Player Matchup

Cabrakan
Cabrakan
Noctellion
Cabrakan
Level 128
God Stats
11W - 9L
1,391 SR
Queue Stats
77W - 82L
1,442 Elo+
Party 2
Kukulkan
Kukulkan
VamanaMains
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Loki
Loki
Yotsubа
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
cyberdranzer
Artemis
Level 148
God Stats
17W - 12L
1,371 SR
Queue Stats
166W - 171L
1,473 Elo+
Party 2
Ao Kuang
Ao Kuang
waflchunk
Ao Kuang
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 4
Team Averages
Level 79
1,452 SR
1,483 Elo+

VS

Team Averages
Level 39
1,637 SR
1,493 Elo+
Horus
Horus
Babosx
Horus
Level 31
God Stats
3W - 2L
1,856 SR
Queue Stats
36W - 21L
1,562 Elo+
Party 1
Da Ji
Da Ji
Jazz3520
Da Ji
Level 100
God Stats
0W - 1L
1,742 SR
Queue Stats
10W - 12L
1,512 Elo+
Party 3
Apollo
Apollo
Kurfuffled
Apollo
Level 18
God Stats
4W - 3L
1,495 SR
Queue Stats
37W - 52L
1,492 Elo+
Party 1
Merlin
Merlin
Precsye
Merlin
Level 29
God Stats
6W - 6L
1,600 SR
Queue Stats
10W - 15L
1,481 Elo+
Party 3
Ymir
Ymir
masterstruggler
Ymir
Level 16
God Stats
7W - 5L
1,494 SR
Queue Stats
23W - 21L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Noctellion
Cabrakan
11
2 / 1 / 8
7,072
544
4,857
5,850
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
VamanaMains
Kukulkan
14
6 / 1 / 5
8,441
649
8,217
5,686
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
12
8 / 4 / 4
7,852
604
12,030
9,711
2,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
cyberdranzer
Artemis
12
5 / 0 / 1
7,045
542
5,881
5,149
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
waflchunk
Ao Kuang
14
5 / 0 / 3
8,226
633
8,019
9,340
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Babosx
Horus
10
2 / 2 / 3
6,313
486
6,140
10,399
5,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
Jazz3520
Da Ji
9
3 / 9 / 1
6,106
470
4,076
13,273
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Kurfuffled
Apollo
9
0 / 4 / 1
5,728
441
3,617
8,226
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Precsye
Merlin
10
1 / 4 / 2
5,876
452
2,301
5,548
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 7 / 2
5,358
412
2,196
13,009
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
26
Kills
6
6
Deaths
26
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
Babosx
Horus
2
2
3
1.75
L
Da Ji
Jazz3520
Da Ji
3
9
1
0.39
L
Apollo
Kurfuffled
Apollo
0
4
1
0.13
W
Cabrakan
Noctellion
Cabrakan
2
1
8
6
L
Merlin
Precsye
Merlin
1
4
2
0.5
W
Kukulkan
VamanaMains
Kukulkan
6
1
5
8.5
W
Loki
8
4
4
2.5
W
Artemis
cyberdranzer
Artemis
5
0
1
5.5
L
0
7
2
0.14
W
Ao Kuang
waflchunk
Ao Kuang
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,004
Damage
18,330
35,736
Taken
50,455
15,395
Mitigated
21,177
12,970
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Babosx
Horus
6,140
2,958
412
2,761
10,399
5,970
0
3,919
6,480
0
23,491
L
Da Ji
Jazz3520
Da Ji
4,076
956
0
2,132
13,273
4,386
0
6,803
6,470
0
22,150
L
Apollo
Kurfuffled
Apollo
3,617
2,268
0
1,150
8,226
2,077
0
1,583
6,643
0
32,585
W
Cabrakan
Noctellion
Cabrakan
4,857
556
0
1,857
5,850
5,344
0
805
5,045
16,396
0
L
Merlin
Precsye
Merlin
2,301
180
0
559
5,548
1,817
0
3,115
2,433
26,993
0
W
Kukulkan
VamanaMains
Kukulkan
8,217
659
0
580
5,686
2,270
286
1,413
4,273
46,735
4,363
W
Loki
12,030
5,465
0
4,050
9,711
2,898
0
911
8,800
0
46,634
W
Artemis
cyberdranzer
Artemis
5,881
2,669
0
2,133
5,149
1,479
1,618
477
4,672
0
38,389
L
2,196
546
524
1,157
13,009
6,927
0
5,322
7,687
10,648
0
W
Ao Kuang
waflchunk
Ao Kuang
8,019
2,335
0
4,350
9,340
3,404
0
891
8,449
64,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,636
Gold Earned
29,381
371
Minions Killed
198
0
Camps Cleared
0
1,317,352
Distance Traveled
1,178,044
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,313
486
34
3
0
245,762
2
L
Da Ji
6,106
470
41
3
0
242,182
0
L
Apollo
5,728
441
58
4
0
228,128
3
W
Cabrakan
7,072
544
34
3
0
246,532
1
L
Merlin
5,876
452
49
4
0
245,359
4
W
Kukulkan
8,441
649
94
7
0
260,292
5
W
Loki
7,852
604
71
5
0
281,862
2
W
Artemis
7,045
542
59
5
0
222,646
1
L
Ymir
5,358
412
16
1
0
216,613
3
W
Ao Kuang
8,226
633
113
9
0
306,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role