Player Matchup

Gilgamesh
Gilgamesh
Bionicman7
Gilgamesh
Level 27
God Stats
0W - 1L
1,340 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Cwcmoneyreal
Kukulkan
Level 26
God Stats
59W - 68L
1,478 SR
Queue Stats
76W - 97L
1,438 Elo+
Solo
Freya
Freya
DPDebbie
Freya
Level 63
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 12L
1,371 Elo+
Party 1
Heimdallr
Heimdallr
I3oston28
Heimdallr
Level 136
God Stats
0W - 1L
1,735 SR
Queue Stats
12W - 13L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
slashdownfall
Jormungandr
Level 24
God Stats
27W - 41L
1,361 SR
Queue Stats
321W - 390L
1,426 Elo+
Solo
Team Averages
Level 55
1,523 SR
1,446 Elo+

VS

Team Averages
Level 80
1,591 SR
1,565 Elo+
Medusa
Medusa
BiggestGoop
Medusa
Level 102
God Stats
3W - 2L
1,651 SR
Queue Stats
93W - 79L
1,726 Elo+
Party 2
Kukulkan
Kukulkan
Habibinator777
Kukulkan
Level 47
God Stats
12W - 12L
1,241 SR
Queue Stats
58W - 87L
1,370 Elo+
Solo
Cthulhu
Cthulhu
LordYelsew
Cthulhu
Level 18
God Stats
11W - 10L
1,515 SR
Queue Stats
17W - 19L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
Punisher935
Gilgamesh
Level 113
God Stats
11W - 6L
1,625 SR
Queue Stats
78W - 67L
1,561 Elo+
Party 2
Agni
Agni
YoureNotMyDaddy
Agni
Level 121
God Stats
9W - 3L
1,925 SR
Queue Stats
31W - 18L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bionicman7
Gilgamesh
13
4 / 6 / 4
7,532
753
7,636
11,466
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Cwcmoneyreal
Kukulkan
12
0 / 6 / 3
6,817
682
3,870
8,391
2,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Freya
DPDebbie
Freya
13
4 / 3 / 3
7,509
751
6,079
6,357
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
I3oston28
Heimdallr
13
0 / 7 / 7
7,032
703
5,728
10,929
3,226
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
slashdownfall
Jormungandr
13
2 / 6 / 6
7,333
733
8,817
14,762
7,813
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 2 / 8
8,851
885
11,005
7,352
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
15
3 / 3 / 11
8,336
834
6,906
6,769
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LordYelsew
Cthulhu
15
7 / 3 / 11
8,480
848
8,310
11,576
6,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Punisher935
Gilgamesh
14
2 / 2 / 15
7,603
760
7,625
7,708
5,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 0 / 13
8,880
888
12,092
5,026
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
10
Kills
28
28
Deaths
10
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
8
5
L
Gilgamesh
Bionicman7
Gilgamesh
4
6
4
1
L
Kukulkan
Cwcmoneyreal
Kukulkan
0
6
3
0.25
L
Freya
DPDebbie
Freya
4
3
3
1.83
W
Kukulkan
3
3
11
2.83
L
Heimdallr
I3oston28
Heimdallr
0
7
7
0.5
W
Cthulhu
LordYelsew
Cthulhu
7
3
11
4.17
W
Gilgamesh
Punisher935
Gilgamesh
2
2
15
4.75
W
10
0
13
16.5
L
Jormungandr
slashdownfall
Jormungandr
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,130
Damage
45,938
51,905
Taken
38,431
22,576
Mitigated
19,608
7,209
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,005
4,711
0
2,978
7,352
2,733
48
2,530
4,791
0
39,363
L
Gilgamesh
Bionicman7
Gilgamesh
7,636
1,485
0
1,177
11,466
6,528
0
6,229
5,016
0
14,205
L
Kukulkan
Cwcmoneyreal
Kukulkan
3,870
84
404
359
8,391
2,830
0
3,255
4,988
20,591
0
L
Freya
DPDebbie
Freya
6,079
1,989
0
1,870
6,357
2,179
0
3,701
2,484
14,858
1,365
W
Kukulkan
6,906
1,018
0
354
6,769
2,701
728
2,601
4,067
28,762
0
L
Heimdallr
I3oston28
Heimdallr
5,728
2,234
0
1,428
10,929
3,226
49
5,153
5,544
0
21,596
W
Cthulhu
LordYelsew
Cthulhu
8,310
1,000
269
4,772
11,576
6,876
252
6,223
5,279
17,105
0
W
Gilgamesh
Punisher935
Gilgamesh
7,625
2,234
0
91
7,708
5,522
558
4,237
3,394
0
15,864
W
12,092
1,343
238
1,289
5,026
1,776
290
2,505
2,453
24,171
0
L
Jormungandr
slashdownfall
Jormungandr
8,817
1,535
97
1,874
14,762
7,813
0
7,755
6,565
17,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
42,150
140
Minions Killed
215
0
Camps Cleared
0
919,201
Distance Traveled
1,127,854
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,851
885
65
7
0
212,503
1
L
Gilgamesh
7,532
753
21
2
0
199,139
2
L
Kukulkan
6,817
682
41
4
0
176,080
0
L
Freya
7,509
751
21
2
0
195,376
0
W
Kukulkan
8,336
834
67
7
0
224,073
0
L
Heimdallr
7,032
703
38
4
0
180,016
1
W
Cthulhu
8,480
848
28
3
0
241,023
2
W
Gilgamesh
7,603
760
15
2
0
224,841
2
W
Agni
8,880
888
40
4
0
225,414
1
L
Jormungandr
7,333
733
19
2
0
168,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role