Player Matchup

Zeus
Zeus
Gold V
Joka2012
Zeus
Gold V
Level 138
God Stats
104W - 111L
1,500 SR
Queue Stats
521W - 570L
1,359 MMR
Solo
Skadi
Skadi
Bronze III
JxstDxnt
Skadi
Bronze III
Level 45
God Stats
131W - 89L
1,423 SR
Queue Stats
266W - 296L
1,371 MMR
Solo
Sobek
Sobek
Gold V
l Vamped l
Sobek
Gold V
Level 147
God Stats
5W - 6L
1,500 SR
Queue Stats
506W - 569L
1,360 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,475 SR
1,363 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,543 SR
1,358 MMR
Hou Yi
Hou Yi
Gold V
CC F0X
Hou Yi
Gold V
Level 127
God Stats
7W - 9L
1,634 SR
Queue Stats
53W - 44L
1,358 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
Death Sh0t 50
Zhong Kui
Gold V
Level 153
God Stats
9W - 6L
1,494 SR
Queue Stats
55W - 46L
1,358 MMR
Party 1
Hun Batz
Hun Batz
Gold V
MatusDaMoose
Hun Batz
Gold V
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 41L
1,358 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
10 / 12 / 4
14,779
821
18,256
20,644
8,201
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
JxstDxnt
Skadi
16
2 / 10 / 7
12,115
673
12,282
19,730
7,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
18
4 / 5 / 10
14,093
783
13,392
22,008
30,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabBastetThothMorgan Le FayChaac

VS

Bans
GebPoseidonScyllaKumbhakarnaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CC F0X
Hou Yi
18
5 / 6 / 15
13,228
735
12,595
15,898
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
Death Sh0t 50
Zhong Kui
19
9 / 5 / 14
14,267
793
19,228
23,792
13,451
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
MatusDaMoose
Hun Batz
20
13 / 5 / 11
15,519
862
23,456
17,610
9,734
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
16
Kills
27
27
Deaths
16
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CC F0X
Hou Yi
5
6
15
2.08
W
Zhong Kui
Death Sh0t 50
Zhong Kui
9
5
14
3.2
L
Zeus
10
12
4
1
L
Skadi
JxstDxnt
Skadi
2
10
7
0.55
W
Hun Batz
MatusDaMoose
Hun Batz
13
5
11
3.7
L
Sobek
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,930
Damage
55,279
62,382
Taken
57,300
46,097
Mitigated
26,631
10,173
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CC F0X
Hou Yi
12,595
6,150
78
153
15,898
3,446
472
11,226
4,672
0
40,063
W
Zhong Kui
Death Sh0t 50
Zhong Kui
19,228
2,444
127
8,791
23,792
13,451
1,304
11,851
11,941
58,274
0
L
Zeus
18,256
4,319
0
3,410
20,644
8,201
134
6,529
14,115
60,898
0
L
Skadi
JxstDxnt
Skadi
12,282
3,994
0
2,442
19,730
7,551
895
5,766
13,964
0
39,966
W
Hun Batz
MatusDaMoose
Hun Batz
23,456
8,347
0
1,851
17,610
9,734
1,793
8,979
8,631
0
54,884
L
Sobek
13,392
423
589
3,732
22,008
30,345
646
7,030
14,978
32,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,987
Gold Earned
43,014
188
Minions Killed
198
6
Camps Cleared
10
816,305
Distance Traveled
882,792
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,228
735
45
3
3
273,177
4
W
Zhong Kui
14,267
793
92
5
2
293,026
0
L
Zeus
14,779
821
88
5
3
234,050
2
L
Skadi
12,115
673
57
3
3
259,947
2
W
Hun Batz
15,519
862
61
3
5
316,589
1
L
Sobek
14,093
783
43
2
0
322,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role