Player Matchup

Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
N0Svemer_
Amaterasu
Level 34
God Stats
11W - 19L
1,343 SR
Queue Stats
239W - 272L
1,285 Elo+
Solo
Skadi
Skadi
ShatteredStar23
Skadi
Level 67
God Stats
27W - 24L
1,433 SR
Queue Stats
213W - 221L
1,475 Elo+
Party 2
Yemoja
Yemoja
TheBigCecil
Yemoja
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
242W - 278L
1,456 Elo+
Party 2
Ao Kuang
Ao Kuang
oldcoinz
Ao Kuang
Level 68
God Stats
1W - 3L
1,282 SR
Queue Stats
105W - 122L
1,441 Elo+
Solo
Team Averages
Level 84
1,412 SR
1,431 Elo+

VS

Team Averages
Level 40
1,457 SR
1,369 Elo+
Neith
Neith
Bulycz
Neith
Level 28
God Stats
7W - 8L
1,642 SR
Queue Stats
63W - 86L
1,390 Elo+
Party 1
Mercury
Mercury
CableBoxHero
Mercury
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 11L
1,567 Elo+
Solo
Cthulhu
Cthulhu
ea-the-man-
Cthulhu
Level 26
God Stats
5W - 10L
1,253 SR
Queue Stats
72W - 73L
1,180 Elo+
Party 1
Hachiman
Hachiman
ezequi-vs
Hachiman
Level 41
God Stats
3W - 6L
1,500 SR
Queue Stats
231W - 232L
1,370 Elo+
Solo
Achilles
Achilles
schmeatloaf
Achilles
Level 41
God Stats
18W - 25L
1,388 SR
Queue Stats
125W - 145L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
7 / 1 / 7
11,862
565
11,830
16,756
7,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
N0Svemer_
Amaterasu
17
6 / 2 / 6
11,003
524
11,022
16,433
14,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 4 / 2
10,437
497
8,557
13,188
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
16
1 / 2 / 7
10,753
512
7,778
16,603
16,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
oldcoinz
Ao Kuang
20
7 / 0 / 6
12,292
585
21,205
19,333
10,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bulycz
Neith
15
1 / 3 / 1
8,677
413
9,467
12,255
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
CableBoxHero
Mercury
13
2 / 6 / 1
8,587
409
5,365
16,187
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ea-the-man-
Cthulhu
13
4 / 5 / 1
8,383
399
14,013
17,096
13,594
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
ezequi-vs
Hachiman
14
0 / 4 / 0
8,570
408
5,768
9,834
4,565
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
schmeatloaf
Achilles
14
1 / 5 / 4
9,128
435
10,632
23,447
16,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
23
Kills
8
9
Deaths
23
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
7
10.5
L
Neith
Bulycz
Neith
1
3
1
0.5
L
Mercury
CableBoxHero
Mercury
2
6
1
0.42
W
Amaterasu
N0Svemer_
Amaterasu
6
2
6
4.5
W
2
4
2
0.75
W
Yemoja
1
2
7
2.25
L
Cthulhu
ea-the-man-
Cthulhu
4
5
1
0.9
L
Hachiman
ezequi-vs
Hachiman
0
4
0
0
W
Ao Kuang
oldcoinz
Ao Kuang
7
0
6
10
L
Achilles
schmeatloaf
Achilles
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,392
Damage
45,245
82,313
Taken
78,819
53,905
Mitigated
44,924
41,568
Healing
23,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,830
10,400
0
9,337
16,756
7,984
1,106
840
15,849
0
93,312
L
Neith
Bulycz
Neith
9,467
3,839
249
5,558
12,255
4,897
1,047
4,224
7,808
0
60,245
L
Mercury
CableBoxHero
Mercury
5,365
2,407
0
4,730
16,187
5,443
0
1,403
14,784
0
46,471
W
Amaterasu
N0Svemer_
Amaterasu
11,022
5,104
0
6,015
16,433
14,815
1,272
927
15,470
0
54,505
W
8,557
3,755
2
2,260
13,188
4,059
0
4,860
7,820
0
79,602
W
Yemoja
7,778
1,606
5,524
5,398
16,603
16,687
0
4,519
10,919
39,555
0
L
Cthulhu
ea-the-man-
Cthulhu
14,013
1,219
382
4,146
17,096
13,594
184
7,218
9,714
34,424
0
L
Hachiman
ezequi-vs
Hachiman
5,768
2,957
0
2,036
9,834
4,565
56
3,248
6,473
0
43,883
W
Ao Kuang
oldcoinz
Ao Kuang
21,205
5,622
0
13,032
19,333
10,360
1,586
1,748
17,471
86,598
0
L
Achilles
schmeatloaf
Achilles
10,632
3,811
0
6,348
23,447
16,425
608
12,702
10,745
0
43,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,347
Gold Earned
43,345
560
Minions Killed
379
0
Camps Cleared
0
1,906,978
Distance Traveled
1,840,193
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,862
565
152
7
0
378,899
6
L
Neith
8,677
413
113
5
0
372,186
1
L
Mercury
8,587
409
75
4
0
415,364
3
W
Amaterasu
11,003
524
91
4
0
417,968
4
W
Skadi
10,437
497
110
5
0
374,718
6
W
Yemoja
10,753
512
58
3
0
337,986
1
L
Cthulhu
8,383
399
47
2
0
375,319
1
L
Hachiman
8,570
408
80
4
0
301,956
4
W
Ao Kuang
12,292
585
149
7
0
397,407
3
L
Achilles
9,128
435
64
3
0
375,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role