Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
C19
Morgan Le Fay
Level 105
God Stats
33W - 27L
1,656 SR
Queue Stats
300W - 312L
1,559 Elo+
Solo
Fenrir
Fenrir
El_Chacal14
Fenrir
Level 148
God Stats
4W - 8L
1,674 SR
Queue Stats
10W - 13L
1,662 Elo+
Solo
Danzaburou
Danzaburou
GonzAP11
Danzaburou
Level 157
God Stats
5W - 11L
1,600 SR
Queue Stats
67W - 111L
1,405 Elo+
Solo
Team Averages
Level 144
1,586 SR
1,525 Elo+

VS

Team Averages
Level 91
1,526 SR
1,541 Elo+
Ne Zha
Ne Zha
BasedGodSwifty
Ne Zha
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
249W - 156L
1,647 Elo+
Party 1
Sun Wukong
Sun Wukong
SwampyBear
Sun Wukong
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 39L
2,040 Elo+
Party 1
Neith
Neith
X-DominusBlack-X
Neith
Level 158
God Stats
1W - 0L
1,782 SR
Queue Stats
3W - 4L
1,357 Elo+
Party 2
Poseidon
Poseidon
daniolis_l
Poseidon
Level 8
God Stats
1W - 2L
1,350 SR
Queue Stats
4W - 6L
1,305 Elo+
Solo
Ymir
Ymir
leaXTORRE
Ymir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
13 / 8 / 5
14,478
804
27,653
15,319
5,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
 
Atlas
19
1 / 5 / 15
12,669
704
10,154
17,345
22,303
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
C19
Morgan Le Fay
20
10 / 6 / 6
14,611
812
25,266
18,393
7,762
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
19
1 / 8 / 6
11,533
641
7,709
22,566
19,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
GonzAP11
Danzaburou
12
0 / 0 / 0
9,309
517
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 11
13,670
759
13,162
20,643
15,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
SwampyBear
Sun Wukong
20
16 / 3 / 8
16,558
920
27,012
27,560
17,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 3 / 5
14,910
828
12,758
16,347
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
daniolis_l
Poseidon
16
0 / 7 / 0
11,176
621
1,143
12,096
2,394
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
19
1 / 8 / 13
12,410
689
9,542
18,823
19,596
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
64
25
Kills
27
27
Deaths
25
32
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
13
8
5
1.94
L
Atlas
 
Atlas
1
5
15
1.7
W
5
4
11
2.63
L
Morgan Le Fay
C19
Morgan Le Fay
10
6
6
2.17
L
Fenrir
1
8
6
0.5
L
Danzaburou
GonzAP11
Danzaburou
0
0
0
0
W
Sun Wukong
SwampyBear
Sun Wukong
16
3
8
6.67
W
5
3
5
2.5
W
Poseidon
daniolis_l
Poseidon
0
7
0
0
W
Ymir
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,782
Damage
63,617
73,623
Taken
95,469
54,667
Mitigated
59,453
8,916
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
27,653
1,149
0
1,416
15,319
5,218
0
291
14,949
72,210
0
L
Atlas
 
Atlas
10,154
2,178
0
1,791
17,345
22,303
22
3,111
13,898
24,642
0
W
13,162
5,548
0
3,631
20,643
15,805
40
14,580
5,467
0
44,111
L
Morgan Le Fay
C19
Morgan Le Fay
25,266
1,586
101
4,290
18,393
7,762
390
4,578
13,688
68,443
0
L
Fenrir
7,709
1,649
0
1,318
22,566
19,384
0
2,705
19,593
529
28,204
L
Danzaburou
GonzAP11
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
SwampyBear
Sun Wukong
27,012
7,065
0
10,915
27,560
17,221
25
15,961
11,080
0
81,625
W
12,758
5,694
0
5,911
16,347
4,437
6,013
11,007
5,064
0
75,475
W
Poseidon
daniolis_l
Poseidon
1,143
0
0
490
12,096
2,394
2,503
7,540
4,416
30,724
0
W
Ymir
9,542
1,515
0
330
18,823
19,596
96
12,183
6,023
27,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,600
Gold Earned
68,724
263
Minions Killed
396
0
Camps Cleared
0
1,261,748
Distance Traveled
1,575,229
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,478
804
79
4
0
303,479
5
L
Atlas
12,669
704
23
1
0
312,506
5
W
Ne Zha
13,670
759
59
3
0
327,895
1
L
Morgan Le Fay
14,611
812
109
6
0
322,921
2
L
Fenrir
11,533
641
52
3
0
322,842
1
L
Danzaburou
9,309
517
0
0
0
0
0
W
Sun Wukong
16,558
920
112
6
0
372,128
3
W
Neith
14,910
828
140
8
0
305,321
1
W
Poseidon
11,176
621
43
2
0
282,648
0
W
Ymir
12,410
689
42
2
0
287,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role