Player Matchup

Atlas
Atlas
BaseddGodd__
Atlas
Level 55
God Stats
0W - 2L
1,345 SR
Queue Stats
6W - 15L
1,341 Elo+
Solo
Serqet
Serqet
MarioArtSa
Serqet
Level 129
God Stats
3W - 5L
1,687 SR
Queue Stats
72W - 76L
1,724 Elo+
Solo
Bellona
Bellona
WhoeverIWantToB
Bellona
Level 139
God Stats
6W - 9L
1,297 SR
Queue Stats
1,223W - 1,155L
1,551 Elo+
Party 1
Artemis
Artemis
xOG JESTERx
Artemis
Level 68
God Stats
9W - 11L
1,730 SR
Queue Stats
156W - 154L
1,703 Elo+
Party 1
Thoth
Thoth
xxTheSurvivorxx
Thoth
Level 105
God Stats
10W - 15L
1,849 SR
Queue Stats
348W - 348L
1,574 Elo+
Party 1
Team Averages
Level 99
1,582 SR
1,579 Elo+

VS

Team Averages
Level 105
1,466 SR
1,430 Elo+
Ares
Ares
Bonsai_DiscoGuy
Ares
Level 107
God Stats
3W - 0L
1,811 SR
Queue Stats
27W - 35L
1,462 Elo+
Solo
Zeus
Zeus
I-Was-National-
Zeus
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
122W - 115L
1,593 Elo+
Solo
Nike
Nike
MyItchyHand
Nike
Level 118
God Stats
2W - 1L
1,455 SR
Queue Stats
44W - 47L
1,439 Elo+
Solo
Hou Yi
Hou Yi
Satchy0
Hou Yi
Level 86
God Stats
3W - 2L
1,062 SR
Queue Stats
74W - 60L
1,289 Elo+
Solo
Bastet
Bastet
yCALANDRON-SEP
Bastet
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 195L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
5,370
413
3,271
8,944
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
MarioArtSa
Serqet
13
4 / 3 / 1
7,641
588
7,365
9,172
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 3 / 1
7,000
538
5,125
10,626
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
xOG JESTERx
Artemis
11
0 / 3 / 2
6,809
524
4,288
7,453
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 2
7,759
597
5,393
6,439
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
7,196
554
4,706
10,591
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 3 / 0
7,933
610
7,200
6,298
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 4
7,804
600
5,871
7,052
5,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Satchy0
Hou Yi
12
2 / 1 / 0
7,273
559
4,333
7,303
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 2
8,143
626
7,072
8,770
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
14
14
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
1
1
5
3.5
W
6
3
0
2
L
Serqet
MarioArtSa
Serqet
4
3
1
1.5
W
0
1
4
2
W
Hou Yi
Satchy0
Hou Yi
2
1
0
2
L
0
3
1
0.17
L
Artemis
xOG JESTERx
Artemis
0
3
2
0.33
L
2
3
2
1
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,442
Damage
29,182
42,634
Taken
40,014
19,959
Mitigated
19,163
13,266
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,271
1,316
0
1,614
8,944
4,940
0
5,833
3,111
8,690
0
W
4,706
386
375
2,553
10,591
7,535
0
3,559
7,032
17,357
0
W
7,200
482
0
1,318
6,298
1,525
546
2,655
3,290
49,202
0
L
Serqet
MarioArtSa
Serqet
7,365
1,641
0
4,276
9,172
3,182
0
2,805
6,265
0
45,310
W
5,871
571
0
2,812
7,052
5,381
376
0
7,052
3,462
41,962
W
Hou Yi
Satchy0
Hou Yi
4,333
2,296
0
2,701
7,303
1,963
0
1,256
5,889
0
50,180
L
5,125
1,477
87
4,274
10,626
7,971
0
757
9,212
0
44,531
L
Artemis
xOG JESTERx
Artemis
4,288
1,918
51
2,004
7,453
1,927
728
643
6,810
0
37,661
L
5,393
125
0
960
6,439
1,939
0
2,625
3,814
50,161
0
W
7,072
1,383
0
4,199
8,770
2,759
0
1,194
7,211
0
55,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
38,349
385
Minions Killed
426
0
Camps Cleared
0
1,199,528
Distance Traveled
1,283,432
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,370
413
10
1
0
200,548
7
W
Ares
7,196
554
24
2
0
235,996
4
W
Zeus
7,933
610
102
8
0
247,381
3
L
Serqet
7,641
588
83
6
0
301,899
2
W
Nike
7,804
600
107
8
0
262,429
1
W
Hou Yi
7,273
559
97
7
0
220,269
7
L
Bellona
7,000
538
108
8
0
235,951
0
L
Artemis
6,809
524
83
6
0
215,285
0
L
Thoth
7,759
597
101
8
0
245,845
3
W
Bastet
8,143
626
96
7
0
317,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role