159
0
24,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,054
Gold Earned
32,352
167
Minions Killed
124
5
Camps Cleared
7
710,927
Distance Traveled
759,209
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,598
828
68
5
1
248,484
3
L
Cerberus
9,781
699
58
4
1
235,858
6
W
Sylvanus
10,439
746
10
1
0
220,851
0
L
Chang'e
9,200
657
69
5
3
211,849
2
W
Bastet
10,315
737
46
3
6
289,874
4
L
Nike
11,073
791
40
3
1
263,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role