Player Matchup

Kukulkan
Kukulkan
AttachedPoet380
Kukulkan
Level 25
God Stats
8W - 6L
1,603 SR
Queue Stats
8W - 10L
1,438 Elo+
Party 3
Medusa
Medusa
Bokkie221705
Medusa
Level 15
God Stats
9W - 7L
1,499 SR
Queue Stats
19W - 27L
1,398 Elo+
Party 3
Sun Wukong
Sun Wukong
Cramp5656
Sun Wukong
Level 10
God Stats
3W - 1L
1,738 SR
Queue Stats
10W - 12L
1,333 Elo+
Party 3
Hera
Hera
KelloggSFinEsT
Hera
Level 71
God Stats
1W - 2L
1,264 SR
Queue Stats
162W - 165L
1,304 Elo+
Solo
Ares
Ares
xemdes
Ares
Level 17
God Stats
5W - 0L
1,885 SR
Queue Stats
20W - 30L
1,376 Elo+
Party 3
Team Averages
Level 28
1,598 SR
1,370 Elo+

VS

Team Averages
Level 45
1,399 SR
1,352 Elo+
Ra
Ra
Abaddon70
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 1
Hercules
Hercules
Amostuf
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,500 Elo+
Party 2
Neith
Neith
Földigili
Neith
Level 3
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
PegasusNexus
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 1
Da Ji
Da Ji
milahkaZAIKAkiss
Da Ji
Level 86
God Stats
18W - 26L
1,020 SR
Queue Stats
1,047W - 1,111L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 4 / 4
10,520
809
12,714
8,946
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
18
3 / 1 / 6
10,729
825
9,440
10,977
4,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Cramp5656
Sun Wukong
19
10 / 1 / 7
11,540
888
13,239
12,881
14,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
10 / 1 / 5
11,845
911
19,435
8,990
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
xemdes
Ares
18
6 / 1 / 12
11,475
883
6,887
13,182
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 0
8,487
653
3,791
13,992
4,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Amostuf
Hercules
15
0 / 2 / 2
8,369
644
3,336
12,838
11,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Neith
17
0 / 6 / 4
9,227
710
6,760
12,796
4,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
15
1 / 5 / 1
8,599
661
7,067
15,875
5,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 9 / 0
9,989
768
11,188
15,795
5,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
32
Kills
8
8
Deaths
32
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
L
Hercules
Amostuf
Hercules
0
2
2
0.5
W
Kukulkan
3
4
4
1.25
W
Medusa
3
1
6
6
W
Sun Wukong
Cramp5656
Sun Wukong
10
1
7
13.5
L
Neith
0
6
4
0.33
W
10
1
5
12.5
L
Chiron
1
5
1
0.3
L
6
9
0
0.67
W
Ares
xemdes
Ares
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,715
Damage
32,142
54,976
Taken
71,296
44,548
Mitigated
31,395
11,541
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,791
359
154
1,430
13,992
4,907
0
9,581
4,249
16,220
0
L
Hercules
Amostuf
Hercules
3,336
1,065
0
2,823
12,838
11,110
0
4,507
8,202
0
21,450
W
Kukulkan
12,714
377
194
478
8,946
3,993
2,257
236
8,710
37,567
0
W
Medusa
9,440
4,226
0
4,612
10,977
4,781
4,388
0
10,977
0
53,109
W
Sun Wukong
Cramp5656
Sun Wukong
13,239
2,333
220
2,906
12,881
14,381
1,412
1,072
11,809
0
35,740
L
Neith
6,760
2,084
332
937
12,796
4,545
0
7,851
4,744
0
33,988
W
19,435
5,104
213
1,111
8,990
3,538
880
587
8,403
59,259
0
L
Chiron
7,067
2,978
700
2,945
15,875
5,116
0
8,127
7,404
0
25,057
L
11,188
3,207
0
1,258
15,795
5,717
0
8,970
6,708
0
16,320
W
Ares
xemdes
Ares
6,887
304
23
1,784
13,182
17,855
302
1,896
11,286
11,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,109
Gold Earned
44,671
282
Minions Killed
168
0
Camps Cleared
0
1,422,744
Distance Traveled
1,104,619
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,487
653
27
2
0
211,093
0
L
Hercules
8,369
644
32
2
0
249,500
0
W
Kukulkan
10,520
809
66
5
0
265,984
0
W
Medusa
10,729
825
75
6
0
297,687
1
W
Sun Wukong
11,540
888
41
3
0
307,589
0
L
Neith
9,227
710
64
5
0
219,900
1
W
Hera
11,845
911
93
7
0
262,926
0
L
Chiron
8,599
661
35
3
0
239,385
0
L
Da Ji
9,989
768
10
1
0
184,741
6
W
Ares
11,475
883
7
1
0
288,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role