Player Matchup

Gilgamesh
Gilgamesh
Gold V
ArgusIsJustChad
Gilgamesh
Gold V
Level 68
God Stats
9W - 3L
1,871 SR
Queue Stats
49W - 17L
1,603 MMR
Party 1
Khepri
Khepri
Bronze III
TheJackLantern
Khepri
Bronze III
Level 160
God Stats
21W - 11L
1,500 SR
Queue Stats
226W - 136L
1,443 MMR
Party 1
Thoth
Thoth
Platinum II
xXBazoo09Xx
Thoth
Platinum II
Level 153
God Stats
2W - 2L
1,344 SR
Queue Stats
39W - 35L
1,766 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,572 SR
1,604 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,495 SR
1,616 MMR
Zeus
Zeus
Bronze III
Goeber
Zeus
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Hydrisk
King Arthur
Bronze III
Level 76
God Stats
0W - 1L
1,477 SR
Queue Stats
1W - 8L
1,500 MMR
Solo
Chiron
Chiron
Platinum III
stealth6598
Chiron
Platinum III
Level 148
God Stats
3W - 8L
1,508 SR
Queue Stats
187W - 201L
1,849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArgusIsJustChad
Gilgamesh
15
10 / 0 / 7
10,549
879
14,250
15,906
14,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 0 / 15
9,998
833
4,879
13,409
15,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 1 / 5
9,833
819
15,007
6,419
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebAh Muzen CabFenrirAchillesSobek

VS

Bans
BastetOdinAresArtioCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Goeber
Zeus
10
0 / 7 / 0
6,885
574
8,809
10,103
2,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Hydrisk
King Arthur
11
0 / 8 / 1
7,315
610
4,453
17,215
12,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
12
1 / 4 / 0
7,855
655
10,219
12,942
4,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
19
Kills
1
1
Deaths
19
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArgusIsJustChad
Gilgamesh
10
0
7
13.5
L
Zeus
Goeber
Zeus
0
7
0
0
L
King Arthur
Hydrisk
King Arthur
0
8
1
0.06
W
2
0
15
9.5
L
Chiron
1
4
0
0.25
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,136
Damage
23,481
35,734
Taken
40,260
31,992
Mitigated
19,496
7,155
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArgusIsJustChad
Gilgamesh
14,250
4,702
421
2,115
15,906
14,102
810
3,969
11,661
0
45,486
L
Zeus
Goeber
Zeus
8,809
1,680
134
1,530
10,103
2,416
0
5,396
4,707
21,701
0
L
King Arthur
Hydrisk
King Arthur
4,453
529
144
1,068
17,215
12,367
0
9,155
8,060
0
12,635
W
4,879
754
804
2,856
13,409
15,063
227
3,386
9,698
12,978
0
L
Chiron
10,219
3,251
476
2,716
12,942
4,713
0
5,636
7,266
0
35,844
W
15,007
171
0
959
6,419
2,827
1,516
1,779
4,546
54,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
22,055
158
Minions Killed
99
9
Camps Cleared
2
764,989
Distance Traveled
568,998
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,549
879
59
5
5
258,464
3
L
Zeus
6,885
574
28
2
0
191,894
5
L
King Arthur
7,315
610
17
1
0
191,551
3
W
Khepri
9,998
833
20
2
2
248,948
1
L
Chiron
7,855
655
54
5
2
185,553
0
W
Thoth
9,833
819
79
7
2
257,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role