Player Matchup

Set
Set
 
Set
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
IGbriell
Poseidon
Level 53
God Stats
2W - 2L
1,694 SR
Queue Stats
15W - 11L
1,829 Elo+
Party 3
Yemoja
Yemoja
MulerGato
Yemoja
Level 66
God Stats
2W - 2L
1,736 SR
Queue Stats
4W - 5L
1,682 Elo+
Solo
Anhur
Anhur
bercar1972
Anhur
Level 28
God Stats
2W - 3L
1,237 SR
Queue Stats
2W - 9L
1,162 Elo+
Party 2
Bellona
Bellona
kenmaster08
Bellona
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 16L
1,435 Elo+
Party 3
Team Averages
Level 40
1,533 SR
1,522 Elo+

VS

Team Averages
Level 69
1,309 SR
1,336 Elo+
Izanami
Izanami
Cabo422
Izanami
Level 87
God Stats
95W - 106L
1,291 SR
Queue Stats
96W - 107L
1,286 Elo+
Solo
Mercury
Mercury
JacktheSamurai
Mercury
Level 61
God Stats
14W - 15L
1,444 SR
Queue Stats
300W - 324L
1,380 Elo+
Solo
Ares
Ares
R4d14t0r_-
Ares
Level 81
God Stats
7W - 11L
1,168 SR
Queue Stats
20W - 23L
1,358 Elo+
Party 1
Bacchus
Bacchus
domi__2112
Bacchus
Level 35
God Stats
26W - 27L
1,326 SR
Queue Stats
265W - 294L
1,309 Elo+
Party 1
Agni
Agni
xXstiffxX
Agni
Level 81
God Stats
6W - 7L
1,314 SR
Queue Stats
268W - 315L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 4 / 1
6,473
462
1,234
9,840
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
IGbriell
Poseidon
13
7 / 2 / 2
7,829
559
8,433
6,211
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
MulerGato
Yemoja
7
0 / 2 / 1
5,409
386
2,035
5,014
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
8
1 / 3 / 0
5,486
392
1,630
6,932
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
kenmaster08
Bellona
11
1 / 1 / 3
6,400
457
1,772
7,020
4,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cabo422
Izanami
14
5 / 0 / 4
8,551
611
6,180
4,910
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 2
7,750
554
2,007
8,196
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 2 / 0
6,947
496
3,566
5,668
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
domi__2112
Bacchus
12
2 / 1 / 5
7,075
505
4,158
5,411
3,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
12
2 / 5 / 3
7,383
527
5,054
7,734
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
11
12
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
1
0.38
W
Izanami
Cabo422
Izanami
5
0
4
7
L
Poseidon
IGbriell
Poseidon
7
2
2
4
W
2
2
2
1.5
L
Yemoja
MulerGato
Yemoja
0
2
1
0.25
W
0
2
0
0
L
Anhur
1
3
0
0.33
W
Bacchus
domi__2112
Bacchus
2
1
5
4.5
L
Bellona
kenmaster08
Bellona
1
1
3
2.5
W
Agni
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,104
Damage
20,965
35,017
Taken
31,919
12,955
Mitigated
15,991
5,146
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,234
782
0
55
9,840
2,807
54
2,172
7,668
0
41,246
W
Izanami
Cabo422
Izanami
6,180
4,797
0
2,941
4,910
1,677
2,909
1,364
3,546
0
60,825
L
Poseidon
IGbriell
Poseidon
8,433
408
0
644
6,211
1,673
147
2,690
3,422
44,033
0
W
2,007
1,237
0
750
8,196
2,888
1,595
2,515
5,681
0
39,412
L
Yemoja
MulerGato
Yemoja
2,035
204
448
1,450
5,014
2,061
29
1,357
3,657
13,979
0
W
3,566
44
0
931
5,668
5,208
766
1,406
4,262
32,543
0
L
Anhur
1,630
839
0
1,440
6,932
1,853
37
2,279
4,653
0
17,835
W
Bacchus
domi__2112
Bacchus
4,158
261
240
1,822
5,411
3,394
731
1,455
3,956
16,055
0
L
Bellona
kenmaster08
Bellona
1,772
349
0
1,109
7,020
4,561
483
3,933
2,839
1,109
16,391
W
Agni
5,054
477
64
738
7,734
2,824
443
3,940
3,794
37,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
37,706
247
Minions Killed
334
0
Camps Cleared
0
1,075,366
Distance Traveled
1,220,125
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,473
462
70
5
0
236,270
0
W
Izanami
8,551
611
123
9
0
233,947
4
L
Poseidon
7,829
559
70
5
0
269,418
5
W
Mercury
7,750
554
83
6
0
270,909
0
L
Yemoja
5,409
386
29
2
0
137,333
6
W
Ares
6,947
496
54
4
0
240,295
3
L
Anhur
5,486
392
30
2
0
183,304
1
W
Bacchus
7,075
505
18
1
0
241,154
4
L
Bellona
6,400
457
48
3
0
249,041
2
W
Agni
7,383
527
56
4
0
233,820
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role