Player Matchup

Ra
Ra
MessiCR7
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,353 Elo+
Party 3
Xing Tian
Xing Tian
MooGoesThaCow
Xing Tian
Level 109
God Stats
2W - 0L
1,502 SR
Queue Stats
38W - 36L
1,561 Elo+
Party 2
Izanami
Izanami
NightPourider
Izanami
Level 121
God Stats
5W - 2L
1,693 SR
Queue Stats
105W - 87L
1,422 Elo+
Party 3
Agni
Agni
NocteRuinam
Agni
Level 83
God Stats
9W - 4L
1,666 SR
Queue Stats
56W - 48L
1,567 Elo+
Party 2
Set
Set
shdwmanking56
Set
Level 25
God Stats
1W - 1L
1,214 SR
Queue Stats
16W - 18L
1,482 Elo+
Party 2
Team Averages
Level 70
1,515 SR
1,477 Elo+

VS

Team Averages
Level 71
1,402 SR
1,433 Elo+
Da Ji
Da Ji
Drevaro
Da Ji
Level 27
God Stats
2W - 7L
1,329 SR
Queue Stats
13W - 27L
1,405 Elo+
Party 1
Achilles
Achilles
Kyruro
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,450 Elo+
Party 1
Odin
Odin
Rynira
Odin
Level 97
God Stats
4W - 5L
1,484 SR
Queue Stats
21W - 34L
1,445 Elo+
Party 1
Thoth
Thoth
Vyru
Thoth
Level 107
God Stats
1W - 2L
1,285 SR
Queue Stats
26W - 29L
1,473 Elo+
Party 1
Xing Tian
Xing Tian
funck66
Xing Tian
Level 43
God Stats
22W - 18L
1,411 SR
Queue Stats
866W - 834L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 7
13,408
894
23,393
8,130
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
MooGoesThaCow
Xing Tian
19
7 / 3 / 13
11,722
781
18,176
21,088
15,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
18
2 / 4 / 9
10,857
724
13,603
10,476
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 6
9,545
636
7,299
6,700
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 9 / 10
9,655
644
7,588
16,182
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Drevaro
Da Ji
15
0 / 11 / 9
9,347
623
6,162
16,369
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Kyruro
Achilles
17
5 / 5 / 8
10,828
722
12,307
21,087
18,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odin
Rynira
Odin
17
2 / 3 / 5
10,717
714
5,090
14,940
13,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Vyru
Thoth
20
10 / 1 / 7
12,910
861
21,549
12,019
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
funck66
Xing Tian
17
2 / 1 / 12
11,338
756
7,316
24,726
16,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
60
21
Kills
19
19
Deaths
21
45
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Drevaro
Da Ji
0
11
9
0.41
L
Achilles
Kyruro
Achilles
5
5
8
1.8
W
9
0
7
12.5
W
Xing Tian
MooGoesThaCow
Xing Tian
7
3
13
4.5
W
Izanami
2
4
9
1.63
W
3
3
6
2
L
Odin
Rynira
Odin
2
3
5
1.5
L
Thoth
Vyru
Thoth
10
1
7
13.5
L
Xing Tian
funck66
Xing Tian
2
1
12
8
W
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,059
Damage
52,424
62,576
Taken
89,141
27,764
Mitigated
58,377
10,342
Healing
22,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Drevaro
Da Ji
6,162
1,785
0
584
16,369
5,832
0
9,895
6,384
0
15,864
L
Achilles
Kyruro
Achilles
12,307
2,708
265
3,468
21,087
18,709
239
13,285
7,515
0
26,356
W
23,393
2,004
3,233
3,093
8,130
2,966
198
4,038
3,805
81,372
0
W
Xing Tian
MooGoesThaCow
Xing Tian
18,176
1,125
423
1,527
21,088
15,719
0
6,166
13,592
47,675
0
W
Izanami
13,603
8,395
0
443
10,476
2,610
1,659
6,231
3,731
0
36,320
W
7,299
411
0
250
6,700
1,670
0
4,000
2,466
14,168
0
L
Odin
Rynira
Odin
5,090
821
0
1,631
14,940
13,013
0
6,352
8,588
8,427
38,144
L
Thoth
Vyru
Thoth
21,549
507
0
1,858
12,019
4,360
435
7,739
4,280
72,593
0
L
Xing Tian
funck66
Xing Tian
7,316
676
3,123
11,864
24,726
16,463
795
11,130
13,506
26,137
0
W
7,588
2,705
0
1,373
16,182
4,799
0
8,025
7,600
0
23,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,187
Gold Earned
55,140
300
Minions Killed
271
0
Camps Cleared
0
1,408,127
Distance Traveled
1,503,625
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,347
623
16
1
0
268,009
0
L
Achilles
10,828
722
30
2
0
313,984
1
W
Ra
13,408
894
140
9
0
361,717
3
W
Xing Tian
11,722
781
48
3
0
328,663
0
W
Izanami
10,857
724
61
4
0
298,155
1
W
Agni
9,545
636
28
2
0
191,969
0
L
Odin
10,717
714
60
4
0
302,953
0
L
Thoth
12,910
861
134
9
0
295,965
0
L
Xing Tian
11,338
756
31
2
0
322,714
3
W
Set
9,655
644
23
2
0
227,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role