Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FlowenSamoan
Danzaburou
Level 151
God Stats
9W - 5L
1,709 SR
Queue Stats
221W - 151L
1,792 Elo+
Party 2
Scylla
Scylla
UnwipedDiarrhea
Scylla
Level 28
God Stats
9W - 7L
1,710 SR
Queue Stats
301W - 233L
1,852 Elo+
Party 2
Sun Wukong
Sun Wukong
Ysidoroh
Sun Wukong
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 67L
1,660 Elo+
Party 2
Bacchus
Bacchus
mizzou1258
Bacchus
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 184L
1,723 Elo+
Party 2
Team Averages
Level 117
1,584 SR
1,705 Elo+

VS

Team Averages
Level 63
1,688 SR
1,715 Elo+
Amaterasu
Amaterasu
Internal Flame
Amaterasu
Level 126
God Stats
9W - 7L
1,848 SR
Queue Stats
144W - 86L
1,837 Elo+
Party 1
Ullr
Ullr
LinksBowGaming
Ullr
Level 28
God Stats
8W - 1L
1,729 SR
Queue Stats
96W - 32L
1,759 Elo+
Party 1
Cthulhu
Cthulhu
Running The Six
Cthulhu
Level 138
God Stats
14W - 8L
1,843 SR
Queue Stats
136W - 68L
1,866 Elo+
Party 1
Vulcan
Vulcan
Yung Girthzilla
Vulcan
Level 16
God Stats
1W - 2L
1,518 SR
Queue Stats
5W - 8L
1,622 Elo+
Party 1
Da Ji
Da Ji
zsfrw2223
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 2 / 13
7,633
763
5,682
7,532
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
FlowenSamoan
Danzaburou
16
3 / 0 / 9
8,896
890
6,341
6,089
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 11
8,427
843
10,832
5,251
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Ysidoroh
Sun Wukong
13
4 / 2 / 5
7,423
742
3,635
4,974
3,534
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
mizzou1258
Bacchus
16
12 / 0 / 7
9,238
924
14,610
7,268
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Internal Flame
Amaterasu
13
1 / 3 / 2
6,846
685
5,403
12,686
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 5 / 3
7,230
723
4,202
9,576
2,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 1
7,790
779
7,317
10,083
7,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
0 / 7 / 2
6,464
646
3,326
6,832
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
zsfrw2223
Da Ji
11
0 / 8 / 2
6,290
629
1,797
9,024
3,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
24
Kills
5
5
Deaths
24
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
13
4.25
W
Danzaburou
FlowenSamoan
Danzaburou
3
0
9
7.5
L
Amaterasu
Internal Flame
Amaterasu
1
3
2
0.67
L
1
5
3
0.5
L
3
1
1
3.5
W
3
1
11
8.5
W
Sun Wukong
Ysidoroh
Sun Wukong
4
2
5
3.25
L
0
7
2
0.14
W
Bacchus
mizzou1258
Bacchus
12
0
7
15.5
L
Da Ji
zsfrw2223
Da Ji
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,100
Damage
22,045
31,114
Taken
48,201
17,817
Mitigated
20,940
5,043
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,682
643
0
530
7,532
5,709
294
2,623
4,909
0
13,651
W
Danzaburou
FlowenSamoan
Danzaburou
6,341
3,652
0
2,611
6,089
2,377
1,830
1,184
4,905
0
33,366
L
Amaterasu
Internal Flame
Amaterasu
5,403
1,480
0
3,722
12,686
5,896
0
5,200
7,387
0
20,495
L
4,202
584
0
421
9,576
2,828
0
6,582
2,963
0
31,226
L
7,317
754
398
935
10,083
7,258
0
4,893
5,091
23,915
0
W
10,832
572
0
1,358
5,251
1,684
430
3,064
2,187
38,423
0
W
Sun Wukong
Ysidoroh
Sun Wukong
3,635
924
0
250
4,974
3,534
0
1,470
3,504
0
11,496
L
3,326
765
0
0
6,832
1,677
0
4,553
2,243
16,230
0
W
Bacchus
mizzou1258
Bacchus
14,610
1,166
0
294
7,268
4,513
0
2,302
4,966
24,201
0
L
Da Ji
zsfrw2223
Da Ji
1,797
397
0
45
9,024
3,281
0
4,214
4,681
0
4,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,617
Gold Earned
34,620
206
Minions Killed
176
0
Camps Cleared
0
996,558
Distance Traveled
972,133
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,633
763
22
2
0
220,499
1
W
Danzaburou
8,896
890
61
6
0
200,242
0
L
Amaterasu
6,846
685
39
4
0
223,039
2
L
Ullr
7,230
723
61
6
0
187,268
2
L
Cthulhu
7,790
779
35
4
0
198,542
1
W
Scylla
8,427
843
68
7
0
189,476
1
W
Sun Wukong
7,423
742
29
3
0
153,208
0
L
Vulcan
6,464
646
30
3
0
183,750
0
W
Bacchus
9,238
924
26
3
0
233,133
3
L
Da Ji
6,290
629
11
1
0
179,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role