Player Matchup

Atlas
Atlas
DetroitRell313
Atlas
Level 126
God Stats
6W - 1L
1,560 SR
Queue Stats
24W - 6L
1,523 Elo+
Solo
Skadi
Skadi
GokuDragonZ_
Skadi
Level 94
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Kali
Kali
Radamanthys999
Kali
Level 122
God Stats
39W - 48L
1,506 SR
Queue Stats
1,235W - 1,354L
1,517 Elo+
Solo
The Morrigan
The Morrigan
Widipoc
The Morrigan
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
457W - 474L
1,534 Elo+
Solo
King Arthur
King Arthur
warhawk1135
King Arthur
Level 127
God Stats
12W - 12L
1,500 SR
Queue Stats
113W - 102L
1,409 Elo+
Solo
Team Averages
Level 118
1,467 SR
1,450 Elo+

VS

Team Averages
Level 111
1,515 SR
1,511 Elo+
Hou Yi
Hou Yi
BAD_97170
Hou Yi
Level 84
God Stats
8W - 5L
1,500 SR
Queue Stats
65W - 60L
1,478 Elo+
Solo
Cliodhna
Cliodhna
Crocko--
Cliodhna
Level 112
God Stats
16W - 4L
1,754 SR
Queue Stats
73W - 59L
1,569 Elo+
Solo
Osiris
Osiris
Ragnar7801
Osiris
Level 99
God Stats
21W - 15L
1,567 SR
Queue Stats
388W - 381L
1,574 Elo+
Solo
Ra
Ra
charliecappin
Ra
Level 98
God Stats
25W - 31L
1,326 SR
Queue Stats
591W - 582L
1,448 Elo+
Solo
Jormungandr
Jormungandr
whirlwind4_4
Jormungandr
Level 160
God Stats
11W - 8L
1,429 SR
Queue Stats
73W - 63L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,695
478
6,307
11,512
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
1 / 5 / 1
5,996
428
4,676
8,353
2,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 6 / 0
6,459
461
3,728
12,152
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
Widipoc
The Morrigan
12
0 / 4 / 2
6,896
493
4,333
8,151
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
warhawk1135
King Arthur
14
3 / 2 / 0
8,108
579
7,699
10,956
8,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BAD_97170
Hou Yi
12
0 / 1 / 6
6,689
478
3,857
7,026
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Crocko--
Cliodhna
11
6 / 0 / 1
7,178
513
3,428
6,791
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Ragnar7801
Osiris
14
3 / 3 / 2
8,306
593
9,832
13,053
11,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
6 / 2 / 1
8,774
627
8,811
8,208
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
whirlwind4_4
Jormungandr
12
4 / 1 / 2
7,831
559
10,152
10,520
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
19
19
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BAD_97170
Hou Yi
0
1
6
3
W
Cliodhna
Crocko--
Cliodhna
6
0
1
6.5
L
1
2
1
0.75
L
1
5
1
0.3
L
2
6
0
0.33
W
Osiris
Ragnar7801
Osiris
3
3
2
1.33
L
The Morrigan
Widipoc
The Morrigan
0
4
2
0.25
W
6
2
1
3.25
L
King Arthur
warhawk1135
King Arthur
3
2
0
1.5
W
Jormungandr
whirlwind4_4
Jormungandr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,743
Damage
36,080
51,124
Taken
45,598
25,698
Mitigated
25,806
10,132
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BAD_97170
Hou Yi
3,857
1,170
0
1,925
7,026
2,166
0
2,068
4,958
0
32,284
W
Cliodhna
Crocko--
Cliodhna
3,428
395
0
1,637
6,791
1,921
0
744
5,963
0
34,186
L
6,307
3,376
241
2,761
11,512
7,895
96
7,061
4,343
23,706
0
L
4,676
1,659
313
1,290
8,353
2,093
0
4,235
4,098
0
34,279
L
3,728
1,696
0
2,637
12,152
4,583
255
3,090
8,964
0
35,632
W
Osiris
Ragnar7801
Osiris
9,832
4,738
0
6,468
13,053
11,165
944
0
13,053
0
54,072
L
The Morrigan
Widipoc
The Morrigan
4,333
861
0
750
8,151
2,694
0
3,307
4,638
44,020
0
W
8,811
717
125
3,118
8,208
2,821
56
3,293
4,621
54,807
6,040
L
King Arthur
warhawk1135
King Arthur
7,699
2,043
0
2,140
10,956
8,433
0
0
10,956
0
48,417
W
Jormungandr
whirlwind4_4
Jormungandr
10,152
2,024
266
3,036
10,520
7,733
0
4,157
6,363
43,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
38,778
341
Minions Killed
407
0
Camps Cleared
0
1,284,550
Distance Traveled
1,289,298
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,689
478
48
3
0
246,202
5
W
Cliodhna
7,178
513
61
4
0
210,703
1
L
Atlas
6,695
478
33
2
0
257,921
0
L
Skadi
5,996
428
67
5
0
264,354
5
L
Kali
6,459
461
55
4
0
270,037
0
W
Osiris
8,306
593
104
7
0
275,290
1
L
The Morrigan
6,896
493
88
6
0
251,689
2
W
Ra
8,774
627
116
8
0
297,011
1
L
King Arthur
8,108
579
98
7
0
240,549
2
W
Jormungandr
7,831
559
78
6
0
260,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role