Player Matchup

Cliodhna
Cliodhna
CarlosRa020
Cliodhna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,688 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tiodorr
Ah Muzen Cab
Level 127
God Stats
16W - 15L
1,591 SR
Queue Stats
47W - 46L
1,515 Elo+
Solo
Geb
Geb
gogonec
Geb
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,688 Elo+
Party 2
Team Averages
Level 95
1,530 SR
1,630 Elo+

VS

Team Averages
Level 149
1,500 SR
1,573 Elo+
Chang'e
Chang'e
 
Chang'e
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
LarssonBhoi
Hou Yi
Level 156
God Stats
1W - 0L
1,742 SR
Queue Stats
6W - 4L
1,772 Elo+
Party 1
Sobek
Sobek
PowerOfNow
Sobek
Level 139
God Stats
4W - 7L
1,258 SR
Queue Stats
171W - 211L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CarlosRa020
Cliodhna
11
1 / 7 / 1
7,324
666
6,855
10,380
3,301
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Tiodorr
Ah Muzen Cab
11
1 / 4 / 2
7,810
710
6,939
8,225
2,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
11
1 / 3 / 0
7,813
710
3,937
12,118
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
6 / 1 / 8
8,844
804
10,732
6,423
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
13
7 / 1 / 5
9,056
823
8,055
6,843
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
13
1 / 1 / 11
8,002
727
6,941
13,986
14,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
14
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
8
10
L
Cliodhna
CarlosRa020
Cliodhna
1
7
1
0.21
W
Hou Yi
7
1
5
9.5
W
Sobek
1
1
11
6.5
L
Ah Muzen Cab
Tiodorr
Ah Muzen Cab
1
4
2
0.5
L
Geb
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,731
Damage
25,728
30,723
Taken
27,252
13,355
Mitigated
19,821
5,627
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,732
1,356
2,722
3,838
6,423
2,189
803
813
5,610
31,181
0
L
Cliodhna
CarlosRa020
Cliodhna
6,855
1,003
0
1,094
10,380
3,301
0
5,543
4,428
0
19,133
W
Hou Yi
8,055
4,575
0
1,830
6,843
3,018
1,851
1,410
5,433
0
36,339
W
Sobek
6,941
306
0
7,262
13,986
14,614
180
2,005
11,981
18,323
0
L
Ah Muzen Cab
Tiodorr
Ah Muzen Cab
6,939
3,030
0
2,104
8,225
2,384
0
4,967
3,058
0
31,531
L
Geb
3,937
679
338
2,091
12,118
7,670
0
6,126
5,258
9,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,947
Gold Earned
25,902
98
Minions Killed
138
2
Camps Cleared
6
641,827
Distance Traveled
632,798
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,844
804
71
6
0
207,910
4
L
Cliodhna
7,324
666
37
3
0
198,768
1
W
Hou Yi
9,056
823
56
5
6
199,594
2
W
Sobek
8,002
727
11
1
0
225,294
2
L
Ah Muzen Cab
7,810
710
52
5
2
216,706
1
L
Geb
7,813
710
9
1
0
226,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role