Player Matchup

Athena
Athena
MrKarstark
Athena
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
243W - 233L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Railian
Morgan Le Fay
Level 159
God Stats
9W - 8L
1,678 SR
Queue Stats
126W - 74L
1,681 Elo+
Party 1
Fenrir
Fenrir
Skipperhero
Fenrir
Level 160
God Stats
1W - 1L
1,757 SR
Queue Stats
258W - 83L
1,764 Elo+
Party 1
Anhur
Anhur
SoVeryLostttt
Anhur
Level 127
God Stats
7W - 8L
1,500 SR
Queue Stats
625W - 588L
1,645 Elo+
Solo
Erlang Shen
Erlang Shen
Tool
Erlang Shen
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 79L
1,746 Elo+
Party 1
Team Averages
Level 146
1,587 SR
1,689 Elo+

VS

Team Averages
Level 128
1,647 SR
1,624 Elo+
Gilgamesh
Gilgamesh
Darnaldo01
Gilgamesh
Level 127
God Stats
3W - 1L
1,737 SR
Queue Stats
167W - 133L
1,685 Elo+
Party 2
Cthulhu
Cthulhu
Floopinstein
Cthulhu
Level 109
God Stats
6W - 4L
1,672 SR
Queue Stats
136W - 102L
1,704 Elo+
Party 2
Bastet
Bastet
FlækkeTime
Bastet
Level 160
God Stats
9W - 5L
1,827 SR
Queue Stats
55W - 53L
1,589 Elo+
Solo
Ra
Ra
FrenchRaisin
Ra
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 52L
1,553 Elo+
Solo
Cernunnos
Cernunnos
sheepshagger01
Cernunnos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MrKarstark
Athena
17
6 / 4 / 11
11,814
537
15,154
22,787
7,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
Railian
Morgan Le Fay
17
5 / 6 / 6
11,758
534
18,265
15,428
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
4 / 6 / 6
10,682
486
11,665
25,481
23,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
6 / 5 / 0
12,303
559
12,147
17,429
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Tool
Erlang Shen
18
6 / 8 / 6
12,130
551
10,315
27,570
29,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darnaldo01
Gilgamesh
20
9 / 6 / 7
13,215
601
16,277
24,776
11,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Floopinstein
Cthulhu
17
3 / 4 / 15
11,796
536
12,238
23,274
25,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
20
6 / 5 / 9
13,661
621
18,652
18,536
7,269
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 7 / 13
13,414
610
24,913
17,016
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
sheepshagger01
Cernunnos
19
3 / 6 / 5
12,362
562
8,387
15,105
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
78
27
Kills
29
29
Deaths
28
29
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Darnaldo01
Gilgamesh
9
6
7
2.08
W
Cthulhu
Floopinstein
Cthulhu
3
4
15
2.63
W
Bastet
6
5
9
2.1
W
8
7
13
2.07
L
Athena
MrKarstark
Athena
6
4
11
2.88
L
Morgan Le Fay
Railian
Morgan Le Fay
5
6
6
1.33
L
Fenrir
4
6
6
1.17
L
6
5
0
1.2
L
Erlang Shen
Tool
Erlang Shen
6
8
6
1.13
W
Cernunnos
sheepshagger01
Cernunnos
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,546
Damage
80,467
108,695
Taken
98,707
70,560
Mitigated
54,423
27,987
Healing
27,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Darnaldo01
Gilgamesh
16,277
5,683
0
4,191
24,776
11,390
2,572
9,097
15,397
0
97,603
W
Cthulhu
Floopinstein
Cthulhu
12,238
838
2,196
4,211
23,274
25,243
139
8,700
12,946
49,732
0
W
Bastet
18,652
3,784
0
5,571
18,536
7,269
809
6,817
11,607
0
92,624
W
24,913
3,116
2,267
5,367
17,016
6,564
1,048
9,264
7,500
87,023
0
L
Athena
MrKarstark
Athena
15,154
3,896
0
5,052
22,787
7,405
128
7,423
15,189
65,015
0
L
Morgan Le Fay
Railian
Morgan Le Fay
18,265
1,170
0
1,642
15,428
4,900
762
7,753
7,675
72,249
0
L
Fenrir
11,665
2,173
1,053
5,567
25,481
23,842
162
11,268
14,213
0
45,548
L
12,147
6,089
0
5,852
17,429
4,683
0
4,639
12,790
0
92,566
L
Erlang Shen
Tool
Erlang Shen
10,315
4,549
0
8,821
27,570
29,730
1,838
7,647
19,923
0
79,413
W
Cernunnos
sheepshagger01
Cernunnos
8,387
3,155
0
3,991
15,105
3,957
333
3,667
11,438
0
87,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,687
Gold Earned
64,448
617
Minions Killed
607
0
Camps Cleared
0
2,020,080
Distance Traveled
2,220,431
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,215
601
118
5
0
465,732
2
W
Cthulhu
11,796
536
49
2
0
435,415
5
W
Bastet
13,661
621
156
7
0
476,438
4
W
Ra
13,414
610
121
6
0
449,710
7
L
Athena
11,814
537
89
4
0
485,558
8
L
Morgan Le Fay
11,758
534
133
6
0
379,415
5
L
Fenrir
10,682
486
56
3
0
412,812
4
L
Anhur
12,303
559
171
8
0
392,972
6
L
Erlang Shen
12,130
551
168
8
0
349,323
4
W
Cernunnos
12,362
562
163
7
0
393,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role