Player Matchup

Kukulkan
Kukulkan
Blastarak
Kukulkan
Level 66
God Stats
3W - 5L
1,253 SR
Queue Stats
42W - 42L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
Frikkout
Heimdallr
Level 52
God Stats
0W - 5L
1,710 SR
Queue Stats
46W - 46L
1,533 Elo+
Party 1
Fenrir
Fenrir
Illuminate93
Fenrir
Level 25
God Stats
2W - 6L
1,391 SR
Queue Stats
7W - 12L
1,382 Elo+
Party 1
Tyr
Tyr
TheFelax
Tyr
Level 66
God Stats
1W - 3L
1,719 SR
Queue Stats
30W - 27L
1,561 Elo+
Party 1
Pele
Pele
Æbleguise
Pele
Level 69
God Stats
3W - 4L
1,715 SR
Queue Stats
48W - 49L
1,516 Elo+
Party 1
Team Averages
Level 56
1,558 SR
1,505 Elo+

VS

Team Averages
Level 56
1,583 SR
1,530 Elo+
Erlang Shen
Erlang Shen
KampfKarl
Erlang Shen
Level 65
God Stats
9W - 9L
1,812 SR
Queue Stats
293W - 293L
1,487 Elo+
Party 2
Ymir
Ymir
MajorMoabit
Ymir
Level 84
God Stats
26W - 19L
1,318 SR
Queue Stats
218W - 245L
1,348 Elo+
Party 2
Thoth
Thoth
PierceDev
Thoth
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,583 Elo+
Party 3
Thanatos
Thanatos
SWesker
Thanatos
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 44L
1,609 Elo+
Party 3
Chernobog
Chernobog
TheDarkShadow57
Chernobog
Level 21
God Stats
5W - 3L
1,782 SR
Queue Stats
49W - 36L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blastarak
Kukulkan
11
0 / 4 / 2
6,372
490
5,190
5,697
889
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
Frikkout
Heimdallr
11
1 / 2 / 1
6,507
501
5,244
7,013
1,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
9
1 / 2 / 1
5,900
454
2,261
7,186
3,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 0 / 0
7,040
542
5,809
9,629
9,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 1 / 0
6,780
522
5,646
8,631
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KampfKarl
Erlang Shen
14
0 / 0 / 0
7,840
603
7,400
10,106
9,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 5
7,008
539
2,419
6,404
3,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
PierceDev
Thoth
11
0 / 2 / 3
6,439
495
2,117
5,704
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SWesker
Thanatos
12
1 / 1 / 3
6,869
528
4,390
10,051
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
TheDarkShadow57
Chernobog
12
8 / 3 / 1
7,781
599
9,167
8,903
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
9
9
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Blastarak
Kukulkan
0
4
2
0.25
L
Heimdallr
Frikkout
Heimdallr
1
2
1
0.75
L
Fenrir
1
2
1
0.75
W
Erlang Shen
KampfKarl
Erlang Shen
0
0
0
0
W
0
0
5
2.5
W
Thoth
PierceDev
Thoth
0
2
3
0.75
W
Thanatos
SWesker
Thanatos
1
1
3
2.5
W
Chernobog
TheDarkShadow57
Chernobog
8
3
1
2.83
L
0
0
0
0
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,150
Damage
25,493
38,156
Taken
41,168
17,363
Mitigated
20,685
9,458
Healing
23,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Blastarak
Kukulkan
5,190
960
0
470
5,697
889
0
279
5,418
33,865
0
L
Heimdallr
Frikkout
Heimdallr
5,244
1,633
0
776
7,013
1,766
0
295
6,718
0
46,656
L
Fenrir
2,261
257
1,204
1,024
7,186
3,290
0
1,721
5,465
0
10,102
W
Erlang Shen
KampfKarl
Erlang Shen
7,400
4,448
0
6,256
10,106
9,005
0
0
9,586
0
52,500
W
2,419
511
260
2,598
6,404
3,989
196
392
6,012
26,418
0
W
Thoth
PierceDev
Thoth
2,117
394
0
1,026
5,704
1,604
0
2,067
3,637
24,913
1,257
W
Thanatos
SWesker
Thanatos
4,390
1,074
0
10,415
10,051
3,333
0
1,679
8,276
0
40,898
W
Chernobog
TheDarkShadow57
Chernobog
9,167
5,500
0
3,153
8,903
2,754
880
1,052
7,851
0
39,333
L
5,809
658
0
5,317
9,629
9,275
0
0
9,629
0
43,520
L
5,646
1,435
0
667
8,631
2,143
0
2,118
6,513
0
31,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
35,937
336
Minions Killed
381
0
Camps Cleared
0
1,322,527
Distance Traveled
1,356,823
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,372
490
71
5
0
249,936
2
L
Heimdallr
6,507
501
86
7
0
271,051
2
L
Fenrir
5,900
454
20
2
0
238,343
3
W
Erlang Shen
7,840
603
130
10
0
261,591
1
W
Ymir
7,008
539
42
3
0
315,693
4
W
Thoth
6,439
495
63
5
0
236,585
3
W
Thanatos
6,869
528
79
6
0
254,376
3
W
Chernobog
7,781
599
67
5
0
288,578
1
L
Tyr
7,040
542
106
8
0
255,587
2
L
Pele
6,780
522
53
4
0
307,610
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role