Player Matchup

Chaac
Chaac
CaptainBeanSockB
Chaac
Level 26
God Stats
8W - 4L
1,662 SR
Queue Stats
43W - 35L
1,610 Elo+
Party 1
Ganesha
Ganesha
MAYvaughn
Ganesha
Level 159
God Stats
16W - 15L
1,636 SR
Queue Stats
148W - 97L
1,687 Elo+
Party 1
Loki
Loki
McDsFryCook
Loki
Level 36
God Stats
6W - 2L
1,491 SR
Queue Stats
26W - 15L
1,902 Elo+
Party 1
Hou Yi
Hou Yi
Yoggahs
Hou Yi
Level 124
God Stats
16W - 9L
1,771 SR
Queue Stats
121W - 80L
1,616 Elo+
Party 1
Zeus
Zeus
xXGrim HadesXx
Zeus
Level 127
God Stats
16W - 3L
1,879 SR
Queue Stats
39W - 24L
1,726 Elo+
Party 1
Team Averages
Level 94
1,688 SR
1,708 Elo+

VS

Team Averages
Level 96
1,639 SR
1,630 Elo+
Zhong Kui
Zhong Kui
Belakiss
Zhong Kui
Level 46
God Stats
27W - 38L
1,613 SR
Queue Stats
278W - 294L
1,579 Elo+
Party 3
Khepri
Khepri
QuarterWaters
Khepri
Level 143
God Stats
7W - 10L
1,824 SR
Queue Stats
120W - 101L
1,654 Elo+
Party 2
Chaac
Chaac
Varguba
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,690 Elo+
Party 2
Nu Wa
Nu Wa
WOLF3826
Nu Wa
Level 149
God Stats
5W - 3L
1,760 SR
Queue Stats
151W - 120L
1,609 Elo+
Party 2
Artemis
Artemis
jonftl
Artemis
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 52L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
7,993
727
5,274
9,183
10,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
MAYvaughn
Ganesha
16
0 / 0 / 17
9,243
840
6,836
8,424
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 2 / 9
10,106
919
11,842
10,960
4,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Yoggahs
Hou Yi
17
5 / 1 / 9
9,220
838
10,867
8,603
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 2 / 7
9,323
848
14,550
7,350
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Belakiss
Zhong Kui
14
2 / 3 / 2
7,736
703
8,464
9,460
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 4 / 5
7,676
698
4,700
15,443
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Varguba
Chaac
12
1 / 6 / 3
7,137
649
5,255
11,209
10,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
WOLF3826
Nu Wa
14
2 / 6 / 2
7,747
704
7,136
10,200
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
jonftl
Artemis
16
2 / 4 / 0
8,987
817
10,622
11,878
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
23
Kills
7
7
Deaths
23
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Belakiss
Zhong Kui
2
3
2
1
W
2
2
10
3.5
W
Ganesha
MAYvaughn
Ganesha
0
0
17
8.5
W
10
2
9
7.25
L
0
4
5
0.63
L
Chaac
Varguba
Chaac
1
6
3
0.42
L
Nu Wa
WOLF3826
Nu Wa
2
6
2
0.5
W
Hou Yi
Yoggahs
Hou Yi
5
1
9
9.5
L
Artemis
jonftl
Artemis
2
4
0
0.5
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,369
Damage
36,177
44,520
Taken
58,190
28,509
Mitigated
35,155
11,705
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Belakiss
Zhong Kui
8,464
843
0
1,360
9,460
6,334
0
3,689
5,509
22,076
0
W
5,274
204
625
2,342
9,183
10,836
0
5,629
3,142
0
13,890
W
Ganesha
MAYvaughn
Ganesha
6,836
127
642
2,228
8,424
8,195
0
3,901
4,292
27,138
0
W
11,842
4,819
0
1,663
10,960
4,145
1,604
3,373
7,351
0
39,465
L
4,700
339
198
2,159
15,443
11,315
0
6,379
8,560
19,810
0
L
Chaac
Varguba
Chaac
5,255
526
358
1,473
11,209
10,556
0
5,365
5,447
526
9,230
L
Nu Wa
WOLF3826
Nu Wa
7,136
1,155
0
701
10,200
2,364
114
4,064
5,919
23,163
0
W
Hou Yi
Yoggahs
Hou Yi
10,867
3,765
0
3,161
8,603
3,195
2,400
2,289
6,190
0
36,419
L
Artemis
jonftl
Artemis
10,622
3,878
0
2,396
11,878
4,586
0
950
10,828
0
35,486
W
14,550
630
0
1,044
7,350
2,138
0
4,269
2,653
33,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,885
Gold Earned
39,283
232
Minions Killed
178
0
Camps Cleared
0
1,102,434
Distance Traveled
996,039
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,736
703
39
4
0
200,274
2
W
Chaac
7,993
727
29
3
0
210,634
2
W
Ganesha
9,243
840
9
1
0
232,697
3
W
Loki
10,106
919
71
6
0
246,063
2
L
Khepri
7,676
698
30
3
0
215,679
1
L
Chaac
7,137
649
7
1
0
179,368
0
L
Nu Wa
7,747
704
36
3
0
185,352
2
W
Hou Yi
9,220
838
80
7
0
226,861
2
L
Artemis
8,987
817
66
6
0
215,366
2
W
Zeus
9,323
848
43
4
0
186,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role