Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AHTheRiddler31
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 260L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dartopz
Ah Muzen Cab
Level 67
God Stats
5W - 6L
1,826 SR
Queue Stats
399W - 443L
1,478 Elo+
Party 1
Mercury
Mercury
Onehairycootr
Mercury
Level 128
God Stats
8W - 6L
1,164 SR
Queue Stats
360W - 366L
1,435 Elo+
Solo
Serqet
Serqet
doctortobar
Serqet
Level 127
God Stats
4W - 8L
1,364 SR
Queue Stats
396W - 387L
1,481 Elo+
Party 1
Team Averages
Level 119
1,471 SR
1,468 Elo+

VS

Team Averages
Level 92
1,604 SR
1,475 Elo+
Amaterasu
Amaterasu
FinchOfDeath
Amaterasu
Level 106
God Stats
9W - 8L
1,511 SR
Queue Stats
272W - 320L
1,429 Elo+
Solo
Hera
Hera
Issashi
Hera
Level 123
God Stats
10W - 4L
1,723 SR
Queue Stats
256W - 234L
1,456 Elo+
Solo
Thanatos
Thanatos
LegendWarriorQc
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,474 Elo+
Party 2
Xing Tian
Xing Tian
Poochiepie
Xing Tian
Level 82
God Stats
17W - 8L
1,786 SR
Queue Stats
120W - 127L
1,524 Elo+
Solo
Rama
Rama
T3AM_LaGx_morin
Rama
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 62L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 6 / 3
8,049
473
3,036
11,104
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
13
0 / 5 / 4
8,314
489
8,764
19,536
11,050
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Dartopz
Ah Muzen Cab
14
1 / 4 / 1
8,518
501
6,785
10,881
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
16
9 / 2 / 0
9,642
567
5,471
11,545
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
12
1 / 2 / 2
7,651
450
4,321
12,991
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FinchOfDeath
Amaterasu
16
3 / 3 / 5
10,464
616
14,667
17,517
15,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
Issashi
Hera
16
6 / 1 / 7
10,509
618
12,219
5,574
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
16
4 / 4 / 4
9,768
575
7,490
14,073
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Poochiepie
Xing Tian
15
6 / 1 / 10
10,400
612
9,597
16,130
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 2 / 4
9,270
545
2,479
9,190
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
11
Kills
19
19
Deaths
11
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
3
0.25
L
Achilles
0
5
4
0.4
L
Ah Muzen Cab
Dartopz
Ah Muzen Cab
1
4
1
0.38
W
Amaterasu
FinchOfDeath
Amaterasu
3
3
5
1.83
W
Hera
Issashi
Hera
6
1
7
9.5
W
Thanatos
4
4
4
1.5
L
Mercury
9
2
0
4.5
W
Xing Tian
Poochiepie
Xing Tian
6
1
10
11
W
0
2
4
1
L
Serqet
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,377
Damage
46,452
66,057
Taken
62,484
33,143
Mitigated
39,684
13,558
Healing
32,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,036
182
0
2,672
11,104
5,201
0
6,059
4,788
43,325
0
L
Achilles
8,764
2,882
0
2,111
19,536
11,050
626
3,148
16,277
0
48,427
L
Ah Muzen Cab
Dartopz
Ah Muzen Cab
6,785
1,869
0
3,557
10,881
3,455
816
3,085
7,770
0
59,278
W
Amaterasu
FinchOfDeath
Amaterasu
14,667
6,642
0
10,708
17,517
15,482
880
1,065
16,452
0
72,887
W
Hera
Issashi
Hera
12,219
2,432
0
1,421
5,574
2,013
903
1,113
4,272
64,706
0
W
Thanatos
7,490
1,901
0
12,474
14,073
4,926
1,065
1,215
12,364
0
60,487
L
Mercury
5,471
2,284
0
1,265
11,545
4,154
0
2,792
8,691
0
66,310
W
Xing Tian
Poochiepie
Xing Tian
9,597
1,148
381
2,878
16,130
14,717
84
1,914
14,216
27,671
5,581
W
2,479
2,321
0
4,303
9,190
2,546
2,266
771
8,419
0
54,686
L
Serqet
4,321
440
109
3,844
12,991
9,283
0
5,050
7,787
0
19,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,174
Gold Earned
50,411
435
Minions Killed
506
0
Camps Cleared
0
1,645,916
Distance Traveled
1,732,143
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,049
473
97
6
0
278,997
2
L
Achilles
8,314
489
92
5
0
307,559
6
L
Ah Muzen Cab
8,518
501
112
7
0
302,578
8
W
Amaterasu
10,464
616
117
7
0
336,354
2
W
Hera
10,509
618
113
7
0
348,989
4
W
Thanatos
9,768
575
102
6
0
378,262
2
L
Mercury
9,642
567
101
6
0
374,398
2
W
Xing Tian
10,400
612
31
2
0
359,926
7
W
Rama
9,270
545
143
8
0
308,612
0
L
Serqet
7,651
450
33
2
0
382,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role