Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Derajthe420est
Sobek
Level 112
God Stats
23W - 41L
1,385 SR
Queue Stats
657W - 817L
1,417 Elo+
Party 1
Janus
Janus
Richie7Glez
Janus
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
112W - 100L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
Roygare
Tsukuyomi
Level 106
God Stats
12W - 17L
1,500 SR
Queue Stats
272W - 270L
1,596 Elo+
Solo
Danzaburou
Danzaburou
wheels29
Danzaburou
Level 62
God Stats
9W - 12L
1,627 SR
Queue Stats
253W - 322L
1,358 Elo+
Party 1
Team Averages
Level 98
1,502 SR
1,467 Elo+

VS

Team Averages
Level 107
1,524 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Comradcommodore
Yemoja
Level 79
God Stats
4W - 2L
1,619 SR
Queue Stats
6W - 6L
1,427 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JGoomba
Cu Chulainn
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,427 Elo+
Party 3
Loki
Loki
Juhani2020
Loki
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 154L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 0
5,702
634
1,987
5,724
4,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 1 / 0
4,830
537
1,349
8,696
5,062
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 0
4,791
532
244
4,115
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Roygare
Tsukuyomi
9
1 / 1 / 0
5,169
574
2,592
4,037
1,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
wheels29
Danzaburou
8
0 / 1 / 0
4,764
529
2,455
5,734
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 1 / 0
6,324
703
4,321
4,052
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
9
0 / 0 / 2
4,926
547
3,192
2,612
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 2
5,272
586
4,729
3,238
1,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
JGoomba
Cu Chulainn
10
0 / 0 / 2
5,275
586
3,185
6,009
2,411
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 2
5,697
633
2,686
4,960
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
6
7
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
0
1
W
Morgan Le Fay
 
Morgan Le Fay
4
1
0
4
W
Danzaburou
 
Danzaburou
0
0
2
1
W
0
0
2
1
L
0
1
0
0
W
Cu Chulainn
JGoomba
Cu Chulainn
0
0
2
1
W
2
1
2
3
L
0
3
0
0
L
Tsukuyomi
Roygare
Tsukuyomi
1
1
0
1
L
Danzaburou
wheels29
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,627
Damage
18,113
28,306
Taken
20,871
13,616
Mitigated
7,117
11,126
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,987
108
0
2,539
5,724
4,450
98
0
5,724
28,466
0
W
Morgan Le Fay
 
Morgan Le Fay
4,321
210
0
830
4,052
1,188
828
93
3,949
32,552
0
W
Danzaburou
 
Danzaburou
3,192
1,247
1
1,144
2,612
702
0
448
2,164
0
29,944
W
4,729
881
801
1,698
3,238
1,385
0
695
2,543
13,280
0
L
1,349
140
1,193
2,435
8,696
5,062
0
3,710
4,986
9,217
0
W
Cu Chulainn
JGoomba
Cu Chulainn
3,185
735
0
2,211
6,009
2,411
261
1,120
4,675
0
23,842
W
2,686
483
1
2,962
4,960
1,431
32
946
3,960
0
34,862
L
244
0
0
625
4,115
1,249
0
2,161
1,954
20,154
0
L
Tsukuyomi
Roygare
Tsukuyomi
2,592
643
0
2,437
4,037
1,131
0
702
3,335
0
19,469
L
Danzaburou
wheels29
Danzaburou
2,455
866
212
1,685
5,734
1,724
0
2,477
3,257
0
27,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,256
Gold Earned
27,494
305
Minions Killed
284
0
Camps Cleared
0
886,911
Distance Traveled
909,296
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,702
634
119
13
0
163,843
0
W
Morgan Le Fay
6,324
703
67
7
0
178,907
2
W
Danzaburou
4,926
547
57
6
0
172,164
3
W
Yemoja
5,272
586
30
3
0
170,743
3
L
Sobek
4,830
537
6
1
0
191,907
0
W
Cu Chulainn
5,275
586
56
6
0
182,644
4
W
Loki
5,697
633
74
8
0
204,838
1
L
Janus
4,791
532
52
6
0
167,072
2
L
Tsukuyomi
5,169
574
53
6
0
220,226
2
L
Danzaburou
4,764
529
75
8
0
143,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role