Player Matchup

Aphrodite
Aphrodite
DavidLavigne
Aphrodite
Level 89
God Stats
40W - 28L
1,681 SR
Queue Stats
156W - 170L
1,564 Elo+
Solo
Bakasura
Bakasura
Fullsent
Bakasura
Level 21
God Stats
1W - 5L
1,248 SR
Queue Stats
33W - 45L
1,451 Elo+
Party 1
Ullr
Ullr
Kombofiend
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Tieddemann
Gilgamesh
Level 112
God Stats
4W - 8L
1,308 SR
Queue Stats
676W - 655L
1,407 Elo+
Solo
Sol
Sol
Very_Unlucky
Sol
Level 126
God Stats
1W - 1L
1,533 SR
Queue Stats
57W - 47L
1,581 Elo+
Party 1
Team Averages
Level 87
1,454 SR
1,498 Elo+

VS

Team Averages
Level 85
1,604 SR
1,483 Elo+
Skadi
Skadi
AvocadoCrocs
Skadi
Level 94
God Stats
4W - 3L
1,824 SR
Queue Stats
309W - 359L
1,448 Elo+
Solo
Yemoja
Yemoja
Comradcommodore
Yemoja
Level 79
God Stats
4W - 2L
1,690 SR
Queue Stats
6W - 6L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
DamnnDante
Kukulkan
Level 81
God Stats
4W - 6L
1,500 SR
Queue Stats
257W - 236L
1,514 Elo+
Solo
Artemis
Artemis
JGoomba
Artemis
Level 89
God Stats
2W - 1L
1,503 SR
Queue Stats
6W - 6L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheDankSoviet
Cu Chulainn
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 143L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DavidLavigne
Aphrodite
14
1 / 7 / 2
8,868
443
4,594
18,579
7,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Fullsent
Bakasura
15
4 / 9 / 1
9,650
483
7,459
17,103
8,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 1
7,702
385
5,247
11,361
3,015
Gilgamesh
Tieddemann
Gilgamesh
11
1 / 4 / 1
7,803
390
6,980
18,588
9,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 6 / 2
9,562
478
14,400
16,143
5,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 4
12,096
605
11,409
12,620
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 12
11,305
565
10,724
12,901
11,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
DamnnDante
Kukulkan
18
6 / 3 / 7
11,990
600
14,970
10,748
4,320
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
JGoomba
Artemis
16
6 / 1 / 12
10,819
541
18,509
13,181
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TheDankSoviet
Cu Chulainn
15
3 / 3 / 6
10,546
527
8,597
13,034
11,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
8
Kills
31
32
Deaths
8
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
W
5
0
12
11
W
Kukulkan
DamnnDante
Kukulkan
6
3
7
3.17
L
Aphrodite
DavidLavigne
Aphrodite
1
7
2
0.29
L
Bakasura
Fullsent
Bakasura
4
9
1
0.5
W
Artemis
JGoomba
Artemis
6
1
12
12
L
0
6
1
0.08
W
Cu Chulainn
TheDankSoviet
Cu Chulainn
3
3
6
2
L
Gilgamesh
Tieddemann
Gilgamesh
1
4
1
0.38
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,680
Damage
64,209
81,774
Taken
62,484
33,209
Mitigated
36,366
21,519
Healing
20,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,409
5,732
4
4,522
12,620
4,503
1,419
1,981
9,653
0
84,531
W
10,724
2,161
4,243
4,075
12,901
11,332
240
3,293
9,027
30,846
2,854
W
Kukulkan
DamnnDante
Kukulkan
14,970
1,684
0
507
10,748
4,320
1,704
5,597
4,872
82,238
0
L
Aphrodite
DavidLavigne
Aphrodite
4,594
457
472
6,981
18,579
7,086
282
3,936
14,643
47,441
0
L
Bakasura
Fullsent
Bakasura
7,459
4,431
0
3,998
17,103
8,085
0
5,179
11,924
0
52,763
W
Artemis
JGoomba
Artemis
18,509
9,651
0
6,426
13,181
5,136
2,594
3,879
9,133
0
68,332
L
5,247
1,785
0
685
11,361
3,015
186
3,703
7,658
0
41,105
W
Cu Chulainn
TheDankSoviet
Cu Chulainn
8,597
1,217
0
514
13,034
11,075
789
4,181
8,508
9,136
47,204
L
Gilgamesh
Tieddemann
Gilgamesh
6,980
1,562
288
2,770
18,588
9,809
0
6,256
12,332
0
31,779
L
14,400
2,884
0
6,325
16,143
5,214
848
7,525
8,618
71,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,585
Gold Earned
56,756
474
Minions Killed
498
0
Camps Cleared
0
1,680,751
Distance Traveled
1,971,491
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,096
605
124
6
0
413,193
7
W
Yemoja
11,305
565
47
2
0
386,360
7
W
Kukulkan
11,990
600
134
7
0
414,929
4
L
Aphrodite
8,868
443
116
6
0
302,948
2
L
Bakasura
9,650
483
121
6
0
436,881
2
W
Artemis
10,819
541
96
5
0
364,409
8
L
Ullr
7,702
385
79
4
0
294,867
6
W
Cu Chulainn
10,546
527
97
5
0
392,600
0
L
Gilgamesh
7,803
390
41
2
0
331,282
4
L
Sol
9,562
478
117
6
0
314,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role