Player Matchup

Ymir
Ymir
Gold III
FlipRoll
Ymir
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 1L
1,801 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 158
1,500 SR
1,801 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 54
1,500 SR
1,595 MMR
Cthulhu
Cthulhu
Bronze III
Beachy259
Cthulhu
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 0
8,051
671
4,952
7,778
7,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesAgniAh Muzen CabAh PuchAmaterasu

VS

Bans
AnhurAthenaAnubisYemojaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beachy259
Cthulhu
15
1 / 2 / 0
10,044
837
5,299
13,534
11,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beachy259
Cthulhu
1
2
0
0.5
W
Ymir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,952
Damage
5,299
7,778
Taken
13,534
7,425
Mitigated
11,189
754
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beachy259
Cthulhu
5,299
914
0
4,244
13,534
11,189
496
4,467
8,582
42,034
0
W
Ymir
4,952
1,292
0
754
7,778
7,425
0
5,299
2,479
23,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,051
Gold Earned
10,044
23
Minions Killed
75
1
Camps Cleared
0
120,804
Distance Traveled
197,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,044
837
75
6
0
197,684
0
W
Ymir
8,051
671
23
2
1
120,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role