Player Matchup

Olorun
Olorun
BigCalamari
Olorun
Level 8
God Stats
3W - 2L
1,399 SR
Queue Stats
6W - 9L
1,246 Elo+
Party 2
Bellona
Bellona
DanYUH
Bellona
Level 26
God Stats
0W - 1L
1,607 SR
Queue Stats
10W - 16L
1,100 Elo+
Party 2
Neith
Neith
Erin2k3
Neith
Level 8
God Stats
7W - 8L
1,336 SR
Queue Stats
8W - 8L
1,471 Elo+
Party 2
Bacchus
Bacchus
RealmOfCalamity
Bacchus
Level 28
God Stats
6W - 7L
1,831 SR
Queue Stats
9W - 15L
1,560 Elo+
Solo
Chaac
Chaac
smokinchicken
Chaac
Level 49
God Stats
3W - 2L
1,449 SR
Queue Stats
3W - 2L
1,268 Elo+
Party 2
Team Averages
Level 24
1,524 SR
1,329 Elo+

VS

Team Averages
Level 90
1,435 SR
1,536 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Dartidecai
Bakasura
Level 86
God Stats
3W - 1L
1,568 SR
Queue Stats
75W - 65L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
Diablo3648
Gilgamesh
Level 48
God Stats
4W - 3L
1,538 SR
Queue Stats
111W - 100L
1,600 Elo+
Party 1
Vamana
Vamana
SoldNebula
Vamana
Level 126
God Stats
1W - 4L
1,324 SR
Queue Stats
138W - 124L
1,600 Elo+
Party 1
Zeus
Zeus
YT_MCKILLS
Zeus
Level 121
God Stats
5W - 14L
1,244 SR
Queue Stats
12W - 25L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 7 / 4
8,361
643
5,499
11,854
4,824
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
DanYUH
Bellona
17
3 / 3 / 7
9,733
749
15,899
14,705
15,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Erin2k3
Neith
15
2 / 5 / 4
8,958
689
11,145
12,443
4,797
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 7 / 5
8,525
656
5,076
16,601
15,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 5 / 5
9,745
750
16,693
20,225
24,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 4 / 15
9,778
752
11,404
11,911
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Dartidecai
Bakasura
17
3 / 3 / 8
10,414
801
7,543
12,572
11,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Diablo3648
Gilgamesh
18
7 / 2 / 15
10,623
817
14,547
15,137
14,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Vamana
SoldNebula
Vamana
18
7 / 0 / 12
11,616
894
17,856
22,545
21,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
9 / 2 / 6
11,640
895
16,119
6,375
2,403
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
11
Kills
27
27
Deaths
11
25
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
4
15
2.13
L
Olorun
1
7
4
0.43
L
Bellona
DanYUH
Bellona
3
3
7
2.17
W
Bakasura
Dartidecai
Bakasura
3
3
8
2.33
W
Gilgamesh
Diablo3648
Gilgamesh
7
2
15
7.25
L
Neith
Erin2k3
Neith
2
5
4
0.8
L
0
7
5
0.36
W
Vamana
SoldNebula
Vamana
7
0
12
13
W
9
2
6
6
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,312
Damage
67,469
75,828
Taken
68,540
65,129
Mitigated
54,355
9,223
Healing
28,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,404
4,114
338
4,226
11,911
4,531
1,840
1,368
10,373
0
33,808
L
Olorun
5,499
3,550
241
1,317
11,854
4,824
440
3,065
8,540
16,939
0
L
Bellona
DanYUH
Bellona
15,899
3,838
0
829
14,705
15,585
169
1,282
13,096
0
38,418
W
Bakasura
Dartidecai
Bakasura
7,543
6,176
0
5,031
12,572
11,360
936
1,452
10,846
0
30,612
W
Gilgamesh
Diablo3648
Gilgamesh
14,547
3,330
765
2,363
15,137
14,730
510
2,682
12,282
0
27,413
L
Neith
Erin2k3
Neith
11,145
4,749
0
1,611
12,443
4,797
444
5,115
6,968
0
24,341
L
5,076
673
0
276
16,601
15,642
0
3,219
13,056
16,053
0
W
Vamana
SoldNebula
Vamana
17,856
10,377
2,359
11,056
22,545
21,331
593
4,851
17,437
0
42,402
W
16,119
353
228
2,471
6,375
2,403
818
222
6,045
43,933
0
L
16,693
1,982
0
4,949
20,225
24,281
0
3,388
16,289
0
39,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,322
Gold Earned
54,071
198
Minions Killed
255
0
Camps Cleared
0
1,265,057
Distance Traveled
1,361,366
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,778
752
43
3
0
256,046
4
L
Olorun
8,361
643
29
2
0
239,998
0
L
Bellona
9,733
749
65
5
0
277,584
1
W
Bakasura
10,414
801
69
5
0
283,181
1
W
Gilgamesh
10,623
817
28
2
0
287,160
2
L
Neith
8,958
689
30
2
0
231,346
0
L
Bacchus
8,525
656
19
1
0
240,774
0
W
Vamana
11,616
894
42
3
0
307,637
1
W
Zeus
11,640
895
73
6
0
227,342
0
L
Chaac
9,745
750
55
4
0
275,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role