Player Matchup

Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BlueLunatic
Khepri
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 90L
1,589 Elo+
Party 1
Sol
Sol
Reeechard
Sol
Level 46
God Stats
9W - 3L
1,566 SR
Queue Stats
14W - 7L
1,633 Elo+
Party 1
Team Averages
Level 98
1,522 SR
1,574 Elo+

VS

Team Averages
Level 69
1,455 SR
1,401 Elo+
Horus
Horus
 
Horus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
PeytonCeltigar
Janus
Level 119
God Stats
7W - 8L
1,581 SR
Queue Stats
97W - 97L
1,505 Elo+
Solo
Artemis
Artemis
badbunny77
Artemis
Level 50
God Stats
3W - 8L
1,285 SR
Queue Stats
12W - 27L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 4 / 9
9,886
760
12,942
9,376
3,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
14
1 / 2 / 13
9,222
709
6,706
15,545
18,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
11 / 1 / 4
10,652
819
15,486
12,597
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 3 / 6
9,061
697
3,573
14,931
15,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 3 / 1
9,897
761
21,683
11,094
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
badbunny77
Artemis
9
0 / 10 / 3
7,638
588
6,256
13,318
3,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
6
7
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
4
9
2.13
L
Horus
 
Horus
1
3
6
1.33
W
Khepri
1
2
13
3.75
L
5
3
1
1.83
W
11
1
4
13
L
Artemis
badbunny77
Artemis
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,134
Damage
31,512
37,518
Taken
39,343
27,553
Mitigated
22,242
9,529
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,942
4,209
167
682
9,376
3,966
672
6,269
2,711
0
43,852
L
Horus
 
Horus
3,573
2,066
2,729
4,421
14,931
15,252
140
8,004
6,507
0
9,958
W
Khepri
6,706
799
397
2,028
15,545
18,950
157
7,898
7,141
18,427
0
L
21,683
1,592
0
485
11,094
3,360
427
5,647
5,247
46,921
0
W
15,486
4,317
0
6,255
12,597
4,637
1,613
6,559
5,645
47,513
0
L
Artemis
badbunny77
Artemis
6,256
3,026
0
1,757
13,318
3,630
48
7,533
5,397
0
15,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
26,596
141
Minions Killed
102
8
Camps Cleared
3
717,942
Distance Traveled
676,804
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,886
760
49
4
5
220,921
0
L
Horus
9,061
697
11
1
0
252,081
3
W
Khepri
9,222
709
15
1
1
251,605
3
L
Janus
9,897
761
70
5
2
246,099
2
W
Sol
10,652
819
77
6
2
245,416
1
L
Artemis
7,638
588
21
2
1
178,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role