Player Matchup

Chiron
Chiron
DeluxPvP
Chiron
Level 58
God Stats
1W - 0L
1,732 SR
Queue Stats
12W - 14L
1,522 Elo+
Party 2
Geb
Geb
Hinazaric
Geb
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
trovoVukulele
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,360 Elo+
Party 2
Team Averages
Level 28
1,577 SR
1,461 Elo+

VS

Team Averages
Level 75
1,500 SR
1,282 Elo+
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
JohnGary
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,173 Elo+
Party 1
Raijin
Raijin
Ncharm
Raijin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DeluxPvP
Chiron
14
7 / 1 / 8
9,517
793
11,888
8,953
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 14
8,822
735
3,715
14,557
11,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
trovoVukulele
Morgan Le Fay
14
8 / 2 / 7
10,047
837
15,640
7,382
2,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 5 / 5
8,191
683
5,561
16,376
11,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
10
0 / 5 / 4
6,816
568
3,471
8,378
2,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Ncharm
Raijin
13
5 / 8 / 0
8,904
742
9,793
12,078
3,732
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
6
6
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
5
0.7
W
Chiron
DeluxPvP
Chiron
7
1
8
11
W
3
3
14
3.33
L
Thor
0
5
4
0.4
L
Raijin
Ncharm
Raijin
5
8
0
0.63
W
Morgan Le Fay
trovoVukulele
Morgan Le Fay
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
18,825
30,892
Taken
36,832
17,855
Mitigated
18,184
8,668
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,561
381
0
5,058
16,376
11,925
0
9,559
6,817
18,131
0
W
Chiron
DeluxPvP
Chiron
11,888
3,761
894
2,364
8,953
3,858
884
4,309
4,344
0
45,642
W
3,715
1,024
591
1,984
14,557
11,165
130
6,958
6,735
6,922
0
L
Thor
3,471
1,049
0
250
8,378
2,527
0
3,851
4,527
0
11,429
L
Raijin
Ncharm
Raijin
9,793
1,365
72
931
12,078
3,732
0
6,776
5,302
27,526
0
W
Morgan Le Fay
trovoVukulele
Morgan Le Fay
15,640
2,623
1,013
1,822
7,382
2,832
1,316
3,849
3,393
32,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,386
Gold Earned
23,911
110
Minions Killed
94
3
Camps Cleared
3
636,823
Distance Traveled
497,538
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,191
683
40
3
1
211,057
4
W
Chiron
9,517
793
60
5
3
212,866
3
W
Geb
8,822
735
2
0
0
212,156
0
L
Thor
6,816
568
18
2
1
130,302
1
L
Raijin
8,904
742
36
3
1
156,179
1
W
Morgan Le Fay
10,047
837
48
4
0
211,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role