Player Matchup

Baron Samedi
Baron Samedi
Bronze IV
Cancel SgPa
Baron Samedi
Bronze IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Bronze IV
Froken SgPa
Heimdallr
Bronze IV
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze IV
That SgPa
Fenrir
Bronze IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 104
1,500 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,468 SR
1,460 MMR
Ne Zha
Ne Zha
Gold III
DKE_S2_TURK
Ne Zha
Gold III
Level 104
God Stats
45W - 50L
1,476 SR
Queue Stats
280W - 298L
1,537 MMR
Solo
Skadi
Skadi
Bronze III
DiscoDragan
Skadi
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,488 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Siicariios93
Zhong Kui
Gold V
Level 102
God Stats
2W - 2L
1,429 SR
Queue Stats
262W - 339L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cancel SgPa
Baron Samedi
17
5 / 8 / 2
12,635
665
10,005
17,538
9,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
Froken SgPa
Heimdallr
17
3 / 4 / 5
11,901
626
13,644
14,353
5,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
That SgPa
Fenrir
17
3 / 6 / 5
12,425
654
12,279
20,776
13,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ScyllaGebFreyaGilgameshApollo

VS

Bans
BastetHeraAresPersephoneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
7 / 3 / 9
14,574
767
16,163
17,889
15,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 2 / 6
14,358
756
15,672
9,984
3,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Siicariios93
Zhong Kui
17
1 / 6 / 11
12,265
646
14,009
17,342
13,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
18
18
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cancel SgPa
Baron Samedi
5
8
2
0.75
W
Ne Zha
7
3
9
3.83
W
10
2
6
6.5
L
Heimdallr
Froken SgPa
Heimdallr
3
4
5
1.38
W
Zhong Kui
Siicariios93
Zhong Kui
1
6
11
1.08
L
Fenrir
That SgPa
Fenrir
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,928
Damage
45,844
52,667
Taken
45,215
28,687
Mitigated
33,015
9,995
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cancel SgPa
Baron Samedi
10,005
658
1,433
3,909
17,538
9,507
135
5,253
11,953
45,878
0
W
Ne Zha
16,163
6,178
0
7,770
17,889
15,683
877
2,714
14,756
478
50,110
W
15,672
6,790
0
2,731
9,984
3,498
1,264
3,344
6,559
0
75,830
L
Heimdallr
Froken SgPa
Heimdallr
13,644
5,390
0
2,215
14,353
5,565
909
4,372
9,751
0
44,497
W
Zhong Kui
Siicariios93
Zhong Kui
14,009
684
144
6,685
17,342
13,834
561
4,211
13,036
44,269
0
L
Fenrir
That SgPa
Fenrir
12,279
3,258
0
2,438
20,776
13,615
0
4,219
16,252
0
27,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,961
Gold Earned
41,197
191
Minions Killed
214
6
Camps Cleared
10
919,928
Distance Traveled
1,114,983
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,635
665
84
4
1
265,150
5
W
Ne Zha
14,574
767
45
2
2
395,540
1
W
Skadi
14,358
756
83
4
6
330,601
4
L
Heimdallr
11,901
626
73
4
1
323,183
7
W
Zhong Kui
12,265
646
86
5
2
388,842
5
L
Fenrir
12,425
654
34
2
4
331,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role