Player Matchup

Kuzenbo
Kuzenbo
Cerberus1010
Kuzenbo
Level 66
God Stats
0W - 1L
1,521 SR
Queue Stats
122W - 110L
1,402 Elo+
Party 1
Hel
Hel
Mukhammed
Hel
Level 70
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 23L
1,348 Elo+
Party 4
Anubis
Anubis
OMFGHello
Anubis
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,439 Elo+
Party 4
Skadi
Skadi
Unimaginative5
Skadi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 43L
1,646 Elo+
Party 1
Amaterasu
Amaterasu
VividPup2740099
Amaterasu
Level 107
God Stats
5W - 8L
1,285 SR
Queue Stats
235W - 248L
1,446 Elo+
Party 1
Team Averages
Level 79
1,504 SR
1,456 Elo+

VS

Team Averages
Level 100
1,478 SR
1,521 Elo+
Vamana
Vamana
CredCaNu
Vamana
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 78L
1,547 Elo+
Party 3
Yemoja
Yemoja
Hekatetkh
Yemoja
Level 106
God Stats
9W - 3L
1,391 SR
Queue Stats
159W - 174L
1,534 Elo+
Party 2
Nox
Nox
Kisaryan
Nox
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 73L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Nekio02
Heimdallr
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 124L
1,498 Elo+
Party 2
Odin
Odin
kapadona
Odin
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cerberus1010
Kuzenbo
17
2 / 3 / 11
10,167
635
7,014
20,057
32,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 7 / 8
10,397
650
10,717
21,605
11,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
OMFGHello
Anubis
20
8 / 4 / 6
12,094
756
16,585
21,000
12,399
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 6 / 6
10,133
633
19,595
17,467
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
VividPup2740099
Amaterasu
16
1 / 7 / 9
10,034
627
14,244
40,205
31,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CredCaNu
Vamana
18
8 / 6 / 11
12,557
785
17,947
25,618
31,532
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Hekatetkh
Yemoja
18
2 / 2 / 19
11,650
728
9,032
23,240
22,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 1 / 14
12,288
768
21,403
9,973
5,093
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Nekio02
Heimdallr
20
6 / 2 / 16
12,226
764
33,351
10,170
4,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
18
4 / 5 / 18
11,975
748
22,751
27,971
28,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
105
16
Kills
27
27
Deaths
16
40
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cerberus1010
Kuzenbo
2
3
11
2.5
W
Vamana
CredCaNu
Vamana
8
6
11
2.25
W
Yemoja
Hekatetkh
Yemoja
2
2
19
5.75
W
7
1
14
14
L
3
7
8
1
W
Heimdallr
Nekio02
Heimdallr
6
2
16
7
L
Anubis
OMFGHello
Anubis
8
4
6
2.75
L
2
6
6
0.83
L
Amaterasu
VividPup2740099
Amaterasu
1
7
9
0.79
W
Odin
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,155
Damage
104,484
120,334
Taken
96,972
95,759
Mitigated
92,251
60,149
Healing
50,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cerberus1010
Kuzenbo
7,014
2,447
427
3,873
20,057
32,347
0
7,933
12,124
12,019
0
W
Vamana
CredCaNu
Vamana
17,947
5,467
2,744
8,060
25,618
31,532
135
8,307
17,311
0
25,460
W
Yemoja
Hekatetkh
Yemoja
9,032
1,790
15,141
7,646
23,240
22,020
1,093
7,996
15,244
17,846
0
W
21,403
1,626
2,686
1,169
9,973
5,093
270
3,481
6,492
42,984
0
L
10,717
3,281
7,885
7,627
21,605
11,436
632
7,243
14,362
26,323
0
W
Heimdallr
Nekio02
Heimdallr
33,351
11,396
1,720
805
10,170
4,626
3,225
4,713
5,457
0
56,525
L
Anubis
OMFGHello
Anubis
16,585
1,308
566
9,718
21,000
12,399
225
5,212
15,788
39,726
0
L
19,595
10,756
1,141
5,255
17,467
7,753
124
6,080
11,387
0
34,097
L
Amaterasu
VividPup2740099
Amaterasu
14,244
7,237
3,300
20,357
40,205
31,824
26
10,673
29,532
0
21,064
W
Odin
22,751
2,545
4,320
6,571
27,971
28,980
190
9,819
18,152
16,939
27,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,825
Gold Earned
60,696
143
Minions Killed
160
0
Camps Cleared
0
1,600,037
Distance Traveled
1,459,888
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,167
635
7
0
0
402,756
0
W
Vamana
12,557
785
2
0
0
271,288
0
W
Yemoja
11,650
728
10
1
0
271,242
6
W
Nox
12,288
768
57
4
0
342,622
2
L
Hel
10,397
650
29
2
0
289,072
0
W
Heimdallr
12,226
764
55
3
0
264,035
1
L
Anubis
12,094
756
62
4
0
269,714
0
L
Skadi
10,133
633
35
2
0
266,326
1
L
Amaterasu
10,034
627
10
1
0
372,169
0
W
Odin
11,975
748
36
2
0
310,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role