Player Matchup

Loki
Loki
Boxif
Loki
Level 107
God Stats
0W - 1L
1,768 SR
Queue Stats
203W - 184L
1,467 Elo+
Party 1
Bellona
Bellona
DonPolonia1
Bellona
Level 27
God Stats
9W - 5L
1,446 SR
Queue Stats
166W - 174L
1,458 Elo+
Party 1
Yemoja
Yemoja
GrandmasterCas
Yemoja
Level 20
God Stats
22W - 19L
1,705 SR
Queue Stats
55W - 53L
1,519 Elo+
Party 2
Ullr
Ullr
Proobert
Ullr
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
126W - 96L
1,649 Elo+
Party 2
Sol
Sol
SwaggyBot
Sol
Level 124
God Stats
2W - 2L
1,882 SR
Queue Stats
155W - 119L
1,729 Elo+
Party 2
Team Averages
Level 61
1,660 SR
1,564 Elo+

VS

Team Averages
Level 99
1,548 SR
1,651 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
Evasivness
Scylla
Level 108
God Stats
5W - 7L
1,479 SR
Queue Stats
127W - 96L
1,527 Elo+
Party 3
Hercules
Hercules
MichaelA232
Hercules
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,858 Elo+
Party 3
Pele
Pele
NeniaDea
Pele
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 73L
1,552 Elo+
Party 3
Ganesha
Ganesha
Yaawwnn_
Ganesha
Level 26
God Stats
2W - 0L
1,759 SR
Queue Stats
4W - 1L
1,815 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Boxif
Loki
15
5 / 5 / 3
8,678
789
10,458
10,820
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
DonPolonia1
Bellona
12
1 / 3 / 3
7,428
675
2,504
7,634
3,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 8
8,140
740
9,426
12,375
8,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
15
0 / 4 / 8
7,846
713
6,072
8,439
2,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 4 / 2
8,662
787
14,177
11,628
3,616
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
1 / 1 / 6
8,327
757
6,538
6,813
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Evasivness
Scylla
18
10 / 4 / 2
10,397
945
11,982
10,138
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
MichaelA232
Hercules
15
4 / 3 / 8
8,676
789
9,226
12,607
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
15
3 / 2 / 8
8,877
807
10,048
13,569
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Yaawwnn_
Ganesha
15
1 / 2 / 11
8,961
815
5,896
9,059
6,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
12
Kills
19
20
Deaths
12
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
6
4
L
Loki
Boxif
Loki
5
5
3
1.3
L
Bellona
DonPolonia1
Bellona
1
3
3
0.83
W
Scylla
Evasivness
Scylla
10
4
2
2.75
L
0
4
8
1
W
Hercules
MichaelA232
Hercules
4
3
8
2.67
W
Pele
3
2
8
3.5
L
Ullr
0
4
8
1
L
6
4
2
1.75
W
Ganesha
Yaawwnn_
Ganesha
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,637
Damage
43,690
50,896
Taken
52,186
22,308
Mitigated
22,896
8,966
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,538
2,097
291
1,728
6,813
2,697
211
2,224
4,061
0
36,823
L
Loki
Boxif
Loki
10,458
1,660
0
547
10,820
3,483
0
1,821
8,929
0
24,971
L
Bellona
DonPolonia1
Bellona
2,504
244
221
630
7,634
3,699
0
2,129
5,481
0
21,803
W
Scylla
Evasivness
Scylla
11,982
1,603
0
3,862
10,138
3,615
1,325
4,080
5,914
48,925
0
L
9,426
2,272
2,603
1,914
12,375
8,713
0
4,928
7,275
23,333
0
W
Hercules
MichaelA232
Hercules
9,226
3,281
303
3,682
12,607
5,314
35
6,909
5,506
0
19,434
W
Pele
10,048
3,024
0
1,760
13,569
5,265
525
4,211
9,294
0
29,595
L
Ullr
6,072
2,138
0
338
8,439
2,797
0
3,132
5,151
0
19,728
L
14,177
6,408
0
2,713
11,628
3,616
644
5,297
6,182
33,279
0
W
Ganesha
Yaawwnn_
Ganesha
5,896
606
2,335
1,841
9,059
6,005
18
6,179
2,784
17,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,754
Gold Earned
45,238
186
Minions Killed
248
0
Camps Cleared
0
1,153,710
Distance Traveled
1,124,306
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,327
757
91
8
0
191,464
3
L
Loki
8,678
789
30
3
0
283,116
3
L
Bellona
7,428
675
24
2
0
215,050
0
W
Scylla
10,397
945
84
8
0
213,415
2
L
Yemoja
8,140
740
28
3
0
247,270
2
W
Hercules
8,676
789
25
2
0
242,888
1
W
Pele
8,877
807
45
4
0
248,010
3
L
Ullr
7,846
713
42
4
0
204,547
0
L
Sol
8,662
787
62
6
0
203,727
1
W
Ganesha
8,961
815
3
0
0
228,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role