Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
AnOrphanChild
Odin
Level 52
God Stats
5W - 5L
1,694 SR
Queue Stats
80W - 81L
1,342 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Crypshank
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,672 Elo+
Solo
Cupid
Cupid
Halatu
Cupid
Level 126
God Stats
2W - 1L
1,282 SR
Queue Stats
33W - 24L
1,474 Elo+
Party 3
Yemoja
Yemoja
JackTheDripper
Yemoja
Level 136
God Stats
2W - 2L
1,567 SR
Queue Stats
119W - 116L
1,407 Elo+
Party 2
Team Averages
Level 109
1,509 SR
1,479 Elo+

VS

Team Averages
Level 92
1,651 SR
1,603 Elo+
Mulan
Mulan
Chief1Kilo
Mulan
Level 103
God Stats
40W - 35L
1,703 SR
Queue Stats
543W - 586L
1,531 Elo+
Party 1
Tiamat
Tiamat
PurpleSmurf24
Tiamat
Level 107
God Stats
6W - 2L
1,832 SR
Queue Stats
252W - 248L
1,644 Elo+
Party 1
Camazotz
Camazotz
SynisturSlayer
Camazotz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,688 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Westuhh
Ah Muzen Cab
Level 84
God Stats
13W - 10L
1,544 SR
Queue Stats
84W - 76L
1,539 Elo+
Party 1
Ganesha
Ganesha
i-Be4uu-i
Ganesha
Level 16
God Stats
16W - 13L
1,677 SR
Queue Stats
16W - 13L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 0 / 5
6,582
823
7,502
5,753
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 6
5,803
725
4,399
5,491
3,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Crypshank
Morgan Le Fay
12
1 / 1 / 7
6,237
780
3,666
3,051
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Halatu
Cupid
12
2 / 1 / 7
6,258
782
5,522
3,916
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 0 / 7
6,475
809
3,623
6,869
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 1 / 0
5,714
714
3,489
7,198
4,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 1
5,764
721
5,964
5,979
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
10
0 / 2 / 1
5,108
639
931
4,172
1,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Westuhh
Ah Muzen Cab
12
1 / 1 / 0
5,875
734
4,726
4,118
1,320
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
i-Be4uu-i
Ganesha
11
0 / 3 / 2
5,804
726
3,387
7,263
4,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
9
Kills
2
2
Deaths
9
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
5
5.5
W
1
0
6
4
L
Mulan
1
1
0
1
W
Morgan Le Fay
Crypshank
Morgan Le Fay
1
1
7
4.5
W
Cupid
Halatu
Cupid
2
1
7
5.5
W
2
0
7
5.5
L
0
2
1
0.25
L
Camazotz
0
2
1
0.25
L
Ah Muzen Cab
Westuhh
Ah Muzen Cab
1
1
0
1
L
Ganesha
i-Be4uu-i
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,712
Damage
18,497
25,080
Taken
28,730
15,090
Mitigated
14,616
7,387
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,502
3,499
0
1,292
5,753
2,676
322
1,799
3,894
0
25,517
W
4,399
880
0
0
5,491
3,726
999
2,896
2,595
1,886
7,788
L
Mulan
3,489
752
120
380
7,198
4,844
0
1,716
5,398
0
15,399
W
Morgan Le Fay
Crypshank
Morgan Le Fay
3,666
240
67
1,331
3,051
1,059
1,188
450
2,553
19,259
0
W
Cupid
Halatu
Cupid
5,522
2,324
0
507
3,916
1,941
597
1,371
2,545
0
17,529
W
3,623
998
2,268
1,922
6,869
5,688
104
2,835
4,002
9,257
0
L
5,964
643
0
1,172
5,979
2,414
0
1,460
4,430
22,062
0
L
Camazotz
931
117
0
826
4,172
1,733
0
1,205
2,925
0
3,574
L
Ah Muzen Cab
Westuhh
Ah Muzen Cab
4,726
2,019
0
1,403
4,118
1,320
0
988
3,074
0
20,026
L
Ganesha
i-Be4uu-i
Ganesha
3,387
208
822
808
7,263
4,305
0
2,386
4,705
8,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
28,265
159
Minions Killed
113
0
Camps Cleared
0
848,559
Distance Traveled
764,263
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,582
823
50
6
0
185,370
3
W
Odin
5,803
725
7
1
0
192,343
2
L
Mulan
5,714
714
26
3
0
164,023
7
W
Morgan Le Fay
6,237
780
44
6
0
167,659
0
W
Cupid
6,258
782
42
5
0
141,211
1
W
Yemoja
6,475
809
16
2
0
161,976
0
L
Tiamat
5,764
721
41
5
0
161,524
4
L
Camazotz
5,108
639
10
1
0
124,404
0
L
Ah Muzen Cab
5,875
734
36
5
0
164,295
1
L
Ganesha
5,804
726
0
0
0
150,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role