Player Matchup

Ares
Ares
Dörtisch
Ares
Level 55
God Stats
1W - 0L
1,736 SR
Queue Stats
6W - 3L
1,652 Elo+
Party 2
Anubis
Anubis
FRONKOZO
Anubis
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 130L
1,682 Elo+
Party 2
Nemesis
Nemesis
Leorioxd
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,651 Elo+
Party 2
Chaac
Chaac
Ruckard
Chaac
Level 68
God Stats
4W - 0L
1,381 SR
Queue Stats
6W - 3L
1,652 Elo+
Party 2
Artemis
Artemis
Sevensk
Artemis
Level 12
God Stats
2W - 1L
1,330 SR
Queue Stats
6W - 3L
1,652 Elo+
Party 2
Team Averages
Level 57
1,489 SR
1,658 Elo+

VS

Team Averages
Level 38
1,499 SR
1,625 Elo+
Jing Wei
Jing Wei
Gravity02
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 1
Ah Puch
Ah Puch
WolverineH501
Ah Puch
Level 18
God Stats
1W - 3L
1,494 SR
Queue Stats
21W - 38L
1,381 Elo+
Solo
Ganesha
Ganesha
XO1NG
Ganesha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,364 Elo+
Solo
Yemoja
Yemoja
iT0x
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,927 Elo+
Party 1
Thor
Thor
nachochezzer
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 2 / 11
9,057
823
8,172
9,299
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
FRONKOZO
Anubis
17
8 / 2 / 7
10,024
911
15,035
10,460
5,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Leorioxd
Nemesis
13
1 / 2 / 7
7,592
690
2,264
9,249
4,958
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Ruckard
Chaac
17
7 / 0 / 9
9,424
857
12,744
12,143
11,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Sevensk
Artemis
14
2 / 2 / 7
8,015
729
10,779
8,433
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gravity02
Jing Wei
14
1 / 4 / 3
7,535
685
3,989
11,763
5,949
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
12
0 / 5 / 3
6,668
606
5,879
7,912
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
XO1NG
Ganesha
13
0 / 3 / 6
7,027
639
4,853
15,130
12,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
iT0x
Yemoja
14
3 / 6 / 2
7,393
672
9,659
13,895
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 3 / 1
8,167
742
6,666
9,726
6,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
21
Kills
8
8
Deaths
21
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
3
2
11
4.25
W
Anubis
FRONKOZO
Anubis
8
2
7
5.75
L
Jing Wei
Gravity02
Jing Wei
1
4
3
0.63
W
Nemesis
Leorioxd
Nemesis
1
2
7
2.25
W
Chaac
Ruckard
Chaac
7
0
9
11.5
W
Artemis
Sevensk
Artemis
2
2
7
2.75
L
Ah Puch
0
5
3
0.3
L
Ganesha
XO1NG
Ganesha
0
3
6
1
L
Yemoja
iT0x
Yemoja
3
6
2
0.67
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,994
Damage
31,046
49,584
Taken
58,426
34,219
Mitigated
34,348
14,847
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,172
320
0
815
9,299
8,998
280
2,982
6,066
15,746
0
W
Anubis
FRONKOZO
Anubis
15,035
1,176
0
6,035
10,460
5,945
1,049
4,689
5,669
55,167
0
L
Jing Wei
Gravity02
Jing Wei
3,989
1,800
702
1,977
11,763
5,949
353
4,302
7,250
0
24,472
W
Nemesis
Leorioxd
Nemesis
2,264
951
0
445
9,249
4,958
415
4,101
5,112
0
12,029
W
Chaac
Ruckard
Chaac
12,744
1,771
0
5,197
12,143
11,293
1,641
2,917
9,062
0
32,887
W
Artemis
Sevensk
Artemis
10,779
5,959
0
2,355
8,433
3,025
2,514
5,004
3,344
0
25,850
L
Ah Puch
5,879
339
0
377
7,912
2,395
0
3,418
4,428
13,012
0
L
Ganesha
XO1NG
Ganesha
4,853
607
418
801
15,130
12,603
119
6,823
8,156
15,104
0
L
Yemoja
iT0x
Yemoja
9,659
1,869
806
512
13,895
6,623
88
5,576
8,188
18,411
1,144
L
6,666
1,901
0
733
9,726
6,778
0
3,088
6,474
0
20,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,112
Gold Earned
36,790
211
Minions Killed
151
0
Camps Cleared
0
1,085,349
Distance Traveled
968,812
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,057
823
12
1
0
232,234
1
W
Anubis
10,024
911
88
8
0
192,421
0
L
Jing Wei
7,535
685
51
5
0
208,275
2
W
Nemesis
7,592
690
21
2
0
218,578
0
W
Chaac
9,424
857
51
5
0
241,658
2
W
Artemis
8,015
729
39
4
0
200,458
1
L
Ah Puch
6,668
606
26
2
0
185,428
0
L
Ganesha
7,027
639
5
0
0
212,279
2
L
Yemoja
7,393
672
27
2
0
171,272
1
L
Thor
8,167
742
42
4
0
191,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role