Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Beaninatorr
Olorun
Level 13
God Stats
1W - 0L
1,884 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LUBruzer
Hun Batz
Level 48
God Stats
5W - 1L
1,298 SR
Queue Stats
182W - 96L
1,592 Elo+
Solo
Bellona
Bellona
Notloc1324
Bellona
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 113L
1,303 Elo+
Party 2
Chang'e
Chang'e
fr0stcba
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,171 Elo+
Solo
Team Averages
Level 51
1,537 SR
1,413 Elo+

VS

Team Averages
Level 70
1,478 SR
1,307 Elo+
Ganesha
Ganesha
APatieentWolf
Ganesha
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 94L
1,416 Elo+
Solo
Odin
Odin
Herstia
Odin
Level 109
God Stats
3W - 5L
1,576 SR
Queue Stats
15W - 31L
1,295 Elo+
Party 1
Janus
Janus
JayKinqHD
Janus
Level 113
God Stats
1W - 5L
1,315 SR
Queue Stats
8W - 31L
1,147 Elo+
Party 1
Loki
Loki
Lollared
Loki
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 115L
1,412 Elo+
Solo
Kukulkan
Kukulkan
Smalls623
Kukulkan
Level 61
God Stats
7W - 10L
1,497 SR
Queue Stats
109W - 173L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 1 / 5
11,215
748
9,480
14,212
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Olorun
20
8 / 2 / 10
13,148
877
17,685
15,201
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
LUBruzer
Hun Batz
19
10 / 3 / 7
12,232
815
17,338
15,124
5,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Notloc1324
Bellona
17
2 / 3 / 8
11,163
744
8,115
15,693
10,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
fr0stcba
Chang'e
16
0 / 5 / 11
10,048
670
6,833
12,478
4,501
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 7 / 9
10,242
683
8,980
21,343
23,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
Herstia
Odin
18
4 / 3 / 6
11,361
757
17,676
18,973
19,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
JayKinqHD
Janus
17
2 / 3 / 8
10,552
703
8,784
9,669
6,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
14
2 / 8 / 2
9,201
613
5,107
11,579
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Smalls623
Kukulkan
17
6 / 4 / 2
11,022
735
17,089
8,898
4,047
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
41
25
Kills
14
14
Deaths
25
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
5
7.5
L
Ganesha
0
7
9
0.64
W
Olorun
8
2
10
6.5
L
Odin
Herstia
Odin
4
3
6
2.33
L
Janus
JayKinqHD
Janus
2
3
8
2
W
Hun Batz
LUBruzer
Hun Batz
10
3
7
4.5
L
Loki
2
8
2
0.38
W
Bellona
Notloc1324
Bellona
2
3
8
2
L
Kukulkan
Smalls623
Kukulkan
6
4
2
1.75
W
Chang'e
fr0stcba
Chang'e
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,451
Damage
57,636
72,708
Taken
70,462
32,504
Mitigated
58,321
25,681
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,480
6,465
266
3,836
14,212
4,738
2,507
8,764
5,448
0
26,803
L
Ganesha
8,980
985
720
1,622
21,343
23,921
576
6,525
14,571
20,407
0
W
Olorun
17,685
9,872
713
7,481
15,201
7,174
3,869
7,442
7,759
69,685
0
L
Odin
Herstia
Odin
17,676
3,072
120
1,022
18,973
19,399
0
7,556
11,126
8,798
33,036
L
Janus
JayKinqHD
Janus
8,784
39
0
533
9,669
6,597
84
3,053
6,548
35,179
0
W
Hun Batz
LUBruzer
Hun Batz
17,338
5,449
0
1,659
15,124
5,971
1,834
5,478
9,646
0
50,415
L
Loki
5,107
902
0
775
11,579
4,357
0
3,438
8,141
0
14,893
W
Bellona
Notloc1324
Bellona
8,115
3,757
40
4,665
15,693
10,120
0
8,588
7,105
0
37,757
L
Kukulkan
Smalls623
Kukulkan
17,089
959
0
250
8,898
4,047
201
3,707
5,119
42,038
0
W
Chang'e
fr0stcba
Chang'e
6,833
1,137
3,734
3,287
12,478
4,501
884
8,562
3,916
18,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,806
Gold Earned
52,378
293
Minions Killed
205
0
Camps Cleared
0
1,524,101
Distance Traveled
1,384,745
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,215
748
41
3
0
293,083
0
L
Ganesha
10,242
683
6
0
0
288,616
1
W
Olorun
13,148
877
125
8
0
266,382
2
L
Odin
11,361
757
39
3
0
327,380
0
L
Janus
10,552
703
77
5
0
291,709
0
W
Hun Batz
12,232
815
47
3
0
335,809
0
L
Loki
9,201
613
22
1
0
209,443
0
W
Bellona
11,163
744
46
3
0
342,560
0
L
Kukulkan
11,022
735
61
4
0
267,597
0
W
Chang'e
10,048
670
34
2
0
286,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role