Player Matchup

Fafnir
Fafnir
MacCruger
Fafnir
Level 113
God Stats
2W - 3L
1,658 SR
Queue Stats
115W - 100L
1,475 Elo+
Party 1
Nox
Nox
sarcerie
Nox
Level 109
God Stats
17W - 19L
1,478 SR
Queue Stats
38W - 49L
1,482 Elo+
Solo
Hou Yi
Hou Yi
w1kEE
Hou Yi
Level 145
God Stats
1W - 2L
1,636 SR
Queue Stats
294W - 226L
1,494 Elo+
Party 1
Team Averages
Level 122
1,591 SR
1,484 Elo+

VS

Team Averages
Level 99
1,358 SR
1,518 Elo+
Khepri
Khepri
Relao
Khepri
Level 66
God Stats
0W - 2L
1,388 SR
Queue Stats
4W - 5L
1,681 Elo+
Solo
Anubis
Anubis
vZ Hardstyle
Anubis
Level 125
God Stats
6W - 9L
1,285 SR
Queue Stats
174W - 203L
1,464 Elo+
Party 2
Achilles
Achilles
xXEzi0Xx
Achilles
Level 106
God Stats
12W - 21L
1,402 SR
Queue Stats
135W - 172L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MacCruger
Fafnir
16
3 / 0 / 6
11,707
689
8,487
14,721
21,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 6
11,319
666
9,618
7,824
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
w1kEE
Hou Yi
18
7 / 0 / 5
12,974
763
29,484
16,155
5,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Relao
Khepri
13
0 / 4 / 1
10,390
611
5,659
16,325
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
15
2 / 4 / 0
10,322
607
16,100
17,119
7,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xXEzi0Xx
Achilles
14
0 / 4 / 2
9,576
563
8,689
19,900
15,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
2
2
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
MacCruger
Fafnir
3
0
6
6
L
Khepri
Relao
Khepri
0
4
1
0.13
W
2
2
6
2.5
L
Anubis
2
4
0
0.5
W
Hou Yi
w1kEE
Hou Yi
7
0
5
9.5
L
Achilles
xXEzi0Xx
Achilles
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,589
Damage
30,448
38,700
Taken
53,344
29,379
Mitigated
42,008
15,647
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
MacCruger
Fafnir
8,487
2,464
0
5,093
14,721
21,182
58
9,118
5,603
18,998
0
L
Khepri
Relao
Khepri
5,659
507
0
825
16,325
18,410
0
4,889
11,154
19,803
0
W
9,618
1,446
0
3,786
7,824
2,494
173
4,607
3,217
47,662
0
L
Anubis
16,100
488
324
5,510
17,119
7,679
46
5,583
11,317
55,631
0
W
Hou Yi
w1kEE
Hou Yi
29,484
19,270
0
6,768
16,155
5,703
2,869
8,693
7,462
0
81,059
L
Achilles
xXEzi0Xx
Achilles
8,689
2,769
0
722
19,900
15,919
0
7,408
12,295
0
23,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,000
Gold Earned
30,288
206
Minions Killed
159
9
Camps Cleared
7
987,932
Distance Traveled
916,480
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,707
689
15
1
2
319,118
1
L
Khepri
10,390
611
15
1
1
325,404
3
W
Nox
11,319
666
87
5
4
337,215
6
L
Anubis
10,322
607
110
6
3
252,310
3
W
Hou Yi
12,974
763
104
6
3
331,599
4
L
Achilles
9,576
563
34
2
3
338,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role