Player Matchup

Vulcan
Vulcan
A11KING
Vulcan
Level 114
God Stats
3W - 4L
1,238 SR
Queue Stats
19W - 25L
1,681 Elo+
Party 3
Scylla
Scylla
Daulmagus
Scylla
Level 91
God Stats
19W - 18L
1,807 SR
Queue Stats
23W - 21L
1,709 Elo+
Party 3
Anhur
Anhur
EfrainSalinas
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Khepri
Khepri
FallenAnimes
Khepri
Level 119
God Stats
7W - 2L
1,914 SR
Queue Stats
21W - 20L
1,657 Elo+
Party 3
Gilgamesh
Gilgamesh
galeop
Gilgamesh
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,360 Elo+
Solo
Team Averages
Level 115
1,592 SR
1,581 Elo+

VS

Team Averages
Level 70
1,618 SR
1,644 Elo+
Zeus
Zeus
EskimoMills
Zeus
Level 104
God Stats
72W - 43L
1,762 SR
Queue Stats
82W - 56L
1,775 Elo+
Party 2
Thor
Thor
GMX663
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,520 Elo+
Party 2
Scylla
Scylla
GodKingSuperior
Scylla
Level 82
God Stats
2W - 5L
1,742 SR
Queue Stats
167W - 173L
1,725 Elo+
Party 2
Izanami
Izanami
MermeloxX
Izanami
Level 28
God Stats
4W - 5L
1,588 SR
Queue Stats
135W - 155L
1,668 Elo+
Party 1
Ares
Ares
Vignithion
Ares
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 97L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
A11KING
Vulcan
18
7 / 3 / 15
12,115
1,346
14,169
9,427
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Daulmagus
Scylla
18
12 / 4 / 9
13,148
1,461
14,417
10,968
2,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 3 / 16
12,689
1,410
14,539
11,268
2,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
19
2 / 0 / 26
11,812
1,312
5,808
9,523
11,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
galeop
Gilgamesh
18
5 / 2 / 17
12,181
1,353
10,878
13,515
9,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

252

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 3
11,698
1,300
21,689
11,518
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
GMX663
Thor
16
4 / 10 / 3
11,096
1,233
5,921
16,096
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 10 / 6
11,557
1,284
12,984
17,330
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
MermeloxX
Izanami
16
1 / 8 / 5
10,761
1,196
6,657
15,365
3,636
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 0 / 3
9,501
1,056
2,785
3,001
1,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
32
35
Kills
12
12
Deaths
35
83
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
A11KING
Vulcan
7
3
15
4.83
W
Scylla
Daulmagus
Scylla
12
4
9
4.13
W
9
3
16
5.67
L
4
7
3
0.79
W
Khepri
2
0
26
15
L
Thor
GMX663
Thor
4
10
3
0.55
L
2
10
6
0.5
L
Izanami
MermeloxX
Izanami
1
8
5
0.44
L
1
0
3
2.5
W
Gilgamesh
galeop
Gilgamesh
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,811
Damage
50,036
54,701
Taken
63,310
29,700
Mitigated
15,318
3,328
Healing
386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
A11KING
Vulcan
14,169
3,338
0
66
9,427
2,724
0
6,091
3,076
28,686
0
W
Scylla
Daulmagus
Scylla
14,417
1,677
0
473
10,968
2,799
0
7,842
2,612
39,581
0
W
14,539
6,232
0
1,553
11,268
2,963
0
8,048
3,050
0
27,699
L
21,689
958
0
100
11,518
2,922
0
7,359
4,159
54,662
0
W
Khepri
5,808
191
286
295
9,523
11,751
0
5,705
3,629
17,451
0
L
Thor
GMX663
Thor
5,921
1,057
0
21
16,096
3,292
0
7,769
8,148
0
16,966
L
12,984
987
0
130
17,330
3,617
0
7,663
9,440
35,924
0
L
Izanami
MermeloxX
Izanami
6,657
4,617
0
135
15,365
3,636
0
10,544
4,587
0
23,320
L
2,785
33
0
0
3,001
1,851
0
1,059
1,913
3,958
0
W
Gilgamesh
galeop
Gilgamesh
10,878
2,669
0
655
13,515
9,463
0
8,823
4,564
0
28,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,945
Gold Earned
54,613
187
Minions Killed
187
12
Camps Cleared
4
965,242
Distance Traveled
751,013
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,115
1,346
43
5
1
196,498
0
W
Scylla
13,148
1,461
63
7
4
176,132
0
W
Anhur
12,689
1,410
19
2
3
162,495
1
L
Zeus
11,698
1,300
68
8
1
178,625
0
W
Khepri
11,812
1,312
17
2
0
219,369
0
L
Thor
11,096
1,233
25
3
1
169,327
0
L
Scylla
11,557
1,284
47
5
0
174,246
0
L
Izanami
10,761
1,196
40
4
2
164,543
1
L
Ares
9,501
1,056
7
1
0
64,272
0
W
Gilgamesh
12,181
1,353
45
5
4
210,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role