Player Matchup

Medusa
Medusa
Gold I
HateList
Medusa
Gold I
Level 126
God Stats
4W - 8L
1,429 SR
Queue Stats
96W - 96L
1,626 MMR
Solo
Horus
Horus
Gold III
LilTable
Horus
Gold III
Level 86
God Stats
5W - 6L
1,339 SR
Queue Stats
30W - 26L
1,593 MMR
Party 1
Achilles
Achilles
Platinum IV
Veggiez
Achilles
Platinum IV
Level 160
God Stats
3W - 0L
1,863 SR
Queue Stats
241W - 242L
1,641 MMR
Solo
Merlin
Merlin
Gold IV
starbºy
Merlin
Gold IV
Level 126
God Stats
2W - 0L
1,796 SR
Queue Stats
10W - 5L
1,664 MMR
Party 1
Cabrakan
Cabrakan
Gold II
togger
Cabrakan
Gold II
Level 121
God Stats
4W - 4L
1,289 SR
Queue Stats
55W - 46L
1,647 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,543 SR
1,634 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,529 SR
1,608 MMR
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold III
CallMeOcto
Camazotz
Gold III
Level 139
God Stats
5W - 6L
1,647 SR
Queue Stats
128W - 125L
1,636 MMR
Solo
Nu Wa
Nu Wa
Gold II
TURBOMAN777
Nu Wa
Gold II
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
182W - 181L
1,647 MMR
Solo
Anhur
Anhur
Gold II
UwUMonkey
Anhur
Gold II
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
284W - 286L
1,636 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
snayder17YT
Sun Wukong
Gold V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HateList
Medusa
20
2 / 5 / 13
12,818
557
15,868
20,767
8,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
LilTable
Horus
17
3 / 1 / 10
11,680
508
9,592
21,724
23,833
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Veggiez
Achilles
18
5 / 4 / 5
12,010
522
9,226
22,759
15,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
starbºy
Merlin
20
5 / 1 / 8
13,317
579
15,070
9,155
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
togger
Cabrakan
20
8 / 1 / 3
14,696
639
17,311
14,779
20,252
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BastetThothGilgameshAres

VS

Bans
CliodhnaAtlasOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 3 / 7
10,184
443
8,994
21,952
21,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
CallMeOcto
Camazotz
19
3 / 4 / 4
11,199
487
9,391
19,447
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 4 / 3
10,995
478
12,357
11,195
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
UwUMonkey
Anhur
18
5 / 6 / 3
12,117
527
14,255
18,564
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
snayder17YT
Sun Wukong
18
0 / 7 / 4
10,850
472
10,469
23,705
16,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
23
Kills
12
12
Deaths
24
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
3
7
1.83
L
Camazotz
CallMeOcto
Camazotz
3
4
4
1.25
W
Medusa
HateList
Medusa
2
5
13
1.7
W
Horus
LilTable
Horus
3
1
10
8
L
2
4
3
0.88
L
Anhur
UwUMonkey
Anhur
5
6
3
1.08
W
Achilles
Veggiez
Achilles
5
4
5
1.88
L
Sun Wukong
snayder17YT
Sun Wukong
0
7
4
0.29
W
Merlin
starbºy
Merlin
5
1
8
9
W
Cabrakan
togger
Cabrakan
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,067
Damage
55,466
89,184
Taken
94,863
71,923
Mitigated
52,852
32,782
Healing
27,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,994
716
373
2,462
21,952
21,913
0
7,010
14,942
27,181
0
L
Camazotz
CallMeOcto
Camazotz
9,391
2,372
0
9,622
19,447
6,731
0
5,023
14,424
0
95,304
W
Medusa
HateList
Medusa
15,868
7,104
0
9,649
20,767
8,136
5,921
4,929
15,838
0
118,778
W
Horus
LilTable
Horus
9,592
2,940
3,484
7,277
21,724
23,833
276
6,027
15,183
0
28,583
L
12,357
1,108
0
500
11,195
3,331
3,740
5,363
5,832
93,703
0
L
Anhur
UwUMonkey
Anhur
14,255
7,266
0
6,662
18,564
4,583
820
3,886
14,678
0
88,663
W
Achilles
Veggiez
Achilles
9,226
2,496
0
7,122
22,759
15,960
0
7,107
15,332
0
70,916
L
Sun Wukong
snayder17YT
Sun Wukong
10,469
840
0
8,298
23,705
16,294
0
11,099
12,606
0
83,381
W
Merlin
starbºy
Merlin
15,070
877
0
755
9,155
3,742
0
2,996
6,159
118,293
0
W
Cabrakan
togger
Cabrakan
17,311
2,509
0
4,495
14,779
20,252
0
3,434
11,345
104,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,521
Gold Earned
55,345
698
Minions Killed
669
0
Camps Cleared
0
2,225,964
Distance Traveled
2,096,809
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,184
443
26
1
0
452,960
5
L
Camazotz
11,199
487
154
7
0
493,132
8
W
Medusa
12,818
557
160
7
0
413,890
4
W
Horus
11,680
508
34
1
0
460,272
4
L
Nu Wa
10,995
478
182
8
0
407,750
6
L
Anhur
12,117
527
161
7
0
335,419
8
W
Achilles
12,010
522
113
5
0
476,926
6
L
Sun Wukong
10,850
472
146
6
0
407,548
2
W
Merlin
13,317
579
186
8
0
458,098
1
W
Cabrakan
14,696
639
205
9
0
416,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role