Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ChRiSyLiE
Baron Samedi
Level 141
God Stats
3W - 4L
1,785 SR
Queue Stats
186W - 180L
1,635 Elo+
Party 1
Ares
Ares
FistOfChocolate
Ares
Level 157
God Stats
1W - 1L
1,700 SR
Queue Stats
219W - 196L
1,543 Elo+
Party 1
Khepri
Khepri
GunFun385
Khepri
Level 142
God Stats
3W - 9L
1,197 SR
Queue Stats
165W - 157L
1,613 Elo+
Party 1
Hercules
Hercules
SmoOoKieZ
Hercules
Level 146
God Stats
2W - 4L
1,421 SR
Queue Stats
37W - 25L
1,528 Elo+
Party 1
Team Averages
Level 145
1,521 SR
1,564 Elo+

VS

Team Averages
Level 118
1,576 SR
1,626 Elo+
Guan Yu
Guan Yu
CarolusRex7
Guan Yu
Level 61
God Stats
17W - 10L
1,733 SR
Queue Stats
361W - 317L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
FlækkeTime
Baron Samedi
Level 160
God Stats
2W - 1L
1,298 SR
Queue Stats
55W - 53L
1,604 Elo+
Solo
Thor
Thor
MaisterZ
Thor
Level 155
God Stats
8W - 3L
1,740 SR
Queue Stats
100W - 53L
1,677 Elo+
Solo
Jing Wei
Jing Wei
ShauFor
Jing Wei
Level 127
God Stats
2W - 1L
1,610 SR
Queue Stats
89W - 62L
1,647 Elo+
Solo
Bellona
Bellona
Wurstnudel
Bellona
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 75L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 3 / 0
4,702
470
4,401
5,555
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ChRiSyLiE
Baron Samedi
10
1 / 3 / 0
5,537
554
4,313
6,056
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 2 / 0
4,697
470
2,776
6,632
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
GunFun385
Khepri
8
2 / 1 / 0
5,169
517
2,113
6,294
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
SmoOoKieZ
Hercules
9
0 / 2 / 0
5,204
520
5,026
8,822
4,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CarolusRex7
Guan Yu
11
3 / 0 / 1
6,468
647
5,098
7,552
4,252
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
FlækkeTime
Baron Samedi
11
1 / 1 / 2
6,242
624
6,619
4,620
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
5 / 0 / 3
6,913
691
6,141
6,142
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
ShauFor
Jing Wei
11
0 / 0 / 2
5,940
594
2,502
5,150
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Wurstnudel
Bellona
10
2 / 2 / 2
5,885
589
3,030
9,163
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
11
11
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
W
Guan Yu
CarolusRex7
Guan Yu
3
0
1
3.5
L
Baron Samedi
ChRiSyLiE
Baron Samedi
1
3
0
0.33
L
0
2
0
0
W
Baron Samedi
FlækkeTime
Baron Samedi
1
1
2
2
L
Khepri
GunFun385
Khepri
2
1
0
2
W
Thor
5
0
3
6.5
W
Jing Wei
ShauFor
Jing Wei
0
0
2
1
L
Hercules
SmoOoKieZ
Hercules
0
2
0
0
W
Bellona
Wurstnudel
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,629
Damage
23,390
33,359
Taken
32,627
14,738
Mitigated
14,256
11,827
Healing
15,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,401
2,132
0
1,468
5,555
1,221
0
390
5,165
0
29,279
W
Guan Yu
CarolusRex7
Guan Yu
5,098
1,007
538
2,644
7,552
4,252
0
1,061
6,029
0
38,212
L
Baron Samedi
ChRiSyLiE
Baron Samedi
4,313
46
298
1,983
6,056
2,161
0
2,786
3,270
37,196
0
L
2,776
476
0
3,061
6,632
2,588
0
868
5,764
24,070
0
W
Baron Samedi
FlækkeTime
Baron Samedi
6,619
573
271
1,715
4,620
1,646
0
3,209
1,411
44,637
0
L
Khepri
GunFun385
Khepri
2,113
134
0
1,916
6,294
4,344
0
2,030
4,264
8,628
0
W
Thor
6,141
1,343
0
3,959
6,142
1,970
0
1,323
4,786
0
42,519
W
Jing Wei
ShauFor
Jing Wei
2,502
1,564
0
2,600
5,150
1,280
0
810
4,340
0
39,498
L
Hercules
SmoOoKieZ
Hercules
5,026
1,766
0
3,101
8,822
4,424
0
545
8,277
0
31,883
W
Bellona
Wurstnudel
Bellona
3,030
1,310
199
3,199
9,163
5,108
27
2,799
6,364
0
15,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
31,448
270
Minions Killed
369
0
Camps Cleared
0
908,420
Distance Traveled
1,063,676
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,702
470
59
6
0
183,300
2
W
Guan Yu
6,468
647
82
8
0
218,218
2
L
Baron Samedi
5,537
554
78
8
0
173,173
4
L
Ares
4,697
470
53
5
0
193,768
4
W
Baron Samedi
6,242
624
88
9
0
190,802
3
L
Khepri
5,169
517
14
1
0
196,533
3
W
Thor
6,913
691
90
9
0
220,730
1
W
Jing Wei
5,940
594
94
9
0
215,815
3
L
Hercules
5,204
520
66
7
0
161,646
1
W
Bellona
5,885
589
15
2
0
218,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role