Player Matchup

Atlas
Atlas
BlameTIme
Atlas
Level 145
God Stats
0W - 1L
1,095 SR
Queue Stats
4W - 8L
1,465 Elo+
Party 2
Pele
Pele
Catman175
Pele
Level 29
God Stats
9W - 11L
1,621 SR
Queue Stats
74W - 92L
1,471 Elo+
Solo
Izanami
Izanami
NotMizukiii
Izanami
Level 26
God Stats
0W - 2L
1,658 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 2
Nemesis
Nemesis
Tauch_Brotchen
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,134 Elo+
Party 1
Kukulkan
Kukulkan
shakes-bier
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,134 Elo+
Party 1
Team Averages
Level 45
1,475 SR
1,277 Elo+

VS

Team Averages
Level 40
1,493 SR
1,465 Elo+
Ah Puch
Ah Puch
BluefishOG
Ah Puch
Level 67
God Stats
2W - 0L
1,507 SR
Queue Stats
15W - 17L
1,493 Elo+
Party 3
Baron Samedi
Baron Samedi
FleshEatinSquid
Baron Samedi
Level 8
God Stats
3W - 1L
1,609 SR
Queue Stats
3W - 2L
1,488 Elo+
Party 3
Charybdis
Charybdis
Mr_FishBoNE
Charybdis
Level 38
God Stats
16W - 25L
1,418 SR
Queue Stats
23W - 34L
1,375 Elo+
Solo
King Arthur
King Arthur
UnbrokenHex
King Arthur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,492 Elo+
Party 3
Nemesis
Nemesis
kkr101101
Nemesis
Level 17
God Stats
2W - 3L
1,431 SR
Queue Stats
3W - 4L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BlameTIme
Atlas
13
2 / 4 / 2
7,474
679
7,157
8,640
7,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
13
1 / 6 / 1
7,666
697
7,599
11,168
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
NotMizukiii
Izanami
13
2 / 5 / 1
7,497
682
5,902
8,806
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 1
7,095
645
5,737
14,207
7,164
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
shakes-bier
Kukulkan
12
0 / 3 / 1
6,791
617
2,879
4,996
1,948
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BluefishOG
Ah Puch
18
9 / 0 / 7
10,172
925
11,715
8,053
4,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
FleshEatinSquid
Baron Samedi
14
1 / 2 / 14
8,834
803
6,242
9,224
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Mr_FishBoNE
Charybdis
16
3 / 2 / 1
9,065
824
4,450
7,420
2,781
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
UnbrokenHex
King Arthur
16
5 / 0 / 11
9,296
845
9,375
13,073
10,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
kkr101101
Nemesis
16
8 / 1 / 10
9,709
883
9,781
6,935
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
5
Kills
26
26
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Atlas
BlameTIme
Atlas
2
4
2
0.75
W
Ah Puch
BluefishOG
Ah Puch
9
0
7
12.5
L
Pele
1
6
1
0.25
W
Baron Samedi
FleshEatinSquid
Baron Samedi
1
2
14
4
W
Charybdis
Mr_FishBoNE
Charybdis
3
2
1
1.75
L
Izanami
NotMizukiii
Izanami
2
5
1
0.5
L
0
8
1
0.06
W
King Arthur
UnbrokenHex
King Arthur
5
0
11
10.5
W
Nemesis
kkr101101
Nemesis
8
1
10
13
L
Kukulkan
shakes-bier
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,274
Damage
41,563
47,817
Taken
44,705
23,930
Mitigated
31,782
3,151
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BlameTIme
Atlas
7,157
1,950
0
0
8,640
7,580
0
3,770
4,565
17,351
0
W
Ah Puch
BluefishOG
Ah Puch
11,715
543
63
5,659
8,053
4,270
2,258
1,906
6,147
48,767
0
L
Pele
7,599
1,945
0
954
11,168
3,877
0
4,528
6,325
0
20,441
W
Baron Samedi
FleshEatinSquid
Baron Samedi
6,242
1,362
1,764
2,386
9,224
10,243
129
1,776
7,448
14,236
0
W
Charybdis
Mr_FishBoNE
Charybdis
4,450
2,090
0
684
7,420
2,781
3,758
1,476
5,944
0
31,435
L
Izanami
NotMizukiii
Izanami
5,902
4,155
0
657
8,806
3,361
0
3,276
5,469
0
21,779
L
5,737
2,541
0
1,400
14,207
7,164
0
3,548
10,487
0
16,637
W
King Arthur
UnbrokenHex
King Arthur
9,375
1,285
0
5,575
13,073
10,176
269
3,742
9,331
0
24,906
W
Nemesis
kkr101101
Nemesis
9,781
2,655
0
2,646
6,935
4,312
1,329
1,136
5,799
0
20,106
L
Kukulkan
shakes-bier
Kukulkan
2,879
693
0
140
4,996
1,948
0
2,620
2,312
10,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,523
Gold Earned
47,076
131
Minions Killed
246
0
Camps Cleared
0
940,819
Distance Traveled
1,124,871
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,474
679
12
1
0
147,451
0
W
Ah Puch
10,172
925
105
10
0
203,837
0
L
Pele
7,666
697
42
4
0
215,925
2
W
Baron Samedi
8,834
803
15
1
0
200,056
3
W
Charybdis
9,065
824
65
6
0
225,020
2
L
Izanami
7,497
682
43
4
0
201,173
0
L
Nemesis
7,095
645
16
1
0
190,847
2
W
King Arthur
9,296
845
35
3
0
241,471
1
W
Nemesis
9,709
883
26
2
0
254,487
2
L
Kukulkan
6,791
617
18
2
0
185,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role