Player Matchup

Achilles
Achilles
 
Achilles
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Darkness1879
Nox
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,600 Elo+
Party 2
Atlas
Atlas
Ghouljam
Atlas
Level 69
God Stats
2W - 0L
1,688 SR
Queue Stats
35W - 44L
1,405 Elo+
Solo
Cliodhna
Cliodhna
Luckyxray
Cliodhna
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 21L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
Nøáh
Hou Yi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,524 Elo+
Party 2
Team Averages
Level 61
1,538 SR
1,500 Elo+

VS

Team Averages
Level 54
1,362 SR
1,376 Elo+
Ganesha
Ganesha
Acoustasaurus
Ganesha
Level 58
God Stats
2W - 5L
1,229 SR
Queue Stats
12W - 13L
1,287 Elo+
Party 3
He Bo
He Bo
Lockmydotbud
He Bo
Level 59
God Stats
1W - 5L
1,032 SR
Queue Stats
373W - 379L
1,441 Elo+
Solo
Apollo
Apollo
TexanTid
Apollo
Level 28
God Stats
0W - 4L
1,229 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 3
Hou Yi
Hou Yi
VerglasCrown
Hou Yi
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 101L
1,481 Elo+
Party 1
Ares
Ares
unknowngmr013
Ares
Level 86
God Stats
22W - 12L
1,821 SR
Queue Stats
181W - 169L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
1 / 2 / 0
3,780
630
1,108
2,643
1,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
3 / 3 / 2
4,340
723
1,372
2,865
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
Ghouljam
Atlas
6
1 / 0 / 5
4,318
720
1,598
2,709
740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Luckyxray
Cliodhna
7
2 / 2 / 2
4,204
701
1,515
3,706
958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
Nøáh
Hou Yi
7
4 / 0 / 0
4,701
784
4,176
2,688
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
5
0 / 2 / 0
3,180
530
876
4,435
1,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
2 / 5 / 1
3,841
640
2,791
3,985
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
TexanTid
Apollo
6
2 / 2 / 2
4,012
669
984
2,666
720
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
1
0 / 2 / 0
2,713
452
80
1,536
132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
2 / 1 / 1
3,684
614
464
2,530
1,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
6
7
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
0
0.5
L
Ganesha
0
2
0
0
W
3
3
2
1.33
W
Atlas
Ghouljam
Atlas
1
0
5
3.5
L
2
5
1
0.5
W
Cliodhna
Luckyxray
Cliodhna
2
2
2
1.5
W
Hou Yi
Nøáh
Hou Yi
4
0
0
4
L
Apollo
TexanTid
Apollo
2
2
2
1.5
L
Hou Yi
0
2
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,769
Damage
5,195
14,611
Taken
15,152
4,311
Mitigated
4,093
4,399
Healing
2,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,108
425
0
347
2,643
1,112
271
442
2,201
0
8,137
L
Ganesha
876
74
122
1,092
4,435
1,126
0
249
4,186
6,289
0
W
1,372
415
0
0
2,865
803
415
1,598
1,157
11,873
0
W
Atlas
Ghouljam
Atlas
1,598
790
707
894
2,709
740
669
746
1,915
8,258
0
L
2,791
257
0
368
3,985
1,007
0
1,549
2,348
12,639
0
W
Cliodhna
Luckyxray
Cliodhna
1,515
386
0
1,298
3,706
958
0
301
3,395
0
12,922
W
Hou Yi
Nøáh
Hou Yi
4,176
2,363
0
1,153
2,688
698
850
876
1,812
0
24,757
L
Apollo
TexanTid
Apollo
984
292
0
0
2,666
720
304
926
1,734
0
7,490
L
Hou Yi
80
0
0
110
1,536
132
0
82
1,454
0
2,140
L
464
0
0
361
2,530
1,108
0
70
2,306
4,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,343
Gold Earned
17,430
143
Minions Killed
71
0
Camps Cleared
0
528,220
Distance Traveled
454,392
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,780
630
19
3
0
91,710
0
L
Ganesha
3,180
530
10
2
0
106,057
1
W
Nox
4,340
723
30
5
0
102,394
0
W
Atlas
4,318
720
11
2
0
108,141
0
L
He Bo
3,841
640
22
4
0
107,846
2
W
Cliodhna
4,204
701
35
6
0
125,144
0
W
Hou Yi
4,701
784
48
8
0
100,831
0
L
Apollo
4,012
669
22
4
0
113,859
0
L
Hou Yi
2,713
452
7
1
0
34,730
0
L
Ares
3,684
614
10
2
0
91,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role