Player Matchup

Heimdallr
Heimdallr
ItzLanez
Heimdallr
Level 160
God Stats
0W - 1L
1,316 SR
Queue Stats
41W - 11L
1,525 Elo+
Party 1
Scylla
Scylla
S4MBOx
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,224 Elo+
Party 1
Odin
Odin
Wiizbo
Odin
Level 124
God Stats
0W - 1L
1,257 SR
Queue Stats
28W - 11L
1,300 Elo+
Party 1
Team Averages
Level 129
1,358 SR
1,349 Elo+

VS

Team Averages
Level 69
1,692 SR
1,786 Elo+
Gilgamesh
Gilgamesh
Chrooonos
Gilgamesh
Level 21
God Stats
1W - 0L
1,723 SR
Queue Stats
59W - 18L
1,830 Elo+
Party 2
Sobek
Sobek
D_KaaY_
Sobek
Level 102
God Stats
14W - 4L
1,852 SR
Queue Stats
67W - 38L
1,766 Elo+
Party 2
Baron Samedi
Baron Samedi
HiScythe
Baron Samedi
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItzLanez
Heimdallr
16
4 / 3 / 3
10,720
670
17,199
12,625
5,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
S4MBOx
Scylla
15
4 / 7 / 3
10,444
653
13,786
12,446
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Wiizbo
Odin
13
0 / 8 / 7
9,457
591
9,037
17,894
16,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chrooonos
Gilgamesh
19
12 / 0 / 6
13,103
819
19,221
19,950
18,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
D_KaaY_
Sobek
16
1 / 4 / 13
11,765
735
4,454
24,127
27,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
HiScythe
Baron Samedi
16
5 / 4 / 9
11,934
746
11,457
16,249
6,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
18
18
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chrooonos
Gilgamesh
12
0
6
15
W
Sobek
D_KaaY_
Sobek
1
4
13
1.88
W
Baron Samedi
HiScythe
Baron Samedi
5
4
9
2.38
L
Heimdallr
ItzLanez
Heimdallr
4
3
3
1.83
L
Scylla
S4MBOx
Scylla
4
7
3
0.79
L
Odin
Wiizbo
Odin
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,022
Damage
35,132
42,965
Taken
60,326
25,945
Mitigated
52,644
5,555
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chrooonos
Gilgamesh
19,221
4,943
692
5,654
19,950
18,537
1,250
5,357
13,656
9,590
48,086
W
Sobek
D_KaaY_
Sobek
4,454
238
706
4,241
24,127
27,466
874
5,441
16,876
17,303
0
W
Baron Samedi
HiScythe
Baron Samedi
11,457
808
964
5,168
16,249
6,641
862
4,642
11,073
36,999
0
L
Heimdallr
ItzLanez
Heimdallr
17,199
8,443
0
2,437
12,625
5,025
0
7,187
5,240
0
54,944
L
Scylla
S4MBOx
Scylla
13,786
785
0
1,669
12,446
4,582
0
4,669
7,431
28,496
0
L
Odin
Wiizbo
Odin
9,037
1,566
0
1,449
17,894
16,338
0
6,285
10,977
7,255
18,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
36,802
146
Minions Killed
147
5
Camps Cleared
8
787,093
Distance Traveled
1,041,168
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,103
819
77
5
4
404,391
2
W
Sobek
11,765
735
19
1
3
329,976
2
W
Baron Samedi
11,934
746
51
3
1
306,801
0
L
Heimdallr
10,720
670
84
5
2
279,051
2
L
Scylla
10,444
653
39
2
0
252,536
0
L
Odin
9,457
591
23
1
3
255,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role