Player Matchup

Atlas
Atlas
Gold II
BiPolarAsians
Atlas
Gold II
Level 151
God Stats
7W - 7L
1,253 SR
Queue Stats
227W - 223L
1,499 MMR
Solo
Vulcan
Vulcan
Gold IV
CC F0X
Vulcan
Gold IV
Level 127
God Stats
11W - 3L
1,717 SR
Queue Stats
60W - 63L
1,547 MMR
Party 3
Chiron
Chiron
Gold V
Death Sh0t 50
Chiron
Gold V
Level 153
God Stats
2W - 1L
1,174 SR
Queue Stats
94W - 93L
1,444 MMR
Party 3
Amaterasu
Amaterasu
Gold IV
PabloMR07
Amaterasu
Gold IV
Level 159
God Stats
10W - 6L
1,624 SR
Queue Stats
79W - 70L
1,546 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
alessandriti7
Tsukuyomi
Gold V
Level 160
God Stats
2W - 0L
1,660 SR
Queue Stats
102W - 89L
1,454 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,485 SR
1,498 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,415 SR
1,498 MMR
Apollo
Apollo
Gold V
Evil_Deadpool666
Apollo
Gold V
Level 110
God Stats
0W - 4L
1,315 SR
Queue Stats
238W - 261L
1,499 MMR
Solo
Bakasura
Bakasura
Gold III
MuRDeRo
Bakasura
Gold III
Level 155
God Stats
8W - 10L
1,556 SR
Queue Stats
596W - 593L
1,492 MMR
Solo
Geb
Geb
Gold V
PancrialUpercut
Geb
Gold V
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
444W - 454L
1,497 MMR
Solo
Achilles
Achilles
Bronze IV
raulgrat_
Achilles
Bronze IV
Level 87
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Thoth
Thoth
Bronze III
ronald_1202
Thoth
Bronze III
Level 104
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 14
12,821
583
14,050
21,431
18,325
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
CC F0X
Vulcan
18
7 / 4 / 7
12,621
574
20,487
10,639
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 4 / 5
13,224
601
10,836
15,758
6,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
PabloMR07
Amaterasu
20
5 / 2 / 6
15,114
687
12,098
24,775
25,311
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
alessandriti7
Tsukuyomi
19
8 / 3 / 8
13,440
611
13,233
14,622
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MulanBastetKaliOdin

VS

Bans
CamazotzCliodhnaAh Muzen CabCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 4
11,121
506
8,377
18,601
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
MuRDeRo
Bakasura
20
7 / 6 / 6
13,240
602
14,527
23,697
11,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 3 / 4
8,976
408
5,780
24,057
17,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
raulgrat_
Achilles
17
2 / 5 / 4
10,467
476
8,706
16,438
13,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 6 / 2
9,626
438
5,243
11,980
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
28
Kills
16
17
Deaths
29
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
4
14
2.75
W
Vulcan
CC F0X
Vulcan
7
4
7
2.63
W
4
4
5
1.63
L
5
9
4
0.78
L
Bakasura
MuRDeRo
Bakasura
7
6
6
1.67
W
Amaterasu
PabloMR07
Amaterasu
5
2
6
4
L
1
3
4
1
W
Tsukuyomi
alessandriti7
Tsukuyomi
8
3
8
4
L
Achilles
raulgrat_
Achilles
2
5
4
0.8
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,704
Damage
42,633
87,225
Taken
94,773
59,459
Mitigated
52,420
31,267
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,050
3,992
636
2,883
21,431
18,325
673
2,903
17,408
48,952
2,239
W
Vulcan
CC F0X
Vulcan
20,487
6,319
214
643
10,639
3,780
1,627
3,267
7,292
84,251
0
W
10,836
4,346
1,564
4,894
15,758
6,348
5,179
1,551
14,152
0
97,869
L
8,377
2,412
0
2,081
18,601
7,055
0
5,311
13,230
0
51,755
L
Bakasura
MuRDeRo
Bakasura
14,527
9,867
0
8,099
23,697
11,491
290
7,780
15,845
0
101,104
W
Amaterasu
PabloMR07
Amaterasu
12,098
6,071
381
14,709
24,775
25,311
2,730
1,321
22,882
0
110,107
L
5,780
414
527
5,121
24,057
17,246
0
13,735
9,994
24,504
372
W
Tsukuyomi
alessandriti7
Tsukuyomi
13,233
2,647
0
5,343
14,622
5,695
2,962
2,385
12,132
0
96,618
L
Achilles
raulgrat_
Achilles
8,706
2,534
0
1,302
16,438
13,285
0
4,984
11,318
0
53,355
L
5,243
355
0
588
11,980
3,343
0
4,587
7,189
67,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,220
Gold Earned
53,430
640
Minions Killed
532
0
Camps Cleared
0
2,134,154
Distance Traveled
2,026,605
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,821
583
56
3
0
412,528
4
W
Vulcan
12,621
574
103
5
0
428,120
5
W
Chiron
13,224
601
147
7
0
376,593
1
L
Apollo
11,121
506
80
4
0
349,705
2
L
Bakasura
13,240
602
194
9
0
459,736
4
W
Amaterasu
15,114
687
202
9
0
440,149
1
L
Geb
8,976
408
28
1
0
410,256
3
W
Tsukuyomi
13,440
611
132
6
0
476,764
4
L
Achilles
10,467
476
106
5
0
435,467
5
L
Thoth
9,626
438
124
6
0
371,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role