Player Matchup

Ne Zha
Ne Zha
Kàrmàk
Ne Zha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,540 Elo+
Party 2
Chaac
Chaac
Robbieb213
Chaac
Level 45
God Stats
1W - 1L
1,311 SR
Queue Stats
6W - 7L
1,435 Elo+
Party 2
Baba Yaga
Baba Yaga
sunshineinblack
Baba Yaga
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,424 Elo+
Party 2
Team Averages
Level 121
1,437 SR
1,466 Elo+

VS

Team Averages
Level 86
1,362 SR
1,420 Elo+
Sol
Sol
Apslaktarn
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,420 Elo+
Party 1
Hachiman
Hachiman
AzBlaster69
Hachiman
Level 93
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 20L
1,420 Elo+
Party 1
Tyr
Tyr
CyborgOcelot
Tyr
Level 117
God Stats
2W - 2L
1,300 SR
Queue Stats
17W - 25L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kàrmàk
Ne Zha
14
2 / 2 / 11
9,131
702
8,907
15,892
8,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
14
6 / 5 / 10
10,026
771
9,495
12,945
14,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
sunshineinblack
Baba Yaga
17
8 / 0 / 5
10,921
840
17,154
8,297
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
8,396
646
8,914
11,973
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
AzBlaster69
Hachiman
13
2 / 8 / 4
8,583
660
6,106
13,502
4,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 3
9,251
712
10,444
18,123
21,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
7
7
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Hachiman
AzBlaster69
Hachiman
2
8
4
0.5
L
3
1
3
4.5
W
Ne Zha
Kàrmàk
Ne Zha
2
2
11
3.75
W
Chaac
6
5
10
2.2
W
Baba Yaga
sunshineinblack
Baba Yaga
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,556
Damage
25,464
37,134
Taken
43,598
26,560
Mitigated
31,052
10,367
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,914
2,814
0
1,713
11,973
5,132
0
5,888
5,996
22,403
2,021
L
Hachiman
AzBlaster69
Hachiman
6,106
2,995
0
895
13,502
4,423
0
5,786
7,317
0
25,335
L
10,444
950
214
4,429
18,123
21,497
0
5,808
11,840
0
21,107
W
Ne Zha
Kàrmàk
Ne Zha
8,907
1,641
652
4,704
15,892
8,781
419
4,032
11,860
0
26,342
W
Chaac
9,495
1,579
0
3,149
12,945
14,282
0
2,565
10,380
0
25,172
W
Baba Yaga
sunshineinblack
Baba Yaga
17,154
607
0
1,862
8,297
3,497
1,430
1,988
6,309
53,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
26,230
167
Minions Killed
102
9
Camps Cleared
2
744,894
Distance Traveled
684,031
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,396
646
44
3
0
199,213
0
L
Hachiman
8,583
660
38
3
2
198,583
0
L
Tyr
9,251
712
20
2
0
286,235
2
W
Ne Zha
9,131
702
32
2
5
248,920
1
W
Chaac
10,026
771
28
2
1
231,888
0
W
Baba Yaga
10,921
840
107
8
3
264,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role