Player Matchup

Neith
Neith
DEC Lahm02
Neith
Level 47
God Stats
104W - 85L
1,563 SR
Queue Stats
118W - 100L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
Gilbou943
Gilgamesh
Level 56
God Stats
3W - 2L
1,588 SR
Queue Stats
186W - 183L
1,507 Elo+
Party 1
Geb
Geb
I AziiK I
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
390W - 340L
1,595 Elo+
Party 1
Scylla
Scylla
Kevin52ii
Scylla
Level 153
God Stats
10W - 6L
1,654 SR
Queue Stats
68W - 69L
1,651 Elo+
Party 1
Awilix
Awilix
akashi6881
Awilix
Level 123
God Stats
1W - 0L
1,715 SR
Queue Stats
27W - 21L
1,666 Elo+
Party 1
Team Averages
Level 98
1,604 SR
1,584 Elo+

VS

Team Averages
Level 84
1,519 SR
1,524 Elo+
Chernobog
Chernobog
DDDarKii
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,457 Elo+
Solo
Cthulhu
Cthulhu
TheZaPaTos10
Cthulhu
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
6W - 4L
1,556 Elo+
Party 2
Set
Set
aniquilo-_-
Set
Level 128
God Stats
2W - 5L
1,373 SR
Queue Stats
252W - 200L
1,558 Elo+
Party 2
Tiamat
Tiamat
cercabg
Tiamat
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 86L
1,513 Elo+
Party 2
King Arthur
King Arthur
cristian372003
King Arthur
Level 141
God Stats
12W - 11L
1,498 SR
Queue Stats
199W - 169L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 4 / 0
9,300
547
4,916
12,075
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
Gilbou943
Gilgamesh
12
1 / 3 / 3
7,707
453
4,358
13,376
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
0 / 2 / 1
7,680
452
5,741
11,611
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
Kevin52ii
Scylla
15
3 / 4 / 1
9,169
539
9,572
7,974
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
akashi6881
Awilix
13
3 / 4 / 0
7,719
454
6,143
13,747
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DDDarKii
Chernobog
15
2 / 2 / 2
8,945
526
6,259
8,038
2,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TheZaPaTos10
Cthulhu
12
0 / 2 / 8
7,714
454
4,749
12,009
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
8 / 1 / 7
10,322
607
14,945
11,299
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
cercabg
Tiamat
16
2 / 2 / 2
9,314
548
4,695
7,778
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
cristian372003
King Arthur
17
5 / 1 / 4
10,459
615
11,325
16,157
11,269
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
17
17
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DDDarKii
Chernobog
2
2
2
1.5
W
Neith
1
4
0
0.25
W
Gilgamesh
Gilbou943
Gilgamesh
1
3
3
0.83
W
0
2
1
0.25
W
Scylla
Kevin52ii
Scylla
3
4
1
0.88
L
Cthulhu
TheZaPaTos10
Cthulhu
0
2
8
2
W
Awilix
akashi6881
Awilix
3
4
0
0.75
L
8
1
7
11.5
L
Tiamat
cercabg
Tiamat
2
2
2
1.5
L
King Arthur
cristian372003
King Arthur
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,730
Damage
41,973
58,783
Taken
55,281
30,861
Mitigated
32,734
16,304
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DDDarKii
Chernobog
6,259
2,868
0
1,137
8,038
2,614
0
0
8,038
0
57,309
W
Neith
4,916
1,569
0
5,623
12,075
4,599
194
336
11,739
0
82,300
W
Gilgamesh
Gilbou943
Gilgamesh
4,358
941
263
2,072
13,376
10,289
0
4,175
9,023
0
12,486
W
5,741
177
166
3,108
11,611
8,849
0
370
11,241
45,930
0
W
Scylla
Kevin52ii
Scylla
9,572
264
0
274
7,974
2,453
0
2,646
5,066
69,423
0
L
Cthulhu
TheZaPaTos10
Cthulhu
4,749
433
401
919
12,009
8,541
0
5,058
6,655
21,028
0
W
Awilix
akashi6881
Awilix
6,143
1,974
0
4,798
13,747
4,671
0
1,453
12,270
0
43,367
L
14,945
6,490
0
4,449
11,299
5,906
0
2,806
8,359
0
75,152
L
Tiamat
cercabg
Tiamat
4,695
599
0
1,793
7,778
4,404
1,024
2,014
5,652
56,792
0
L
King Arthur
cristian372003
King Arthur
11,325
940
297
3,456
16,157
11,269
208
4,149
11,264
0
74,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
46,754
475
Minions Killed
526
0
Camps Cleared
0
1,574,818
Distance Traveled
1,734,534
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,945
526
109
6
0
309,544
5
W
Neith
9,300
547
161
9
0
297,863
0
W
Gilgamesh
7,707
453
14
1
0
345,833
1
W
Geb
7,680
452
92
5
0
317,794
2
W
Scylla
9,169
539
132
8
0
277,684
4
L
Cthulhu
7,714
454
31
2
0
343,958
0
W
Awilix
7,719
454
76
4
0
335,644
0
L
Set
10,322
607
110
6
0
386,190
1
L
Tiamat
9,314
548
135
8
0
332,975
2
L
King Arthur
10,459
615
141
8
0
361,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role