Player Matchup

Athena
Athena
DonRoli
Athena
Level 83
God Stats
20W - 13L
1,753 SR
Queue Stats
66W - 51L
1,632 Elo+
Party 1
Merlin
Merlin
Multisoli
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,543 Elo+
Party 1
Arachne
Arachne
OhMyQueen
Arachne
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
Sevrix
Izanami
Level 120
God Stats
13W - 17L
1,536 SR
Queue Stats
116W - 123L
1,621 Elo+
Party 1
Nike
Nike
Shuyìn
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 80
1,558 SR
1,559 Elo+

VS

Team Averages
Level 73
1,521 SR
1,614 Elo+
Thanatos
Thanatos
DUJUANS0HN
Thanatos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,838 Elo+
Party 2
Amaterasu
Amaterasu
Holuos
Amaterasu
Level 38
God Stats
49W - 52L
1,439 SR
Queue Stats
304W - 343L
1,344 Elo+
Solo
Fafnir
Fafnir
NikiTBloW
Fafnir
Level 119
God Stats
4W - 3L
1,676 SR
Queue Stats
8W - 10L
1,682 Elo+
Party 2
Baron Samedi
Baron Samedi
Schinockel93
Baron Samedi
Level 79
God Stats
10W - 11L
1,631 SR
Queue Stats
31W - 21L
1,576 Elo+
Party 2
Izanami
Izanami
Ticka88
Izanami
Level 111
God Stats
9W - 8L
1,359 SR
Queue Stats
25W - 22L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DonRoli
Athena
7
0 / 4 / 2
5,044
420
2,602
10,963
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Multisoli
Merlin
10
1 / 4 / 0
5,983
499
3,884
5,003
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
OhMyQueen
Arachne
10
4 / 3 / 1
6,047
504
8,257
9,720
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Sevrix
Izanami
9
0 / 6 / 0
5,355
446
4,378
8,170
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Shuyìn
Nike
11
2 / 1 / 1
6,522
544
7,473
9,111
8,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DUJUANS0HN
Thanatos
12
6 / 1 / 1
7,506
626
6,066
8,863
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Holuos
Amaterasu
12
1 / 3 / 1
7,334
611
5,411
10,109
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
NikiTBloW
Fafnir
11
1 / 1 / 11
7,541
628
2,474
8,866
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Schinockel93
Baron Samedi
11
0 / 2 / 3
6,774
565
3,600
6,236
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Ticka88
Izanami
13
9 / 0 / 2
7,904
659
10,804
8,993
3,369
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
17
18
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DUJUANS0HN
Thanatos
6
1
1
6.5
L
Athena
DonRoli
Athena
0
4
2
0.25
W
Amaterasu
Holuos
Amaterasu
1
3
1
0.5
L
Merlin
Multisoli
Merlin
1
4
0
0.25
W
Fafnir
NikiTBloW
Fafnir
1
1
11
6.5
L
Arachne
OhMyQueen
Arachne
4
3
1
1.5
W
Baron Samedi
Schinockel93
Baron Samedi
0
2
3
0.75
L
Izanami
Sevrix
Izanami
0
6
0
0
L
Nike
Shuyìn
Nike
2
1
1
2.5
W
Izanami
Ticka88
Izanami
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,594
Damage
28,355
42,967
Taken
43,067
19,104
Mitigated
24,176
8,758
Healing
25,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DUJUANS0HN
Thanatos
6,066
1,103
0
10,593
8,863
3,735
478
735
8,070
0
46,028
L
Athena
DonRoli
Athena
2,602
930
12
2,059
10,963
5,123
23
857
9,889
13,071
0
W
Amaterasu
Holuos
Amaterasu
5,411
1,940
0
3,789
10,109
5,141
504
736
9,373
0
36,581
L
Merlin
Multisoli
Merlin
3,884
57
0
396
5,003
1,003
86
444
4,424
29,723
0
W
Fafnir
NikiTBloW
Fafnir
2,474
477
332
3,399
8,866
9,446
36
1,278
7,478
8,402
0
L
Arachne
OhMyQueen
Arachne
8,257
5,391
0
2,424
9,720
2,582
52
3,375
6,161
0
30,074
W
Baron Samedi
Schinockel93
Baron Samedi
3,600
433
53
2,247
6,236
2,485
266
1,283
4,749
30,467
0
L
Izanami
Sevrix
Izanami
4,378
1,865
0
1,227
8,170
1,592
730
1,098
7,072
0
34,396
L
Nike
Shuyìn
Nike
7,473
1,987
0
2,640
9,111
8,804
597
0
9,111
0
37,513
W
Izanami
Ticka88
Izanami
10,804
6,828
0
5,509
8,993
3,369
2,964
2,008
6,911
0
54,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,951
Gold Earned
37,059
275
Minions Killed
355
0
Camps Cleared
0
1,112,385
Distance Traveled
1,150,660
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,506
626
91
8
0
279,061
0
L
Athena
5,044
420
25
2
0
237,511
3
W
Amaterasu
7,334
611
85
7
0
215,284
2
L
Merlin
5,983
499
68
6
0
216,457
1
W
Fafnir
7,541
628
9
1
0
195,065
2
L
Arachne
6,047
504
44
4
0
234,944
4
W
Baron Samedi
6,774
565
71
6
0
223,085
3
L
Izanami
5,355
446
63
5
0
203,329
2
L
Nike
6,522
544
75
6
0
220,144
3
W
Izanami
7,904
659
99
8
0
238,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role