Player Matchup

Nu Wa
Nu Wa
Aicits
Nu Wa
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 80L
1,493 Elo+
Party 2
Ares
Ares
Tiesnesis
Ares
Level 108
God Stats
1W - 3L
1,302 SR
Queue Stats
48W - 47L
1,472 Elo+
Party 2
Scylla
Scylla
TnS Problemo
Scylla
Level 157
God Stats
4W - 2L
1,885 SR
Queue Stats
29W - 28L
1,544 Elo+
Party 2
Hercules
Hercules
o Nobodys
Hercules
Level 155
God Stats
5W - 3L
2,087 SR
Queue Stats
105W - 105L
1,335 Elo+
Party 2
Neith
Neith
struncis
Neith
Level 17
God Stats
32W - 35L
1,564 SR
Queue Stats
254W - 285L
1,448 Elo+
Party 2
Team Averages
Level 119
1,668 SR
1,458 Elo+

VS

Team Averages
Level 49
1,534 SR
1,400 Elo+
Tyr
Tyr
 
Tyr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
GZ_fon
Hou Yi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Chang'e
Chang'e
Melocotoncito
Chang'e
Level 13
God Stats
0W - 1L
1,668 SR
Queue Stats
1W - 3L
1,404 Elo+
Party 3
Bastet
Bastet
SP0LCAS_
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,184 Elo+
Party 1
Ganesha
Ganesha
daslentor
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aicits
Nu Wa
16
4 / 0 / 15
9,305
846
11,897
5,376
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
15
3 / 0 / 18
9,475
861
5,697
9,286
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
17
12 / 0 / 10
10,022
911
17,947
3,691
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
o Nobodys
Hercules
15
6 / 2 / 11
9,398
854
5,028
12,847
16,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
struncis
Neith
15
1 / 1 / 15
8,544
777
4,865
7,124
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 7 / 1
7,451
677
4,302
14,637
8,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
GZ_fon
Hou Yi
13
0 / 8 / 1
7,086
644
2,982
11,701
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
13
1 / 3 / 1
7,581
689
2,294
4,919
1,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SP0LCAS_
Bastet
13
0 / 6 / 0
7,094
645
5,715
12,526
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
daslentor
Ganesha
14
1 / 2 / 2
7,228
657
5,210
12,267
11,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
8
26
Kills
3
3
Deaths
26
69
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
7
1
0.21
W
Nu Wa
Aicits
Nu Wa
4
0
15
11.5
L
Hou Yi
GZ_fon
Hou Yi
0
8
1
0.06
L
Chang'e
1
3
1
0.5
L
Bastet
SP0LCAS_
Bastet
0
6
0
0
W
Ares
3
0
18
12
W
Scylla
12
0
10
17
L
Ganesha
daslentor
Ganesha
1
2
2
1
W
Hercules
o Nobodys
Hercules
6
2
11
5.75
W
Neith
struncis
Neith
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,434
Damage
20,503
38,324
Taken
56,050
29,628
Mitigated
27,298
10,731
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,302
304
0
2,156
14,637
8,921
0
7,646
6,709
0
15,639
W
Nu Wa
Aicits
Nu Wa
11,897
2,162
0
1,204
5,376
1,755
3,148
1,274
4,102
34,321
0
L
Hou Yi
GZ_fon
Hou Yi
2,982
831
0
0
11,701
2,981
352
9,026
2,357
0
13,750
L
Chang'e
2,294
379
1,351
950
4,919
1,485
50
3,902
933
13,822
0
L
Bastet
SP0LCAS_
Bastet
5,715
873
0
1,655
12,526
2,896
244
6,542
5,777
0
22,977
W
Ares
5,697
258
0
1,072
9,286
7,038
1,375
1,910
7,376
14,163
0
W
Scylla
17,947
2,214
0
730
3,691
1,399
1,713
947
2,744
42,591
0
L
Ganesha
daslentor
Ganesha
5,210
504
0
0
12,267
11,015
0
7,767
4,201
23,576
0
W
Hercules
o Nobodys
Hercules
5,028
2,145
637
5,022
12,847
16,765
520
2,392
10,455
0
16,307
W
Neith
struncis
Neith
4,865
2,225
0
2,066
7,124
2,671
2,931
981
6,143
0
22,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
36,440
210
Minions Killed
146
0
Camps Cleared
0
1,209,275
Distance Traveled
1,081,921
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,451
677
38
3
0
227,975
1
W
Nu Wa
9,305
846
67
6
0
236,674
3
L
Hou Yi
7,086
644
34
3
0
192,344
1
L
Chang'e
7,581
689
29
3
0
213,096
0
L
Bastet
7,094
645
42
4
0
217,691
1
W
Ares
9,475
861
17
2
0
274,311
2
W
Scylla
10,022
911
67
6
0
233,916
1
L
Ganesha
7,228
657
3
0
0
230,815
2
W
Hercules
9,398
854
29
3
0
241,921
1
W
Neith
8,544
777
30
3
0
222,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role