Player Matchup

Ullr
Ullr
MxrlboroQlf
Ullr
Level 126
God Stats
27W - 30L
1,403 SR
Queue Stats
334W - 336L
1,461 Elo+
Party 3
Atlas
Atlas
W4L1D_41
Atlas
Level 143
God Stats
19W - 8L
1,521 SR
Queue Stats
219W - 225L
1,528 Elo+
Party 3
Janus
Janus
bladess22
Janus
Level 106
God Stats
11W - 9L
1,628 SR
Queue Stats
188W - 186L
1,506 Elo+
Party 4
Jormungandr
Jormungandr
itsHakuX
Jormungandr
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 198L
1,527 Elo+
Party 3
Arachne
Arachne
xXdecco97xX
Arachne
Level 94
God Stats
78W - 53L
1,772 SR
Queue Stats
137W - 134L
1,605 Elo+
Party 4
Team Averages
Level 122
1,565 SR
1,525 Elo+

VS

Team Averages
Level 90
1,635 SR
1,516 Elo+
Chaac
Chaac
ActualProblem
Chaac
Level 77
God Stats
7W - 0L
2,063 SR
Queue Stats
14W - 9L
1,473 Elo+
Party 1
Scylla
Scylla
BoulaZero77
Scylla
Level 56
God Stats
2W - 3L
1,378 SR
Queue Stats
55W - 52L
1,545 Elo+
Party 2
Kuzenbo
Kuzenbo
DM29x
Kuzenbo
Level 119
God Stats
1W - 0L
1,314 SR
Queue Stats
30W - 24L
1,508 Elo+
Party 1
Chiron
Chiron
Karkoli
Chiron
Level 68
God Stats
3W - 3L
1,672 SR
Queue Stats
14W - 10L
1,460 Elo+
Party 1
Thor
Thor
x-SbOuRaTcH
Thor
Level 129
God Stats
19W - 12L
1,745 SR
Queue Stats
92W - 80L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,452
373
3,746
10,955
2,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
W4L1D_41
Atlas
12
0 / 1 / 0
7,452
373
4,354
9,623
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
bladess22
Janus
14
0 / 7 / 1
8,588
429
4,326
12,955
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
itsHakuX
Jormungandr
18
1 / 3 / 0
10,304
515
11,319
16,738
17,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
xXdecco97xX
Arachne
15
2 / 4 / 1
9,514
476
9,040
17,947
6,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 6
11,532
577
10,692
12,895
7,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
20
2 / 0 / 4
12,267
613
10,535
7,001
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
DM29x
Kuzenbo
15
3 / 1 / 5
10,113
506
7,409
16,608
20,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Karkoli
Chiron
18
5 / 1 / 4
11,236
562
11,820
12,846
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
9 / 1 / 3
11,753
588
10,657
11,287
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
20
20
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Scylla
2
0
4
4
W
Kuzenbo
DM29x
Kuzenbo
3
1
5
5.5
W
Chiron
Karkoli
Chiron
5
1
4
7
L
0
5
0
0
L
Atlas
W4L1D_41
Atlas
0
1
0
0
L
Janus
bladess22
Janus
0
7
1
0.07
L
Jormungandr
itsHakuX
Jormungandr
1
3
0
0.33
W
9
1
3
10.5
L
Arachne
xXdecco97xX
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,785
Damage
51,113
68,218
Taken
60,637
36,783
Mitigated
40,959
18,406
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,692
3,641
298
6,673
12,895
7,093
592
6,079
5,940
0
79,588
W
Scylla
10,535
361
0
750
7,001
2,829
189
2,637
4,140
103,955
0
W
Kuzenbo
DM29x
Kuzenbo
7,409
2,538
522
4,163
16,608
20,549
957
3,218
13,250
27,629
7,672
W
Chiron
Karkoli
Chiron
11,820
4,562
937
7,077
12,846
5,585
5,746
3,074
9,691
0
83,863
L
3,746
717
0
1,132
10,955
2,780
0
2,097
8,858
0
46,511
L
Atlas
W4L1D_41
Atlas
4,354
1,667
260
3,419
9,623
7,564
0
2,927
6,566
24,979
0
L
Janus
bladess22
Janus
4,326
459
0
1,755
12,955
2,872
0
4,582
8,031
64,305
0
L
Jormungandr
itsHakuX
Jormungandr
11,319
1,641
0
5,244
16,738
17,014
0
2,719
13,949
80,489
0
W
10,657
1,748
0
851
11,287
4,903
0
3,458
7,617
0
85,615
L
Arachne
xXdecco97xX
Arachne
9,040
5,717
0
6,596
17,947
6,553
0
4,320
13,585
0
63,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,310
Gold Earned
56,901
510
Minions Killed
678
0
Camps Cleared
0
1,735,889
Distance Traveled
1,928,741
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,532
577
157
8
0
400,175
8
W
Scylla
12,267
613
192
10
0
404,325
6
W
Kuzenbo
10,113
506
45
2
0
362,757
2
W
Chiron
11,236
562
151
8
0
342,473
4
L
Ullr
7,452
373
86
4
0
296,241
5
L
Atlas
7,452
373
22
1
0
294,428
4
L
Janus
8,588
429
122
6
0
326,009
4
L
Jormungandr
10,304
515
174
9
0
367,499
4
W
Thor
11,753
588
133
7
0
419,011
2
L
Arachne
9,514
476
106
5
0
451,712
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role