Player Matchup

Ra
Ra
N0ls
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,383 Elo+
Solo
Amaterasu
Amaterasu
SadBoiSushi
Amaterasu
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 102L
1,603 Elo+
Solo
Chang'e
Chang'e
Scaryonsunn
Chang'e
Level 28
God Stats
22W - 25L
1,810 SR
Queue Stats
65W - 80L
1,546 Elo+
Party 1
Achilles
Achilles
SleepyMattress_
Achilles
Level 89
God Stats
0W - 2L
1,168 SR
Queue Stats
1W - 8L
1,318 Elo+
Party 1
Sylvanus
Sylvanus
isrvvl
Sylvanus
Level 48
God Stats
3W - 5L
1,542 SR
Queue Stats
19W - 33L
1,415 Elo+
Solo
Team Averages
Level 43
1,504 SR
1,453 Elo+

VS

Team Averages
Level 74
1,477 SR
1,464 Elo+
King Arthur
King Arthur
 
King Arthur
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
NordManLan
Heimdallr
Level 20
God Stats
12W - 21L
1,411 SR
Queue Stats
18W - 29L
1,402 Elo+
Solo
Kuzenbo
Kuzenbo
SAUNDEEP
Kuzenbo
Level 46
God Stats
36W - 36L
1,682 SR
Queue Stats
99W - 98L
1,584 Elo+
Party 2
Thoth
Thoth
The Gray Tink
Thoth
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 108L
1,557 Elo+
Party 2
Kali
Kali
louisdahboss
Kali
Level 136
God Stats
1W - 1L
1,294 SR
Queue Stats
237W - 236L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
N0ls
Ra
15
4 / 7 / 2
8,286
829
5,103
8,843
2,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
SadBoiSushi
Amaterasu
15
7 / 4 / 2
8,377
838
11,346
13,707
10,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Scaryonsunn
Chang'e
13
2 / 6 / 4
7,318
732
6,956
10,182
3,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
15
0 / 2 / 9
7,655
766
8,538
18,814
14,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
isrvvl
Sylvanus
9
0 / 1 / 0
6,070
607
227
1,091
355
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 3 / 11
8,015
802
11,761
15,406
10,024
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
NordManLan
Heimdallr
14
2 / 3 / 2
7,828
783
5,764
5,258
1,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
SAUNDEEP
Kuzenbo
15
5 / 2 / 8
8,515
852
6,722
10,684
11,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 1 / 6
9,233
923
13,829
6,780
2,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 8
9,049
905
6,907
10,350
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
13
Kills
20
20
Deaths
13
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
3
11
2.5
L
Ra
N0ls
Ra
4
7
2
0.71
W
Heimdallr
NordManLan
Heimdallr
2
3
2
1
W
Kuzenbo
SAUNDEEP
Kuzenbo
5
2
8
4.5
L
Amaterasu
SadBoiSushi
Amaterasu
7
4
2
2
L
Chang'e
Scaryonsunn
Chang'e
2
6
4
0.67
L
Achilles
0
2
9
2.25
W
7
1
6
10
L
Sylvanus
isrvvl
Sylvanus
0
1
0
0
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
44,983
52,637
Taken
48,478
31,092
Mitigated
31,156
16,084
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,761
1,021
255
3,017
15,406
10,024
0
3,532
11,640
0
23,754
L
Ra
N0ls
Ra
5,103
892
264
627
8,843
2,705
1,131
4,308
4,367
25,355
0
W
Heimdallr
NordManLan
Heimdallr
5,764
2,153
0
0
5,258
1,990
1,062
1,478
3,745
0
20,757
W
Kuzenbo
SAUNDEEP
Kuzenbo
6,722
1,981
0
1,258
10,684
11,207
708
2,418
7,935
10,867
0
L
Amaterasu
SadBoiSushi
Amaterasu
11,346
4,484
0
3,509
13,707
10,616
0
4,576
9,028
0
21,227
L
Chang'e
Scaryonsunn
Chang'e
6,956
831
2,169
1,853
10,182
3,206
30
3,354
6,753
21,128
0
L
Achilles
8,538
2,211
0
7,414
18,814
14,210
0
7,243
11,319
0
20,689
W
13,829
540
0
1,967
6,780
2,699
365
1,738
4,952
49,877
0
L
Sylvanus
isrvvl
Sylvanus
227
149
119
129
1,091
355
0
448
619
499
0
W
6,907
2,890
0
2,690
10,350
5,236
182
3,120
7,082
0
36,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
42,640
144
Minions Killed
215
0
Camps Cleared
0
850,049
Distance Traveled
1,092,639
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,015
802
30
3
0
253,490
0
L
Ra
8,286
829
48
5
0
162,706
0
W
Heimdallr
7,828
783
43
4
0
154,042
0
W
Kuzenbo
8,515
852
13
1
0
224,129
1
L
Amaterasu
8,377
838
28
3
0
208,623
0
L
Chang'e
7,318
732
32
3
0
224,979
0
L
Achilles
7,655
766
35
4
0
240,281
0
W
Thoth
9,233
923
78
8
0
233,431
2
L
Sylvanus
6,070
607
1
0
0
13,460
2
W
Kali
9,049
905
51
5
0
227,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role