Player Matchup

Apollo
Apollo
FEDFIL
Apollo
Level 68
God Stats
2W - 5L
1,267 SR
Queue Stats
107W - 99L
1,455 Elo+
Solo
Skadi
Skadi
Lilithlucifurr
Skadi
Level 158
God Stats
17W - 22L
1,378 SR
Queue Stats
1,436W - 1,536L
1,465 Elo+
Solo
Medusa
Medusa
PrinceJustToday
Medusa
Level 134
God Stats
13W - 7L
1,713 SR
Queue Stats
507W - 515L
1,393 Elo+
Solo
Odin
Odin
WhiteScarrow
Odin
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 119L
1,441 Elo+
Solo
Ra
Ra
mayneedabreak
Ra
Level 82
God Stats
1W - 2L
1,685 SR
Queue Stats
303W - 330L
1,460 Elo+
Solo
Team Averages
Level 113
1,509 SR
1,443 Elo+

VS

Team Averages
Level 85
1,541 SR
1,472 Elo+
Ares
Ares
 
Ares
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BIG-BLACKmax2
Guan Yu
Level 66
God Stats
3W - 2L
1,706 SR
Queue Stats
142W - 150L
1,263 Elo+
Solo
Ymir
Ymir
XIXALVAROXIX
Ymir
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,548 Elo+
Party 2
Odin
Odin
dragos22223
Odin
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 17L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FEDFIL
Apollo
17
4 / 3 / 3
9,389
722
8,248
9,851
4,399
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 4 / 8
9,279
714
13,036
8,127
3,947
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
2 / 7 / 6
9,295
715
13,808
10,371
4,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 3 / 4
8,140
626
2,442
12,502
9,528
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 0 / 1
6,374
490
136
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
7 / 4 / 9
10,355
797
9,959
13,584
16,168
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
 
Zhong Kui
16
2 / 2 / 13
9,485
730
9,191
11,587
9,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
15
0 / 3 / 11
9,296
715
5,325
11,232
13,940
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 0 / 11
10,236
787
5,388
11,529
13,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
6 / 2 / 6
10,007
770
5,624
9,888
7,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
10
Kills
17
17
Deaths
11
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
4
9
2.88
W
Zhong Kui
 
Zhong Kui
2
2
13
4.25
W
Guan Yu
0
3
11
1.83
L
Apollo
FEDFIL
Apollo
4
3
3
1.83
L
2
4
8
1.5
L
2
7
6
0.71
L
2
3
4
1.33
W
2
0
11
7.5
W
6
2
6
4.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,670
Damage
35,487
40,851
Taken
57,820
22,639
Mitigated
60,249
9,319
Healing
24,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,959
223
604
1,395
13,584
16,168
954
0
13,584
13,486
0
W
Zhong Kui
 
Zhong Kui
9,191
1,302
1,415
3,546
11,587
9,110
1,679
107
11,451
18,739
0
W
Guan Yu
5,325
747
5,464
3,700
11,232
13,940
1,191
0
11,232
0
27,108
L
Apollo
FEDFIL
Apollo
8,248
3,635
723
2,132
9,851
4,399
0
4,970
4,881
0
20,614
L
13,036
5,262
0
536
8,127
3,947
107
6,119
2,008
0
29,417
L
13,808
3,012
241
479
10,371
4,765
204
6,464
3,907
0
33,372
L
2,442
754
778
4,430
12,502
9,528
0
6,985
5,517
0
6,606
W
5,388
228
1,804
2,854
11,529
13,384
492
0
11,529
18,426
0
W
5,624
526
2,084
1,179
9,888
7,647
389
0
9,888
0
17,167
L
136
0
0
0
0
0
0
0
0
107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,477
Gold Earned
49,379
113
Minions Killed
117
0
Camps Cleared
0
962,068
Distance Traveled
1,224,459
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,355
797
0
0
0
227,596
0
W
Zhong Kui
9,485
730
14
1
0
232,358
0
W
Guan Yu
9,296
715
54
4
0
251,761
1
L
Apollo
9,389
722
31
2
0
206,102
1
L
Skadi
9,279
714
28
2
0
194,581
0
L
Medusa
9,295
715
45
3
0
197,558
1
L
Odin
8,140
626
9
1
0
160,090
0
W
Ymir
10,236
787
23
2
0
247,101
0
W
Odin
10,007
770
26
2
0
265,643
0
L
Ra
6,374
490
0
0
0
203,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role